Commit message (Collapse) | Author | Age | Lines | |
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* | Update to Minecraft 1.8 | Thinkofdeath | 2014-11-28 | -159/+0 |
| | | | | For more information please see http://www.spigotmc.org/ | |||
* | Update CraftBukkit to Minecraft 1.7.10 | Travis Watkins | 2014-07-08 | -9/+9 |
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* | Rework mob item dropping on death. Fixes BUKKIT-5625 | Travis Watkins | 2014-05-26 | -13/+5 |
| | | | | | | | | | | | | | | | | | | | After the changes in d611cff2 we started including a mob's equipment when calling EntityDeathEvent so plugins can access this data. However, the changes to enable this triggered a bug that makes skeletons and pig zombies no longer drop equipment because they handle this differently than the rest. On top of this we don't handle dropping equipment for mobs that cannot pick up items in vanilla even though vanilla does drop equipment for them if you summon them with it. We also do not include a horse's inventory in the event so they drop their saddle, armor, chest, and chest contents with no way for a plugin to control this. To solve this issues we revert mob item dropping back to vanilla logic and instead just capture all their drops in the method they all call to spawn them into the world. We also move horse inventory dropping so it happens at a time when we're capturing these drops. With these changes all items mobs drop on death should now be included in the event and we have less diff to worry about for future updates. | |||
* | Update CraftBukkit to Minecraft 1.7.5 | Nate Mortensen | 2014-03-21 | -10/+10 |
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* | Update CraftBukkit to Minecraft 1.7.2 | mbax | 2013-11-30 | -24/+28 |
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* | Update CraftBukkit to 1.6.4 | feildmaster | 2013-09-19 | -8/+8 |
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* | Update CraftBukkit to 1.6.2 | mbax | 2013-07-08 | -12/+12 |
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* | Update CraftBukkit to 1.6.1 | Nate Mortensen | 2013-07-01 | -27/+26 |
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* | Update CraftBukkit to Minecraft 1.5 | Travis Watkins | 2013-03-15 | -10/+10 |
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* | Update CraftBukkit to Minecraft 1.4.4. | Travis Watkins | 2012-11-13 | -12/+16 |
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* | Update CraftBukkit to Minecraft 1.4(.2). | Travis Watkins | 2012-10-27 | -13/+43 |
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* | CraftBukkit comment fixes | Wesley Wolfe | 2012-09-14 | -2/+4 |
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* | Fire EntityDeathEvent for pigs. Fixes BUKKIT-2100 | Travis Watkins | 2012-08-05 | -3/+8 |
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* | Update CraftBukkit to Minecraft 1.3.1 | feildmaster | 2012-08-02 | -12/+24 |
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* | Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1. | Nathan Adams | 2012-03-22 | -1/+1 |
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* | Updated CraftBukkit to 1.2 | Nathan Adams | 2012-03-01 | -6/+21 |
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* | Adjusted CraftBukkit to work with the entity event convenience patch in ↵ | TomyLobo | 2012-02-29 | -10/+2 |
| | | | | Bukkit. Addresses BUKKIT-809 | |||
* | Fix formatting. | Erik Broes | 2012-01-15 | -1/+1 |
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* | Update for 1.1_01 renames. | Erik Broes | 2012-01-15 | -2/+2 |
| | | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1. | |||
* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -1/+1 |
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* | Updated to use mc-dev rename revision 1 | Nathan Adams | 2011-11-30 | -4/+4 |
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* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -9/+20 |
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* | Update to mcdev rename revision 01 for 1.8.1 | Dinnerbone | 2011-09-24 | -1/+1 |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -5/+5 |
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* | Massive renaming update in nms. If you bypassed Bukkit, you will likely break. | Erik Broes | 2011-06-27 | -13/+9 |
| | | | | Also minimized all the nms diffs and generic cleanups all around. | |||
* | Added SpawnReasons to CreatureSpawn events. Thanks winsock! | EvilSeph | 2011-06-21 | -3/+3 |
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* | Implemented 1.6! | Dinnerbone | 2011-05-26 | -13/+15 |
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* | Whitespace + general cleanup | Erik Broes | 2011-05-15 | -8/+8 |
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* | Added events related to weather in 1.5. Thanks wizjany! | EvilSeph | 2011-04-25 | -0/+95 |
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* | Reworked getEntity; Hi instanceof, bay 16 classes | Erik Broes | 2011-01-30 | -71/+0 |
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* | Port to new mc-dev format. | Erik Broes | 2011-01-30 | -14/+15 |
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* | Entity audit. Adds checks for null entities, and adds conformity. | Andrew Ardill | 2011-01-21 | -4/+4 |
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* | fixed imports on all Entities | Andrew Ardill | 2011-01-18 | -0/+2 |
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* | Addition of all Entity classes. | Andrew Ardill | 2011-01-18 | -0/+7 |
| | | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity(). | |||
* | Adding all Entities into CraftBukkit. | Andrew Ardill | 2011-01-18 | -0/+61 |
These are needed to properly allow for determining class type, in accordance with current practice. |