| Commit message (Collapse) | Author | Age | Lines |
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the help Rigby!
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that it doesn't trigger the movement speed check. Thanks for the help Rigby!
Plugins are advised to no longer teleport players in the PlayerMove event and to use setTo instead, as we now trigger a teleport when setTo is used.
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in bukkit.yml
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crossworld teleports. Thanks for the help Rigby and Verrier! Tahg is responsible for the mess.
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where used or an unknown command was issued
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check changes.
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entity. Thanks fullwall!
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either: 119 chars or 320 width. This will strip disallowed characters, propagate colors properly to the next line and not 'eat' multiple color-codes.
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stops the server from falling over.
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null in the event. The join message is moved to the onJoinEvent rather than during login
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