index
:
archive/craftbukkit
master
movement-fix
version/1.12.2
version/1.8
Unnamed repository; edit this file 'description' to name the repository.
User &
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
main
/
java
/
net
/
minecraft
/
server
/
NetServerHandler.java
Commit message (
Expand
)
Author
Age
Lines
*
Fixed issue with console being subscribed multiple times to permissions
Dinnerbone
2011-09-04
-2
/
+1
*
Movement handling cleanup.
Rigby
2011-08-12
-8
/
+2
*
Added permissions for each vanilla command - see http://wiki.bukkit.org/Vanil...
Dinnerbone
2011-08-13
-3
/
+2
*
Item drop handling changes.
EvilSeph
2011-08-12
-0
/
+16
*
More PlayerMove fixes.
Rigby
2011-08-08
-13
/
+22
*
Chunk Compression on seperate thread. Thanks to Zeerix.
Rigby
2011-08-03
-0
/
+5
*
Made PlayerAnimation cancellable. Thanks desmin88!
EvilSeph
2011-08-03
-0
/
+2
*
Made /kill trigger a damage event. Thanks hollic!
EvilSeph
2011-07-28
-1
/
+1
*
Use ColouredConsoleSender to send chat to console. Thanks TheDgtl!
EvilSeph
2011-07-14
-1
/
+3
*
Update for 1.7.3
Dinnerbone
2011-07-08
-1
/
+1
*
Improved PlayerMove event implementation.
Rigby
2011-06-30
-36
/
+21
*
Update to Minecraft 1.7
Dinnerbone
2011-06-30
-5
/
+5
*
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Erik Broes
2011-06-27
-130
/
+102
*
Inform the client when a move event is cancelled.
Rigby
2011-06-22
-1
/
+2
*
Fixed NPEs in infinite item loss fix
EvilSeph
2011-06-19
-2
/
+3
*
Fixed losing an infinite item when interacting with an entity. Thanks for the...
EvilSeph
2011-06-19
-0
/
+10
*
Added PlayerToggleSneakEvent.isSneaking().
sk89q
2011-06-18
-1
/
+1
*
Added recommended work-around for handling player movement in such a way that...
EvilSeph
2011-06-17
-2
/
+12
*
Moved spawn-protection from server.properties into (settings.)spawn-radius in...
Dinnerbone
2011-06-17
-1
/
+1
*
Generic cleanup
Erik Broes
2011-06-12
-8
/
+10
*
Fixed from and to worlds being the same for a PlayerTeleportEvent for crosswo...
EvilSeph
2011-06-11
-16
/
+10
*
reverted some changes that broke stuff
Tahg
2011-06-09
-1
/
+1
*
attempted nether fix
Tahg
2011-06-03
-2
/
+2
*
Update for 1.6.6
Erik Broes
2011-05-31
-0
/
+7
*
Update for 1.6.5
Erik Broes
2011-05-30
-3
/
+8
*
Implemented 1.6!
Dinnerbone
2011-05-26
-74
/
+81
*
Possible fix for teleports triggering 'moved too quickly' check.
EvilSeph
2011-05-23
-1
/
+2
*
Fixed duplicate console and player messages when built in server commands whe...
stevenh
2011-05-22
-8
/
+6
*
Minimal diffs.
EvilSeph
2011-05-19
-4
/
+1
*
Account for time drifting backwards on servers with the moved too quickly che...
EvilSeph
2011-05-19
-0
/
+3
*
Whitespace + general cleanup
Erik Broes
2011-05-15
-50
/
+59
*
Dead men tell no tales.
EvilSeph
2011-05-12
-4
/
+59
*
Made the movement speed check more reliable on high load servers.
EvilSeph
2011-05-09
-2
/
+7
*
Fixed crafting 'lag' introduced by additions to the Crafting API.
EvilSeph
2011-05-04
-7
/
+1
*
Added PlayerInteractEntityEvent which fires when a player right clicks an ent...
EvilSeph
2011-05-02
-0
/
+7
*
Implemented addRecipe method in CraftServer and associated recipe classes.
Celtic Minstrel
2011-05-01
-2
/
+7
*
Fixed block lag.
EvilSeph
2011-04-29
-11
/
+3
*
Cleaning up some redundant code.
EvilSeph
2011-04-29
-8
/
+18
*
improved sign handling
Tahg
2011-04-28
-40
/
+30
*
Fixed PlayerQuitEvent.setMessage().
EvilSeph
2011-04-25
-2
/
+6
*
We need to reset the invalid position.
EvilSeph
2011-04-25
-0
/
+5
*
Fix TextWrapping issues; Now limits the packets send to the client to either:...
Erik Broes
2011-04-25
-1
/
+8
*
Fixes the whitescreen issue some people were having.
EvilSeph
2011-04-24
-0
/
+9
*
Fixed ordering of params used in SignChangeEvent.
EvilSeph
2011-04-21
-2
/
+2
*
Update for 1.5_02.
Erik Broes
2011-04-21
-50
/
+73
*
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
Erik Broes
2011-04-20
-272
/
+268
*
Fixed another issue involving invalid player positions or movement.
EvilSeph
2011-04-19
-17
/
+28
*
Fixed an oversight allowing players to set invalid positions.
EvilSeph
2011-04-13
-0
/
+24
*
Removed redundant check due to merging the ifs. Ooops.
EvilSeph
2011-04-12
-6
/
+0
*
Fixed a crash involving invalid positions.
EvilSeph
2011-04-12
-0
/
+12
[next]