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path: root/src/main/java/net/minecraft/server/EntitySkeleton.java
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* Update CraftBukkit to Minecraft 1.7.10Travis Watkins2014-07-08-18/+18
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* Rework mob item dropping on death. Fixes BUKKIT-5625Travis Watkins2014-05-26-30/+15
| | | | | | | | | | | | | | | | | | | After the changes in d611cff2 we started including a mob's equipment when calling EntityDeathEvent so plugins can access this data. However, the changes to enable this triggered a bug that makes skeletons and pig zombies no longer drop equipment because they handle this differently than the rest. On top of this we don't handle dropping equipment for mobs that cannot pick up items in vanilla even though vanilla does drop equipment for them if you summon them with it. We also do not include a horse's inventory in the event so they drop their saddle, armor, chest, and chest contents with no way for a plugin to control this. To solve this issues we revert mob item dropping back to vanilla logic and instead just capture all their drops in the method they all call to spawn them into the world. We also move horse inventory dropping so it happens at a time when we're capturing these drops. With these changes all items mobs drop on death should now be included in the event and we have less diff to worry about for future updates.
* [Bleeding] Add many missing event calls.GJ2014-04-18-1/+8
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* Update CraftBukkit to Minecraft 1.7.5Nate Mortensen2014-03-21-29/+29
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* [Bleeding] Re-add EntityShootBowEvent lost in ↵GJ2014-01-30-1/+13
| | | | | | e93a3eb3b4c5234e3e3936bc697d566a42d3b30e. Fixes BUKKIT-4214 In the 1.2 update for CraftBukkit, a missed diff resulted in Skeletons no longer firing an EntityShootBowEvent when they shoot an arrow.
* Update CraftBukkit to Minecraft 1.7.2mbax2013-11-30-45/+45
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* Update CraftBukkit to 1.6.4feildmaster2013-09-19-15/+15
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* Update CraftBukkit to 1.6.2mbax2013-07-08-25/+25
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* Update CraftBukkit to 1.6.1Nate Mortensen2013-07-01-61/+62
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* Update CraftBukkit to Minecraft 1.5.2Travis Watkins2013-04-27-2/+2
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* Correct missed diff on skeletons. Fixes BUKKIT-3912Travis Watkins2013-03-28-1/+1
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* Cleanup comments, formatting, etcTravis Watkins2013-03-25-1/+1
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* Update CraftBukkit to Minecraft 1.5Travis Watkins2013-03-15-29/+34
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* Update CraftBukkit to Minecraft 1.4.6feildmaster2012-12-20-8/+4
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* Implement ItemFactory and ItemMeta values. Adds BUKKIT-15Wesley Wolfe2012-12-17-1/+1
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* Update CraftBukkit to Minecraft 1.4.4.Travis Watkins2012-11-13-32/+57
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* Update CraftBukkit to Minecraft 1.4(.2).Travis Watkins2012-10-27-30/+166
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* Update to 1.3.2Travis Watkins2012-08-25-1/+1
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* Update CraftBukkit to Minecraft 1.3.1feildmaster2012-08-02-19/+20
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* Cleaned up CraftBukkit comments in NMS.Wesley Wolfe2012-07-23-7/+4
| | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once
* Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.Nathan Adams2012-03-22-1/+1
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* [Bleeding] Account for new rare drops in EntityDeath events. Fixes BUKKIT-1105zerg9602012-03-21-4/+23
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* Re-added EntityCombust event to skeletons. Fixes BUKKIT-1188EvilSeph2012-03-15-8/+8
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* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-67/+40
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* Updated to rename revision 02Erik Broes2012-03-01-2/+2
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* [Bleeding] Implement EntityShootBowEvent. Thanks Zeerix.Zeerix2012-01-17-2/+16
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* Update for 1.1_01 renames.Erik Broes2012-01-15-2/+2
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Updated to Minecraft 1.1Erik Broes2012-01-12-2/+2
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* Update to mc-dev rename revision 01Nathan Adams2012-01-12-1/+1
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* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-4/+4
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* Implementation of reworked EntityCombustEventsAndrew Ardill2011-11-29-2/+2
| | | | | Also includes some extra comments, and a refactoring of the PaintingBreakByEntity event that is raised when lighting strikes a painting.
* Update for 1.0.0Erik Broes2011-11-20-14/+22
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* Fixed Skeletons not dropping experience.EvilSeph2011-10-04-9/+1
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* Rename revision 2Dinnerbone2011-09-15-2/+2
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* 1.8 rename fixesDinnerbone2011-09-15-2/+2
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* Update for Minecraft 1.8Dinnerbone2011-09-15-15/+30
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* Update to Minecraft 1.7Dinnerbone2011-06-30-4/+4
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* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-17/+7
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Implemented 1.6!Dinnerbone2011-05-26-1/+1
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* Update for 1.5_02.Erik Broes2011-04-21-11/+11
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* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-3/+3
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* Updated to Minecraft version 1.4Dinnerbone2011-03-31-4/+4
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* Updated for the cleanups done in BukkitErik Broes2011-03-26-4/+2
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* Generic code cleanupErik Broes2011-02-23-6/+9
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* Update to Minecraft 1.3 betaDinnerbone2011-02-23-5/+5
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* Implemented ENTITY_DEATH for monsters and animalsDinnerbone2011-01-30-7/+23
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* Fixed rogue chmodsErik Broes2011-01-30-0/+0
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* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-6/+0
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* Port to new mc-dev format.Erik Broes2011-01-30-37/+37
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* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-4/+6
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