Commit message (Collapse) | Author | Age | Lines | |
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* | [Bleeding] Only fire CraftItemEvent if there's actually an item there to ↵ | Celtic Minstrel | 2012-03-20 | -6/+9 |
| | | | | craft (ie, don't fire it for a click on an empty result slot). Fixes BUKKIT-1250 | |||
* | [Bleeding] Check top inventory type when determining whether a click event ↵ | Celtic Minstrel | 2012-03-15 | -2/+2 |
| | | | | | | is a craft event. Fixes BUKKIT-1112 - Credit to Taufiq Hoven for locating the root cause of the issue. | |||
* | Made PlayerInteractEvent fire for digging within spawn for informational ↵ | EvilSeph | 2012-03-13 | -0/+1 |
| | | | | purposes only. Fixes BUKKIT-1086 | |||
* | Made entering an end portal from The End move the player to their bed spawn ↵ | EvilSeph | 2012-03-10 | -4/+12 |
| | | | | if it exists. Fixes BUKKIT-1061 | |||
* | Made PlayerPortalEvent fire when leaving The End. Fixes BUKKIT-478 | EvilSeph | 2012-03-08 | -2/+10 |
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* | Extremely hackish fix for the entity interactivity issue. Fixes BUKKIT-960 | EvilSeph | 2012-03-07 | -1/+87 |
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* | Updated CraftBukkit to 1.2 | Nathan Adams | 2012-03-01 | -61/+92 |
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* | [Bleeding] Added Conversations API. Addresses BUKKIT-864 | rmichela | 2012-03-01 | -1/+11 |
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* | Updated to rename revision 02 | Erik Broes | 2012-03-01 | -45/+57 |
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* | [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856 | Celtic Minstrel | 2012-02-29 | -13/+106 |
| | | | | | | | | | | | | See the corresponding Bukkit commit for details. Implementation details: - Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack - Better handling of null itemstacks in general (ie less converting them to air stacks) - Inventory.setContents() can now take an array smaller than the inventory without error - Player.updateInventory() should now correctly update the result slot in a crafting inventory Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent). | |||
* | Fixed changes made to PlayerCommandPreprocess events having no effect. Fixes ↵ | EvilSeph | 2012-02-25 | -2/+2 |
| | | | | BUKKIT-376 | |||
* | Fixed sprinting while breaking a painting edge case. Fixes BUKKIT-740 | EvilSeph | 2012-02-13 | -0/+7 |
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* | Use OO > new method | Erik Broes | 2012-01-29 | -1/+1 |
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* | Disallow people spawning invalid entities using monster eggs. Thanks to md-5 ↵ | Nathan Adams | 2012-01-15 | -2/+5 |
| | | | | for the PR. | |||
* | Fix formatting. | Erik Broes | 2012-01-15 | -1/+2 |
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* | Update for 1.1_01 renames. | Erik Broes | 2012-01-15 | -34/+34 |
| | | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1. | |||
* | Don't allow players with modded clients to send empty (0 char) chat ↵ | Nathan Adams | 2012-01-15 | -0/+5 |
| | | | | messages. Thanks to a PR by robin0van0der0v | |||
* | Fixed a further exploit with players attacking more things that they shouldn't. | Nathan Adams | 2012-01-14 | -3/+4 |
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* | Fixed players attempting to attack item entities - This fixes BUKKIT-341 | Nathan Adams | 2012-01-14 | -2/+7 |
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* | Implemented new Plugin Message API - see ↵ | Nathan Adams | 2012-01-13 | -0/+29 |
| | | | | http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/ | |||
* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -40/+48 |
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* | Update to mc-dev rename revision 01 | Nathan Adams | 2012-01-12 | -4/+4 |
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* | Fix CraftBukkit comments. | Erik Broes | 2012-01-12 | -1/+1 |
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* | Revert "Improved our handling of player interactions." | EvilSeph | 2012-01-10 | -7/+3 |
| | | | | This reverts commit b4d325e0efe44bc74e69371fb11e7c3e1124b2a3. | |||
* | Improved our handling of player interactions. | EvilSeph | 2012-01-10 | -3/+7 |
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* | Disconnected means disconnected. | EvilSeph | 2011-12-27 | -0/+1 |
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* | Fixed signs being editable after placement. Fix for BUKKIT-364 | Tahg | 2011-12-20 | -1/+1 |
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* | Added missing CraftBukkit comments in previous commit. | EvilSeph | 2011-12-12 | -0/+2 |
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* | Fixed players not receiving movement packets after trying to leave The End. ↵ | EvilSeph | 2011-12-12 | -2/+9 |
| | | | | Fixes BUKKIT-289. | |||
* | Indicate when a teleport event was triggered by ender pearls or unknown ↵ | Nathan Adams | 2011-12-04 | -3/+3 |
| | | | | internal teleports | |||
* | Updated to use mc-dev rename revision 1 | Nathan Adams | 2011-11-30 | -10/+10 |
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* | Ignore empty messages (not just null) for join and quit | Nathan Adams | 2011-11-28 | -1/+1 |
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* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -226/+239 |
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* | Packet handling improvements. | EvilSeph | 2011-10-01 | -5/+6 |
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* | Update to mcdev rename revision 01 for 1.8.1 | Dinnerbone | 2011-09-24 | -2/+2 |
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* | Added PlayerToggleSprint event and sprinting related API. | Rigby | 2011-09-21 | -0/+10 |
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* | Bunchafixes which may or may not have any end result | Dinnerbone | 2011-09-16 | -1/+1 |
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* | Fixed fall distance accumulating while being in Creative mode. | EvilSeph | 2011-09-16 | -0/+1 |
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* | Fixed latency update issues. | EvilSeph | 2011-09-16 | -2/+0 |
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* | 1.8 rename fixes | Dinnerbone | 2011-09-15 | -2/+1 |
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* | Fixed item drop protection. | EvilSeph | 2011-09-14 | -2/+3 |
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* | Possible fix for flying. | EvilSeph | 2011-09-14 | -1/+1 |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -47/+98 |
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* | Fixed issue with console being subscribed multiple times to permissions | Dinnerbone | 2011-09-04 | -2/+1 |
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* | Movement handling cleanup. | Rigby | 2011-08-12 | -8/+2 |
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* | Added permissions for each vanilla command - see ↵ | Dinnerbone | 2011-08-13 | -3/+2 |
| | | | | http://wiki.bukkit.org/Vanilla_permissions. Removed op requirement for all server commands :o | |||
* | Item drop handling changes. | EvilSeph | 2011-08-12 | -0/+16 |
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* | More PlayerMove fixes. | Rigby | 2011-08-08 | -13/+22 |
| | | | | | | | Revert the 'from' location changes. Only fire a PlayerMoveEvent if the movement is going to be processed. Attempt to catch Teleporting within the event better. Fixed issue where PlayerMove would not fire as often as expected. Thanks EvenPrime! | |||
* | Chunk Compression on seperate thread. Thanks to Zeerix. | Rigby | 2011-08-03 | -0/+5 |
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* | Made PlayerAnimation cancellable. Thanks desmin88! | EvilSeph | 2011-08-03 | -0/+2 |
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