Commit message (Collapse) | Author | Age | Lines | |
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* | [Bleeding] Implemented Inventory.{get,set}MaxStackSize(). Addresses BUKKIT-1076 | Celtic Minstrel | 2012-03-15 | -4/+8 |
| | | | | - Custom inventories also respect this setting now. | |||
* | Updated CraftBukkit to 1.2 | Nathan Adams | 2012-03-01 | -0/+2 |
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* | [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856 | Celtic Minstrel | 2012-02-29 | -1/+19 |
| | | | | | | | | | | | | See the corresponding Bukkit commit for details. Implementation details: - Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack - Better handling of null itemstacks in general (ie less converting them to air stacks) - Inventory.setContents() can now take an array smaller than the inventory without error - Player.updateInventory() should now correctly update the result slot in a crafting inventory Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent). | |||
* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -2/+2 |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -1/+5 |
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* | Massive renaming update in nms. If you bypassed Bukkit, you will likely break. | Erik Broes | 2011-06-27 | -1/+1 |
| | | | | Also minimized all the nms diffs and generic cleanups all around. | |||
* | Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. | Erik Broes | 2011-04-20 | -6/+6 |
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* | Updated to Minecraft version 1.4 | Dinnerbone | 2011-03-31 | -3/+3 |
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* | Update to Minecraft 1.3 beta | Dinnerbone | 2011-02-23 | -6/+6 |
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* | Port to new mc-dev format. | Erik Broes | 2011-01-30 | -22/+22 |
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* | Update to Minecraft Server 1.2 | Dinnerbone | 2011-01-14 | -2/+2 |
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* | Updated against new mc-dev format, takes out quite some casting troubles at ↵ | Erik Broes | 2011-01-11 | -2/+0 |
| | | | | the cost of extra ()'s | |||
* | Added getContents() to IInventory and implemented it. | Erik Broes | 2011-01-09 | -0/+24 |
Implemented Inventory and PlayerInventory and updated StorageMinecart and Slot. Added getMaxStackSize to CraftItemStack. |