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path: root/src/main/java/net/minecraft/server/MinecraftServer.java
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* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-8/+8
* Fixed ancient vanilla typo in offline mode warnings. Thanks to Alexitaly92 fo...Nathan Adams2011-11-26-1/+1
* Fixed allow-nether being ignoredNathan Adams2011-11-24-6/+6
* Made the new Status info list plugins (test it out at http://dinnerbone.com/m...Nathan Adams2011-11-20-2/+26
* Update for 1.0.0Erik Broes2011-11-20-69/+203
* Added new bukkit.yml entry (settings -> world-container) to control the direc...Nathan Adams2011-10-12-2/+2
* Blocked access to ColouredConsoleSenders constructor, implemented getConsoleS...Dinnerbone2011-09-24-2/+2
* Update to mcdev rename revision 01 for 1.8.1Dinnerbone2011-09-24-5/+5
* Stop sending multiple time packets to each clientErik Broes2011-09-23-10/+17
* Bunchafixes which may or may not have any end resultDinnerbone2011-09-16-16/+16
* Update for Minecraft 1.8.1Dinnerbone2011-09-15-1/+1
* Update for Minecraft 1.8Dinnerbone2011-09-15-18/+29
* safety check (and hopeful fix) for chunk savingTahg2011-08-19-3/+2
* Fix placement of scheduler ticktahg2011-08-07-1/+2
* Implemented per world setting to keep the spawn in memory or not.Rigby2011-08-05-3/+4
* Added ServerCommandEvent. Thanks celticminstrel!EvilSeph2011-08-03-2/+9
* Update for 1.7.3Dinnerbone2011-07-08-1/+1
* Update for 1.7.2Erik Broes2011-07-01-1/+1
* Update to minecraft 1.7_01Dinnerbone2011-06-30-1/+1
* Update to Minecraft 1.7Dinnerbone2011-06-30-1/+1
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-32/+32
* Fire WorldLoad events on default worlds for plugins who load:startupDinnerbone2011-06-22-0/+7
* You may now set a generator to a default world using plugin.ymlDinnerbone2011-06-22-4/+14
* Implemented startup plugin loadingDinnerbone2011-06-22-1/+2
* Added world seed display to 'Preparing level' log message for each worldEvilSeph2011-06-18-4/+6
* Added per player time support. Thanks eisental, Shamebot and needspeed10!EvilSeph2011-06-17-2/+2
* Moved spawn-protection from server.properties into (settings.)spawn-radius in...Dinnerbone2011-06-17-3/+6
* When someone moves to Bukkit from a vanilla (or other mod) server, move the o...Dinnerbone2011-06-16-1/+30
* Generic cleanupErik Broes2011-06-12-2/+2
* Implemented custom chunk generators and block populatorsDinnerbone2011-06-06-2/+2
* Fixed chunks saving more than they need to. Thanks Rigby!EvilSeph2011-06-05-6/+4
* Update for 1.6.6Erik Broes2011-05-31-1/+1
* Update for 1.6.5Erik Broes2011-05-30-50/+55
* Fixed a bunch of multiworld issues (entity tracking etc)Dinnerbone2011-05-27-2/+10
* Fixed the Bukkit Scheduler.EvilSeph2011-05-26-2/+4
* Version fixDinnerbone2011-05-26-1/+1
* Update for 1.6.3Dinnerbone2011-05-26-1/+1
* Implemented 1.6!Dinnerbone2011-05-26-62/+92
* Made player data save only if saving is turned on, in line with how the rest ...EvilSeph2011-05-16-1/+6
* Whitespace + general cleanupErik Broes2011-05-15-7/+7
* Made the movement speed check more reliable on high load servers.EvilSeph2011-05-09-0/+2
* Fixing CLI arguments for the 100th time - now with CraftBukkit comment-ey goo...EvilSeph2011-04-22-1/+1
* Java compatDinnerbone2011-04-21-1/+1
* Update for 1.5_02.Erik Broes2011-04-21-10/+14
* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-104/+104
* Updated to Minecraft version 1.4Dinnerbone2011-03-31-24/+39
* Ctrl+C saves world before stoppingDinnerbone2011-03-29-1/+3
* Fix some wrong event creations after previous changeErik Broes2011-03-26-4/+3
* Minor cleanupsErik Broes2011-03-23-1/+0
* Fixing event namesErik Broes2011-03-21-1/+1