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path: root/src/main/java/net/minecraft/server/NetServerHandler.java
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* Inform the client when a move event is cancelled.Rigby2011-06-22-1/+2
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* Fixed NPEs in infinite item loss fixEvilSeph2011-06-19-2/+3
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* Fixed losing an infinite item when interacting with an entity. Thanks for ↵EvilSeph2011-06-19-0/+10
| | | | the help Rigby!
* Added PlayerToggleSneakEvent.isSneaking().sk89q2011-06-18-1/+1
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* Added recommended work-around for handling player movement in such a way ↵EvilSeph2011-06-17-2/+12
| | | | | | that it doesn't trigger the movement speed check. Thanks for the help Rigby! Plugins are advised to no longer teleport players in the PlayerMove event and to use setTo instead, as we now trigger a teleport when setTo is used.
* Moved spawn-protection from server.properties into (settings.)spawn-radius ↵Dinnerbone2011-06-17-1/+1
| | | | in bukkit.yml
* Generic cleanupErik Broes2011-06-12-8/+10
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* Fixed from and to worlds being the same for a PlayerTeleportEvent for ↵EvilSeph2011-06-11-16/+10
| | | | crossworld teleports. Thanks for the help Rigby and Verrier! Tahg is responsible for the mess.
* reverted some changes that broke stuffTahg2011-06-09-1/+1
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* attempted nether fixTahg2011-06-03-2/+2
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* Update for 1.6.6Erik Broes2011-05-31-0/+7
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* Update for 1.6.5Erik Broes2011-05-30-3/+8
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* Implemented 1.6!Dinnerbone2011-05-26-74/+81
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* Possible fix for teleports triggering 'moved too quickly' check.EvilSeph2011-05-23-1/+2
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* Fixed duplicate console and player messages when built in server commands ↵stevenh2011-05-22-8/+6
| | | | where used or an unknown command was issued
* Minimal diffs.EvilSeph2011-05-19-4/+1
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* Account for time drifting backwards on servers with the moved too quickly ↵EvilSeph2011-05-19-0/+3
| | | | check changes.
* Whitespace + general cleanupErik Broes2011-05-15-50/+59
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* Dead men tell no tales.EvilSeph2011-05-12-4/+59
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* Made the movement speed check more reliable on high load servers.EvilSeph2011-05-09-2/+7
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* Fixed crafting 'lag' introduced by additions to the Crafting API.EvilSeph2011-05-04-7/+1
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* Added PlayerInteractEntityEvent which fires when a player right clicks an ↵EvilSeph2011-05-02-0/+7
| | | | entity. Thanks fullwall!
* Implemented addRecipe method in CraftServer and associated recipe classes.Celtic Minstrel2011-05-01-2/+7
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* Fixed block lag.EvilSeph2011-04-29-11/+3
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* Cleaning up some redundant code.EvilSeph2011-04-29-8/+18
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* improved sign handlingTahg2011-04-28-40/+30
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* Fixed PlayerQuitEvent.setMessage().EvilSeph2011-04-25-2/+6
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* We need to reset the invalid position.EvilSeph2011-04-25-0/+5
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* Fix TextWrapping issues; Now limits the packets send to the client to ↵Erik Broes2011-04-25-1/+8
| | | | either: 119 chars or 320 width. This will strip disallowed characters, propagate colors properly to the next line and not 'eat' multiple color-codes.
* Fixes the whitescreen issue some people were having.EvilSeph2011-04-24-0/+9
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* Fixed ordering of params used in SignChangeEvent.EvilSeph2011-04-21-2/+2
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* Update for 1.5_02.Erik Broes2011-04-21-50/+73
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* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-272/+268
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* Fixed another issue involving invalid player positions or movement.EvilSeph2011-04-19-17/+28
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* Fixed an oversight allowing players to set invalid positions.EvilSeph2011-04-13-0/+24
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* Removed redundant check due to merging the ifs. Ooops.EvilSeph2011-04-12-6/+0
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* Fixed a crash involving invalid positions.EvilSeph2011-04-12-0/+12
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* Added the ability to set the quit messageRaphfrk2011-04-02-2/+4
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* Fix coordinates on SIGN_CHANGEErik Broes2011-04-01-2/+2
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* Updated to Minecraft version 1.4Dinnerbone2011-03-31-47/+28
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* Updated for the changes done in BukkitErik Broes2011-03-27-3/+3
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* Reset 'stance' to something valid after receiving a broken one. Hopefully ↵Erik Broes2011-03-26-0/+1
| | | | stops the server from falling over.
* Updated for the cleanups done in BukkitErik Broes2011-03-26-12/+9
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* Added ability to disable the join/leave notices by setting the message to ↵Raphfrk2011-03-26-1/+4
| | | | null in the event. The join message is moved to the onJoinEvent rather than during login
* Add LEFT_CLICK_BLOCK's faceErik Broes2011-03-26-1/+2
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* Implement player.getCompassTargetErik Broes2011-03-25-2/+6
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* Fix inability to use items under certain circumstancesErik Broes2011-03-25-1/+4
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* Fixed unable to eat/throwErik Broes2011-03-24-10/+7
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* Minor logic change and small cleanupsErik Broes2011-03-24-2/+2
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* Fix accidental Double.MAX_VALUE coordinates in initial PlayerMoveEventErik Broes2011-03-24-10/+13
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