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path: root/src/main/java/net/minecraft/server/NetServerHandler.java
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* Chunk Compression on seperate thread. Thanks to Zeerix.Rigby2011-08-03-0/+5
* Made PlayerAnimation cancellable. Thanks desmin88!EvilSeph2011-08-03-0/+2
* Made /kill trigger a damage event. Thanks hollic!EvilSeph2011-07-28-1/+1
* Use ColouredConsoleSender to send chat to console. Thanks TheDgtl!EvilSeph2011-07-14-1/+3
* Update for 1.7.3Dinnerbone2011-07-08-1/+1
* Improved PlayerMove event implementation.Rigby2011-06-30-36/+21
* Update to Minecraft 1.7Dinnerbone2011-06-30-5/+5
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-130/+102
* Inform the client when a move event is cancelled.Rigby2011-06-22-1/+2
* Fixed NPEs in infinite item loss fixEvilSeph2011-06-19-2/+3
* Fixed losing an infinite item when interacting with an entity. Thanks for the...EvilSeph2011-06-19-0/+10
* Added PlayerToggleSneakEvent.isSneaking().sk89q2011-06-18-1/+1
* Added recommended work-around for handling player movement in such a way that...EvilSeph2011-06-17-2/+12
* Moved spawn-protection from server.properties into (settings.)spawn-radius in...Dinnerbone2011-06-17-1/+1
* Generic cleanupErik Broes2011-06-12-8/+10
* Fixed from and to worlds being the same for a PlayerTeleportEvent for crosswo...EvilSeph2011-06-11-16/+10
* reverted some changes that broke stuffTahg2011-06-09-1/+1
* attempted nether fixTahg2011-06-03-2/+2
* Update for 1.6.6Erik Broes2011-05-31-0/+7
* Update for 1.6.5Erik Broes2011-05-30-3/+8
* Implemented 1.6!Dinnerbone2011-05-26-74/+81
* Possible fix for teleports triggering 'moved too quickly' check.EvilSeph2011-05-23-1/+2
* Fixed duplicate console and player messages when built in server commands whe...stevenh2011-05-22-8/+6
* Minimal diffs.EvilSeph2011-05-19-4/+1
* Account for time drifting backwards on servers with the moved too quickly che...EvilSeph2011-05-19-0/+3
* Whitespace + general cleanupErik Broes2011-05-15-50/+59
* Dead men tell no tales.EvilSeph2011-05-12-4/+59
* Made the movement speed check more reliable on high load servers.EvilSeph2011-05-09-2/+7
* Fixed crafting 'lag' introduced by additions to the Crafting API.EvilSeph2011-05-04-7/+1
* Added PlayerInteractEntityEvent which fires when a player right clicks an ent...EvilSeph2011-05-02-0/+7
* Implemented addRecipe method in CraftServer and associated recipe classes.Celtic Minstrel2011-05-01-2/+7
* Fixed block lag.EvilSeph2011-04-29-11/+3
* Cleaning up some redundant code.EvilSeph2011-04-29-8/+18
* improved sign handlingTahg2011-04-28-40/+30
* Fixed PlayerQuitEvent.setMessage().EvilSeph2011-04-25-2/+6
* We need to reset the invalid position.EvilSeph2011-04-25-0/+5
* Fix TextWrapping issues; Now limits the packets send to the client to either:...Erik Broes2011-04-25-1/+8
* Fixes the whitescreen issue some people were having.EvilSeph2011-04-24-0/+9
* Fixed ordering of params used in SignChangeEvent.EvilSeph2011-04-21-2/+2
* Update for 1.5_02.Erik Broes2011-04-21-50/+73
* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-272/+268
* Fixed another issue involving invalid player positions or movement.EvilSeph2011-04-19-17/+28
* Fixed an oversight allowing players to set invalid positions.EvilSeph2011-04-13-0/+24
* Removed redundant check due to merging the ifs. Ooops.EvilSeph2011-04-12-6/+0
* Fixed a crash involving invalid positions.EvilSeph2011-04-12-0/+12
* Added the ability to set the quit messageRaphfrk2011-04-02-2/+4
* Fix coordinates on SIGN_CHANGEErik Broes2011-04-01-2/+2
* Updated to Minecraft version 1.4Dinnerbone2011-03-31-47/+28
* Updated for the changes done in BukkitErik Broes2011-03-27-3/+3
* Reset 'stance' to something valid after receiving a broken one. Hopefully sto...Erik Broes2011-03-26-0/+1