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path: root/src/main/java/net/minecraft/server/PlayerInventory.java
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* [Bleeding] Implemented Inventory.{get,set}MaxStackSize(). Addresses BUKKIT-1076Celtic Minstrel2012-03-15-1/+6
| | | | - Custom inventories also respect this setting now.
* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-8/+26
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* Updated to rename revision 02Erik Broes2012-03-01-19/+19
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* [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856Celtic Minstrel2012-02-29-0/+27
| | | | | | | | | | | | See the corresponding Bukkit commit for details. Implementation details: - Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack - Better handling of null itemstacks in general (ie less converting them to air stacks) - Inventory.setContents() can now take an array smaller than the inventory without error - Player.updateInventory() should now correctly update the result slot in a crafting inventory Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
* Update for 1.1_01 renames.Erik Broes2012-01-15-1/+1
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Updated to Minecraft 1.1Erik Broes2012-01-12-1/+4
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* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-0/+429