summaryrefslogtreecommitdiffstats
path: root/src/main/java/net/minecraft/server/EntitySkeleton.java
Commit message (Expand)AuthorAgeLines
* Update to mc-dev rename revision 01Nathan Adams2012-01-12-1/+1
* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-4/+4
* Implementation of reworked EntityCombustEventsAndrew Ardill2011-11-29-2/+2
* Update for 1.0.0Erik Broes2011-11-20-14/+22
* Fixed Skeletons not dropping experience.EvilSeph2011-10-04-9/+1
* Rename revision 2Dinnerbone2011-09-15-2/+2
* 1.8 rename fixesDinnerbone2011-09-15-2/+2
* Update for Minecraft 1.8Dinnerbone2011-09-15-15/+30
* Update to Minecraft 1.7Dinnerbone2011-06-30-4/+4
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-17/+7
* Implemented 1.6!Dinnerbone2011-05-26-1/+1
* Update for 1.5_02.Erik Broes2011-04-21-11/+11
* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-3/+3
* Updated to Minecraft version 1.4Dinnerbone2011-03-31-4/+4
* Updated for the cleanups done in BukkitErik Broes2011-03-26-4/+2
* Generic code cleanupErik Broes2011-02-23-6/+9
* Update to Minecraft 1.3 betaDinnerbone2011-02-23-5/+5
* Implemented ENTITY_DEATH for monsters and animalsDinnerbone2011-01-30-7/+23
* Fixed rogue chmodsErik Broes2011-01-30-0/+0
* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-6/+0
* Port to new mc-dev format.Erik Broes2011-01-30-37/+37
* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-4/+6
* fixed imports on all EntitiesAndrew Ardill2011-01-18-0/+1
* Addition of all Entity classes.Andrew Ardill2011-01-18-3/+2
* Updates to all Entities to use getBukkitEntity() any time an event isAndrew Ardill2011-01-18-1/+1
* created getBukkitEntity() in minecraft.server.EntityAndrew Ardill2011-01-18-0/+4
* All entity stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.en...Dinnerbone2011-01-15-1/+1
* Update to Minecraft Server 1.2Dinnerbone2011-01-14-18/+31
* Updated against new mc-dev format, takes out quite some casting troubles at t...Erik Broes2011-01-11-7/+7
* Remember, minimal diffs and *NO TABS*Erik Broes2011-01-10-74/+76
* Fixed EntityZombieTaylor Kelly2011-01-10-1/+0
* EntityCombustEventTaylor Kelly2011-01-10-0/+87