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path: root/src/main/java/net/minecraft/server/EntityItem.java
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* Add EntityEquipment API. Adds BUKKIT-3103feildmaster2012-12-10-0/+1
| | | | | | | | Adds: - Getting/Setting equipment - getting/setting drop rates - getting/setting ability to pick up items -- As an added feature, players with this flag start off with a canceled PlayerPickupItemEvent
* Update CraftBukkit to Minecraft 1.4.4.Travis Watkins2012-11-13-36/+51
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* Update CraftBukkit to Minecraft 1.4(.2).Travis Watkins2012-10-27-22/+28
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* Don't merge items with enchantments. Fixes BUKKIT-2050Travis Watkins2012-08-03-0/+4
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* Update CraftBukkit to Minecraft 1.3.1feildmaster2012-08-02-21/+63
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* Cleaned up CraftBukkit comments in NMS.Wesley Wolfe2012-07-23-5/+2
| | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once
* Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.Nathan Adams2012-03-22-3/+3
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* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-11/+17
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* Updated to rename revision 02Erik Broes2012-03-01-3/+4
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* Nullcheck EntityItem's ItemStack where required. This fixes BUKKIT-552Nathan Adams2012-01-20-3/+7
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* Fix formatting.Erik Broes2012-01-15-1/+1
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* Update for 1.1_01 renames.Erik Broes2012-01-15-8/+8
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Added ItemDespawnEventFeildmaster2012-01-14-1/+10
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* Updated to Minecraft 1.1Erik Broes2012-01-12-3/+3
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* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-9/+9
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* Update for 1.0.0Erik Broes2011-11-20-9/+17
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* Rename revision 2Dinnerbone2011-09-15-1/+1
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* Update for Minecraft 1.8Dinnerbone2011-09-15-9/+16
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* Fixed PlayerPickupItem event returning wrong amount picked up and added ↵EvilSeph2011-07-02-2/+6
| | | | function to get the amount remaining on the ground.
* Update to Minecraft 1.7Dinnerbone2011-06-30-3/+3
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* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-7/+4
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Fixed cancelling the PlayerPickup event, getAmount(), item duping issue.Erik Broes2011-06-26-5/+9
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* Fixed PlayerPickupItem event firing even if the player could not pick up the ↵EvilSeph2011-06-23-3/+3
| | | | item.
* Fixed issues with infinite items. Thanks for the help Rigby!EvilSeph2011-06-17-0/+5
| | | | Dropped infinite items now become a stack of 1. Our reasoning behind this is that people who want an infinite item can usually give it to themselves or have someone else give it to them through a plugin (most plugins provide this functionality already).
* Prevent effects of tickrate degradation on item pickupsErik Broes2011-06-07-4/+7
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* Update for 1.6.5Erik Broes2011-05-30-4/+4
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* Implemented 1.6!Dinnerbone2011-05-26-80/+4
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* Update for 1.5_02.Erik Broes2011-04-21-10/+18
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* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-26/+27
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* Updated to Minecraft version 1.4Dinnerbone2011-03-31-7/+10
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* Generic code cleanupErik Broes2011-02-23-1/+1
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* Fixed bad cast in EntityItemDinnerbone2011-02-23-1/+1
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* Update to Minecraft 1.3 betaDinnerbone2011-02-23-12/+12
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* Adding PLAYER_PICKUP_ITEM event hookJames Logsdon2011-02-12-0/+212
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* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-208/+0
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* Port to new mc-dev format.Erik Broes2011-01-30-120/+130
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* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-12/+10
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* fixed imports on all EntitiesAndrew Ardill2011-01-18-0/+2
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* fixes to combust event so that it is raised only once on combustion.Andrew Ardill2011-01-18-1/+0
| | | | minor fixes to imports
* moved built in command namespace, fixed EntityItemTahg2011-01-17-1/+1
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* Addition of all Entity classes.Andrew Ardill2011-01-18-0/+8
| | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity().
* Adding all Entities into CraftBukkit.Andrew Ardill2011-01-18-0/+191
These are needed to properly allow for determining class type, in accordance with current practice.