Commit message (Collapse) | Author | Age | Lines | |
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* | Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1. | Nathan Adams | 2012-03-22 | -3/+3 |
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* | Updated CraftBukkit to 1.2 | Nathan Adams | 2012-03-01 | -12/+12 |
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* | Updated to rename revision 02 | Erik Broes | 2012-03-01 | -1/+1 |
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* | Update for 1.1_01 renames. | Erik Broes | 2012-01-15 | -4/+4 |
| | | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1. | |||
* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -6/+6 |
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* | Update to mc-dev rename revision 01 | Nathan Adams | 2012-01-12 | -1/+1 |
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* | Updated to use mc-dev rename revision 1 | Nathan Adams | 2011-11-30 | -4/+4 |
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* | Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13) | Nathan Adams | 2011-11-27 | -4/+12 |
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* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -21/+51 |
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* | Update to mcdev rename revision 01 for 1.8.1 | Dinnerbone | 2011-09-24 | -4/+4 |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -16/+17 |
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* | Update to Minecraft 1.7 | Dinnerbone | 2011-06-30 | -3/+3 |
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* | Massive renaming update in nms. If you bypassed Bukkit, you will likely break. | Erik Broes | 2011-06-27 | -25/+21 |
| | | | | Also minimized all the nms diffs and generic cleanups all around. | |||
* | Added Entity target events to EntityGhast. Thanks winsock! | EvilSeph | 2011-06-19 | -0/+198 |
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* | Reworked getEntity; Hi instanceof, bay 16 classes | Erik Broes | 2011-01-30 | -154/+0 |
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* | Port to new mc-dev format. | Erik Broes | 2011-01-30 | -83/+83 |
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* | Entity audit. Adds checks for null entities, and adds conformity. | Andrew Ardill | 2011-01-21 | -4/+4 |
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* | fixed imports on all Entities | Andrew Ardill | 2011-01-18 | -0/+2 |
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* | fixes to combust event so that it is raised only once on combustion. | Andrew Ardill | 2011-01-18 | -1/+0 |
| | | | | minor fixes to imports | |||
* | Addition of all Entity classes. | Andrew Ardill | 2011-01-18 | -0/+8 |
| | | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity(). | |||
* | Adding all Entities into CraftBukkit. | Andrew Ardill | 2011-01-18 | -0/+145 |
These are needed to properly allow for determining class type, in accordance with current practice. |