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path: root/src/main/java/net/minecraft/server/EntityGhast.java
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* Update for 1.1_01 renames.Erik Broes2012-01-15-4/+4
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Updated to Minecraft 1.1Erik Broes2012-01-12-6/+6
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* Update to mc-dev rename revision 01Nathan Adams2012-01-12-1/+1
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* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-4/+4
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* Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13)Nathan Adams2011-11-27-4/+12
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* Update for 1.0.0Erik Broes2011-11-20-21/+51
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* Update to mcdev rename revision 01 for 1.8.1Dinnerbone2011-09-24-4/+4
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* Update for Minecraft 1.8Dinnerbone2011-09-15-16/+17
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* Update to Minecraft 1.7Dinnerbone2011-06-30-3/+3
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* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-25/+21
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Added Entity target events to EntityGhast. Thanks winsock!EvilSeph2011-06-19-0/+198
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* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-154/+0
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* Port to new mc-dev format.Erik Broes2011-01-30-83/+83
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* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-4/+4
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* fixed imports on all EntitiesAndrew Ardill2011-01-18-0/+2
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* fixes to combust event so that it is raised only once on combustion.Andrew Ardill2011-01-18-1/+0
| | | | minor fixes to imports
* Addition of all Entity classes.Andrew Ardill2011-01-18-0/+8
| | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity().
* Adding all Entities into CraftBukkit.Andrew Ardill2011-01-18-0/+145
These are needed to properly allow for determining class type, in accordance with current practice.