Commit message (Collapse) | Author | Age | Lines | |
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* | Fixed EntityDamageByEntityEvent to call for every attackable entity. Fixes ↵ | feildmaster | 2012-03-15 | -38/+0 |
| | | | | BUKKIT-1129, Fixes BUKKIT-1054 and Fixes BUKKIT-147. | |||
* | [Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. ↵ | Feildmaster | 2012-02-19 | -35/+2 |
| | | | | Addresses BUKKIT-775 | |||
* | [Bleeding] Fire EntityDamageByEntityEvent's for EnderDragon being hit by ↵ | Feildmaster | 2012-02-09 | -1/+1 |
| | | | | Projectiles. | |||
* | Fix CraftBukkit comments. | Erik Broes | 2012-01-12 | -1/+1 |
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* | Fix snowball not recognizing int damage values properly from Craftbukkit -- ↵ | Erik Broes | 2011-12-29 | -2/+2 |
| | | | | Thanks Sleaker | |||
* | moved firing of ProjectileHitEvent for mojang projectiles | sunkid | 2011-12-27 | -3/+0 |
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* | Clean-up some events to maintain general style | Andrew Ardill | 2011-12-05 | -7/+9 |
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* | cleanup of projectiles | Andrew Ardill | 2011-11-29 | -1/+0 |
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* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -206/+21 |
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* | Rename revision 2 | Dinnerbone | 2011-09-15 | -2/+2 |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -11/+11 |
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* | Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent. | sunkid | 2011-07-28 | -4/+4 |
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* | Made ProjectileHitEvent fire instantly when projectiles don't hit entities. | sunkid | 2011-07-14 | -0/+4 |
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* | Update to Minecraft 1.7 | Dinnerbone | 2011-06-30 | -5/+5 |
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* | Massive renaming update in nms. If you bypassed Bukkit, you will likely break. | Erik Broes | 2011-06-27 | -9/+4 |
| | | | | Also minimized all the nms diffs and generic cleanups all around. | |||
* | Implemented the concept of a projectile. | sunkid | 2011-06-18 | -10/+11 |
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* | Update for 1.6.5 | Erik Broes | 2011-05-30 | -7/+7 |
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* | Implemented 1.6! | Dinnerbone | 2011-05-26 | -4/+4 |
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* | Update for 1.5_02. | Erik Broes | 2011-04-21 | -11/+11 |
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* | Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. | Erik Broes | 2011-04-20 | -29/+29 |
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* | Updated to Minecraft version 1.4 | Dinnerbone | 2011-03-31 | -7/+7 |
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* | Generic code cleanup | Erik Broes | 2011-02-23 | -1/+1 |
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* | Update to Minecraft 1.3 beta | Dinnerbone | 2011-02-23 | -33/+33 |
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* | N.M.S cleanup in preparation for update | Dinnerbone | 2011-02-21 | -1/+1 |
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* | Fixed rogue chmods | Erik Broes | 2011-01-30 | -0/+0 |
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* | Reworked getEntity; Hi instanceof, bay 16 classes | Erik Broes | 2011-01-30 | -10/+2 |
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* | Port to new mc-dev format. | Erik Broes | 2011-01-30 | -161/+163 |
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* | Entity audit. Adds checks for null entities, and adds conformity. | Andrew Ardill | 2011-01-21 | -5/+5 |
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* | Fixes to projectile events to check for null entities. | Andrew Ardill | 2011-01-20 | -20/+16 |
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* | fixed imports on all Entities | Andrew Ardill | 2011-01-18 | -2/+0 |
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* | Updates to all Entities to use getBukkitEntity() any time an event is | Andrew Ardill | 2011-01-18 | -4/+1 |
| | | | | | raised. Similar update to CraftVehicle and CraftLivingEntity | |||
* | created getBukkitEntity() in minecraft.server.Entity | Andrew Ardill | 2011-01-18 | -0/+4 |
| | | | | | This returns a protected field that is set in the constructor of each minecraft.server.Entity to a new CraftEntity of some specific type. | |||
* | Implementation of the EntityDamage*Events. | Andrew Ardill | 2011-01-16 | -0/+269 |
Many files were added to enable the correct hooking of these events, and a new event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the ability to get the projectile entity (such as an egg) and also set if the projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow and Fish - were if the fish bounces it means the fish is not hooked. Bouncing is independent of any damage caused via the event. In addition, the changes to EntityDamageEvent that enable setting post-event damage were implemented in all hooks. Finally, a bug in CraftArrow was fixed, where the constructor was not declared public. |