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movement-fix
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version/1.8
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EntityLiving.java
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Author
Age
Lines
*
The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime!
EvilSeph
2011-12-12
-1
/
+1
*
Implemented getKiller in LivingEntity
Nathan Adams
2011-12-11
-1
/
+1
*
Fix for entity spawning and some code cleanup
Tahg
2011-12-06
-1
/
+1
*
Performance update to remove several very high counts of temp object creation
Tahg
2011-12-06
-1
/
+3
*
Ensure that DeathEvents are raised even for non loot-dropping living entities
Andrew Ardill
2011-12-02
-3
/
+3
*
Updated to use mc-dev rename revision 1
Nathan Adams
2011-11-30
-37
/
+38
*
Remove expensive debugcalls from production code
Erik Broes
2011-11-26
-6
/
+6
*
Fixed trapdoors + few comments
Nathan Adams
2011-11-23
-2
/
+2
*
Update for 1.0.0
Erik Broes
2011-11-20
-297
/
+495
*
Update to mcdev rename revision 01 for 1.8.1
Dinnerbone
2011-09-24
-27
/
+27
*
Refactored a bunch of death code into the event factory
Dinnerbone
2011-09-21
-12
/
+19
*
Rename revision 2
Dinnerbone
2011-09-15
-6
/
+6
*
Update for Minecraft 1.8
Dinnerbone
2011-09-15
-198
/
+366
*
Update for 1.7.3
Dinnerbone
2011-07-08
-2
/
+2
*
Added reasons for entities regaining health.
EvilSeph
2011-06-30
-2
/
+7
*
Update to Minecraft 1.7
Dinnerbone
2011-06-30
-44
/
+44
*
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Erik Broes
2011-06-27
-52
/
+24
*
Added EntityRegainHealthEvent. Thanks TimWolla!
EvilSeph
2011-06-17
-1
/
+11
*
Update for 1.6.5
Erik Broes
2011-05-30
-129
/
+145
*
Implemented 1.6!
Dinnerbone
2011-05-26
-135
/
+154
*
Whitespace + general cleanup
Erik Broes
2011-05-15
-2
/
+3
*
Update for 1.5_02.
Erik Broes
2011-04-21
-162
/
+171
*
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
Erik Broes
2011-04-20
-44
/
+44
*
Updated to Minecraft version 1.4
Dinnerbone
2011-03-31
-59
/
+79
*
Updated for the cleanups done in Bukkit
Erik Broes
2011-03-26
-2
/
+1
*
Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamage
Erik Broes
2011-03-24
-1
/
+1
*
Implement DamageType.VOID
Gunther De Wachter
2011-03-17
-1
/
+16
*
BUGFIX: Damage events should be using getDamage() to set damage.
Andrew Ardill
2011-02-28
-2
/
+3
*
Generic code cleanup
Erik Broes
2011-02-23
-13
/
+17
*
Update to Minecraft 1.3 beta
Dinnerbone
2011-02-23
-177
/
+189
*
N.M.S cleanup in preparation for update
Dinnerbone
2011-02-21
-3
/
+1
*
Second part of NPE and arctan update :3
VictorD
2011-02-20
-1
/
+2
*
Fixed bug in event when taking fall damage. Now uses event damage.
Andrew Ardill
2011-02-12
-1
/
+1
*
Implemented ENTITY_DEATH for monsters and animals
Dinnerbone
2011-01-30
-6
/
+24
*
Fixed rogue chmods
Erik Broes
2011-01-30
-0
/
+0
*
Reworked getEntity; Hi instanceof, bay 16 classes
Erik Broes
2011-01-30
-6
/
+0
*
Port to new mc-dev format.
Erik Broes
2011-01-30
-446
/
+488
*
Fixed drowning damage event.
sk89q
2011-01-30
-1
/
+13
*
Entity audit. Adds checks for null entities, and adds conformity.
Andrew Ardill
2011-01-21
-5
/
+4
*
Added suffocation damage as an event.
sk89q
2011-01-20
-1
/
+11
*
Expanded scope of change comments.
sk89q
2011-01-20
-1
/
+1
*
Added fall damage event.
sk89q
2011-01-20
-1
/
+15
*
fixed imports on all Entities
Andrew Ardill
2011-01-18
-0
/
+2
*
fixes to combust event so that it is raised only once on combustion.
Andrew Ardill
2011-01-18
-1
/
+0
*
Addition of all Entity classes.
Andrew Ardill
2011-01-18
-0
/
+8
*
Adding all Entities into CraftBukkit.
Andrew Ardill
2011-01-18
-0
/
+723