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path: root/src/main/java/net/minecraft/server/EntitySheep.java
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* Adjusted CraftBukkit to work with the entity event convenience patch in ↵TomyLobo2012-02-29-16/+4
| | | | Bukkit. Addresses BUKKIT-809
* [Bleeding] Implemented Sheep, Shear and EntityChangeBlock API. ThanksAidan Matzko2012-01-23-7/+51
| | | | tips48! Closes BUKKIT-512
* Update for 1.1_01 renames.Erik Broes2012-01-15-4/+4
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Updated to Minecraft 1.1Erik Broes2012-01-12-2/+65
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* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-5/+5
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* Update for 1.0.0Erik Broes2011-11-20-8/+25
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* Update to mcdev rename revision 01 for 1.8.1Dinnerbone2011-09-24-4/+4
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* Refactored a bunch of death code into the event factoryDinnerbone2011-09-21-9/+2
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* Update for Minecraft 1.8Dinnerbone2011-09-15-10/+6
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* Fixed Sheep not firing EntityDeath event.EvilSeph2011-07-02-0/+124
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* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-100/+0
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* Port to new mc-dev format.Erik Broes2011-01-30-67/+29
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* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-4/+4
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* fixed imports on all EntitiesAndrew Ardill2011-01-18-0/+2
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* Addition of all Entity classes.Andrew Ardill2011-01-18-0/+7
| | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity().
* Adding all Entities into CraftBukkit.Andrew Ardill2011-01-18-0/+129
These are needed to properly allow for determining class type, in accordance with current practice.