Commit message (Collapse) | Author | Age | Lines | ||
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* | Cleanup. | EvilSeph | 2012-01-27 | -0/+1 | |
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* | Update for 1.1_01 renames. | Erik Broes | 2012-01-15 | -30/+30 | |
| | | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1. | ||||
* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -186/+267 | |
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* | Update to mc-dev rename revision 01 | Nathan Adams | 2012-01-12 | -8/+8 | |
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* | Fix CraftBukkit comments. | Erik Broes | 2012-01-12 | -9/+9 | |
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* | The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime! | EvilSeph | 2011-12-12 | -1/+1 | |
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* | Implemented getKiller in LivingEntity | Nathan Adams | 2011-12-11 | -1/+1 | |
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* | Fix for entity spawning and some code cleanup | Tahg | 2011-12-06 | -1/+1 | |
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* | Performance update to remove several very high counts of temp object creation | Tahg | 2011-12-06 | -1/+3 | |
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* | Ensure that DeathEvents are raised even for non loot-dropping living entities | Andrew Ardill | 2011-12-02 | -3/+3 | |
| | | | | Related to BUKKIT-129 | ||||
* | Updated to use mc-dev rename revision 1 | Nathan Adams | 2011-11-30 | -37/+38 | |
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* | Remove expensive debugcalls from production code | Erik Broes | 2011-11-26 | -6/+6 | |
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* | Fixed trapdoors + few comments | Nathan Adams | 2011-11-23 | -2/+2 | |
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* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -297/+495 | |
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* | Update to mcdev rename revision 01 for 1.8.1 | Dinnerbone | 2011-09-24 | -27/+27 | |
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* | Refactored a bunch of death code into the event factory | Dinnerbone | 2011-09-21 | -12/+19 | |
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* | Rename revision 2 | Dinnerbone | 2011-09-15 | -6/+6 | |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -198/+366 | |
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* | Update for 1.7.3 | Dinnerbone | 2011-07-08 | -2/+2 | |
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* | Added reasons for entities regaining health. | EvilSeph | 2011-06-30 | -2/+7 | |
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* | Update to Minecraft 1.7 | Dinnerbone | 2011-06-30 | -44/+44 | |
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* | Massive renaming update in nms. If you bypassed Bukkit, you will likely break. | Erik Broes | 2011-06-27 | -52/+24 | |
| | | | | Also minimized all the nms diffs and generic cleanups all around. | ||||
* | Added EntityRegainHealthEvent. Thanks TimWolla! | EvilSeph | 2011-06-17 | -1/+11 | |
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* | Update for 1.6.5 | Erik Broes | 2011-05-30 | -129/+145 | |
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* | Implemented 1.6! | Dinnerbone | 2011-05-26 | -135/+154 | |
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* | Whitespace + general cleanup | Erik Broes | 2011-05-15 | -2/+3 | |
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* | Update for 1.5_02. | Erik Broes | 2011-04-21 | -162/+171 | |
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* | Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. | Erik Broes | 2011-04-20 | -44/+44 | |
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* | Updated to Minecraft version 1.4 | Dinnerbone | 2011-03-31 | -59/+79 | |
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* | Updated for the cleanups done in Bukkit | Erik Broes | 2011-03-26 | -2/+1 | |
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* | Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamage | Erik Broes | 2011-03-24 | -1/+1 | |
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* | Implement DamageType.VOID | Gunther De Wachter | 2011-03-17 | -1/+16 | |
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* | BUGFIX: Damage events should be using getDamage() to set damage. | Andrew Ardill | 2011-02-28 | -2/+3 | |
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* | Generic code cleanup | Erik Broes | 2011-02-23 | -13/+17 | |
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* | Update to Minecraft 1.3 beta | Dinnerbone | 2011-02-23 | -177/+189 | |
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* | N.M.S cleanup in preparation for update | Dinnerbone | 2011-02-21 | -3/+1 | |
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* | Second part of NPE and arctan update :3 | VictorD | 2011-02-20 | -1/+2 | |
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* | Fixed bug in event when taking fall damage. Now uses event damage. | Andrew Ardill | 2011-02-12 | -1/+1 | |
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* | Implemented ENTITY_DEATH for monsters and animals | Dinnerbone | 2011-01-30 | -6/+24 | |
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* | Fixed rogue chmods | Erik Broes | 2011-01-30 | -0/+0 | |
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* | Reworked getEntity; Hi instanceof, bay 16 classes | Erik Broes | 2011-01-30 | -6/+0 | |
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* | Port to new mc-dev format. | Erik Broes | 2011-01-30 | -446/+488 | |
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* | Fixed drowning damage event. | sk89q | 2011-01-30 | -1/+13 | |
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* | Entity audit. Adds checks for null entities, and adds conformity. | Andrew Ardill | 2011-01-21 | -5/+4 | |
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* | Added suffocation damage as an event. | sk89q | 2011-01-20 | -1/+11 | |
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* | Expanded scope of change comments. | sk89q | 2011-01-20 | -1/+1 | |
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* | Added fall damage event. | sk89q | 2011-01-20 | -1/+15 | |
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* | fixed imports on all Entities | Andrew Ardill | 2011-01-18 | -0/+2 | |
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* | fixes to combust event so that it is raised only once on combustion. | Andrew Ardill | 2011-01-18 | -1/+0 | |
| | | | | minor fixes to imports | ||||
* | Addition of all Entity classes. | Andrew Ardill | 2011-01-18 | -0/+8 | |
| | | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity(). |