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path: root/src/main/java/net/minecraft/server/EntityHuman.java
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* Updated to rename revision 02Erik Broes2012-03-01-30/+28
* [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856Celtic Minstrel2012-02-29-1/+9
* Made damaging EntityEnderCrystals fire EntityDamageByEntity. Fixes BUKKIT-724EvilSeph2012-02-09-1/+1
* [Bleeding] Handle EntityHuman attack a bit more properly.Feildmaster2012-02-09-1/+1
* Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feild...Nathan Adams2012-01-19-0/+1
* Fix formatting.Erik Broes2012-01-15-1/+1
* Update for 1.1_01 renames.Erik Broes2012-01-15-23/+23
* Updated to Minecraft 1.1Erik Broes2012-01-12-72/+77
* Update to mc-dev rename revision 01Nathan Adams2012-01-12-2/+2
* Fix CraftBukkit comments.Erik Broes2012-01-12-1/+1
* Fix calling CombustEvent caused by enchantmentAndrew Ardill2012-01-09-0/+2
* fixed double firing of EntityDamageByEntityEventsunkid2011-12-27-1/+3
* Clean-up some events to maintain general styleAndrew Ardill2011-12-05-2/+3
* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-54/+54
* Implementation of reworked EntityCombustEventsAndrew Ardill2011-11-29-1/+7
* Update for 1.0.0Erik Broes2011-11-20-217/+333
* Fixed fauxSleeping check on leaving bedNathan Adams2011-10-11-1/+1
* Fixed bed spawns for multiworld worlds. Thanks Meaglin!EvilSeph2011-10-01-0/+1
* Swapped an =="" for "".equals in EntityHumanDinnerbone2011-09-25-1/+1
* Update to mcdev rename revision 01 for 1.8.1Dinnerbone2011-09-24-17/+17
* Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman.Erik Broes2011-09-23-0/+2
* Made health regeneration only occur if difficulty is set to 0 (Peaceful).EvilSeph2011-09-20-2/+2
* Rename revision 2Dinnerbone2011-09-15-19/+19
* Update for Minecraft 1.8Dinnerbone2011-09-15-175/+441
* Fixed PlayerDropItem event cancelling.EvilSeph2011-08-27-4/+1
* Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.sunkid2011-07-28-8/+13
* Added reasons for entities regaining health.EvilSeph2011-06-30-1/+2
* Update to Minecraft 1.7Dinnerbone2011-06-30-35/+35
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-43/+32
* Fixed players not healing in other worlds when spawn-monsters is false.EvilSeph2011-06-22-1/+2
* Fixed losing an infinite item when interacting with an entity. Thanks for the...EvilSeph2011-06-19-2/+4
* Added more events for Wolves. Thanks Deaygo!EvilSeph2011-06-18-2/+21
* Possible Player.dat fixes to address issues with switching between Vanilla an...Rigby2011-06-17-1/+7
* Generic cleanupErik Broes2011-06-12-1/+2
* fixed support for multiworld bedsTahg2011-06-09-1/+2
* Portal changes.Tahg2011-06-08-0/+4
* Fixed durability changing regardless of whether or not damage was successful....EvilSeph2011-06-07-1/+6
* Fixed entity damaged by entity event firing twice when players damage each ot...EvilSeph2011-06-07-2/+2
* Update for 1.6.6Erik Broes2011-05-31-61/+69
* Update for 1.6.5Erik Broes2011-05-30-66/+66
* Implemented 1.6!Dinnerbone2011-05-26-19/+34
* Removed double firing of EntityDamage events by arrows. Thanks sunkid!EvilSeph2011-05-16-4/+0
* Whitespace + general cleanupErik Broes2011-05-15-2/+4
* Update for 1.5_02.Erik Broes2011-04-21-107/+157
* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-63/+61
* Fixed potential NPE with bed leave event.sk89q2011-04-11-1/+6
* Fixin' the problem of AFK people not in bed.sk89q2011-04-11-0/+1
* Added bed events and methods.sk89q2011-04-07-2/+32
* Updated to Minecraft version 1.4Dinnerbone2011-03-31-73/+230
* BUGFIX: Damage events should be using getDamage() to set damage.Andrew Ardill2011-02-28-0/+2