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path: root/src/main/java/net/minecraft/server/EntityPlayer.java
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* Implement ItemFactory and ItemMeta values. Adds BUKKIT-15Wesley Wolfe2012-12-17-2/+2
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* Players should be able to pick up items by default. Fixes BUKKIT-3143feildmaster2012-12-10-0/+1
| | | | As an added feature, players defaulted to being able to not pick up items if the flag was false. However, since minecraft doesn't normally use the flag on players, the flag was always false.
* Fix players losing experience when keepInventory is true. Fixes BUKKIT-2915EvilSeph2012-11-18-2/+4
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* Update CraftBukkit to Minecraft 1.4.4.Travis Watkins2012-11-13-62/+73
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* [Bleeding] Fix mistranslation affecting time of the server vs time of day.md_52012-11-02-2/+2
| | | | Fixes BUKKIT-2797
* Expose API for managing and using GameRules. Adds BUKKIT-2757feildmaster2012-10-31-12/+17
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* Update PotionEffects on player death. Fixes BUKKIT-2673h31ix2012-10-28-0/+3
| | | | | | | On player death player PotionEffects need to be updated so that a player's invisibility and other effects are removed, otherwise they will persist after a respawn. This is a carry-over from our use of persistent player entities.
* Update CraftBukkit to Minecraft 1.4(.2).Travis Watkins2012-10-27-156/+112
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* What is dead may never die.EvilSeph2012-09-14-0/+4
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* Update to 1.3.2Travis Watkins2012-08-25-1/+1
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* Fix "moved too quickly" detection.Travis Watkins2012-08-05-0/+2
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* Don't use Packet56 and clear client cache on world changes.Travis Watkins2012-08-05-1/+7
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* Update CraftBukkit to Minecraft 1.3.1feildmaster2012-08-02-219/+297
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* Cleaned up CraftBukkit comments in NMS.Wesley Wolfe2012-07-23-8/+5
| | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once
* Reuse ItemInWorldManager, and stop applying ability changes. Fixes BUKKIT-1811feildmaster2012-07-09-4/+1
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* Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.Nathan Adams2012-03-22-5/+11
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* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-21/+38
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* Updated to rename revision 02Erik Broes2012-03-01-46/+45
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* [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856Celtic Minstrel2012-02-29-7/+46
| | | | | | | | | | | | See the corresponding Bukkit commit for details. Implementation details: - Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack - Better handling of null itemstacks in general (ie less converting them to air stacks) - Inventory.setContents() can now take an array smaller than the inventory without error - Player.updateInventory() should now correctly update the result slot in a crafting inventory Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
* Use OO > new methodErik Broes2012-01-29-4/+5
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* Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to ↵Nathan Adams2012-01-19-0/+11
| | | | feildmaster for the PR.
* Fix formatting.Erik Broes2012-01-15-4/+4
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* Update for 1.1_01 renames.Erik Broes2012-01-15-27/+28
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Fixed a further exploit with players attacking more things that they shouldn't.Nathan Adams2012-01-14-1/+1
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* Implemented new PlayerDeathEvent methods for exp settingNathan Adams2012-01-14-3/+19
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* Updated to Minecraft 1.1Erik Broes2012-01-12-67/+58
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* Fix balance of CraftBukkit start/end.Erik Broes2012-01-12-1/+1
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* Update to mc-dev rename revision 01Nathan Adams2012-01-12-12/+12
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* Fix CraftBukkit comments.Erik Broes2012-01-12-3/+3
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* Implemented (offline)player date methodsNathan Adams2011-12-12-1/+7
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* Fixed issues with Ender Pearls. This fixes BUKKIT-248 and BUKKIT-264.EvilSeph2011-12-11-1/+1
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* Fixed issues in our handling of The End as per BUKKIT-11.EvilSeph2011-12-10-0/+2
| | | | This also addresses BUKKIT-27.
* Fixed exp resetting upon teleporting cross-world (fixes BUKKIT-46. Again.)Nathan Adams2011-12-04-1/+1
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* Fixed a few player-respawn issues. This should resolve BUKKIT-28 (Dupe bug), ↵Nathan Adams2011-12-04-0/+15
| | | | BUKKIT-29 (Poisons lasting), and BUKKIT-46 (XP resetting)
* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-18/+18
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* Update for 1.0.0Erik Broes2011-11-20-102/+157
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* Added Player.get/setListName to change the name of the player on the player ↵sk89q2011-09-26-0/+2
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* Update to mcdev rename revision 01 for 1.8.1Dinnerbone2011-09-24-3/+3
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* Made death message handling check for 'null' to disable death messages, ↵EvilSeph2011-09-21-1/+4
| | | | along with an empty string.
* Implements the ability to customise and remove Player death messages.Rigby2011-09-21-2/+5
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* Refactored a bunch of death code into the event factoryDinnerbone2011-09-21-10/+3
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* Fixed food data not persisting appropriately.EvilSeph2011-09-16-1/+0
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* Fixed a couple of minor obf translationsDinnerbone2011-09-15-1/+1
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* Rename revision 2Dinnerbone2011-09-15-7/+7
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* Implemented food methods + fixed dying resetting foodDinnerbone2011-09-15-0/+1
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* Fixed logging in to the wrong game modeDinnerbone2011-09-15-1/+3
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* Update for Minecraft 1.8Dinnerbone2011-09-15-82/+154
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* Revert "Implements interface for changing the view distance."EvilSeph2011-08-15-63/+6
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* Implements interface for changing the view distance.Andrew Ardill2011-08-15-6/+63
| | | | | | | | | | | | | | Uses default view distance if player's view distance is not set Throws an illegal argument exception if view distance is set too high or too low. Pushes notifications of server and world view distance changes to the player. Move view distance functions from PlayerManger to WorldServer. Set player minimum view distance to 1 for now. Reset player's 'last known' position when recalculating visible chunks. Use per-player view distance in chunk distance checks
* Made PlayerPortal event fire regardless of allow-nether setting.EvilSeph2011-08-05-2/+2
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