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archive/craftbukkit
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movement-fix
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version/1.8
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EntityFireball.java
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Author
Age
Lines
*
Update for Minecraft 1.8
Dinnerbone
2011-09-15
-12
/
+12
*
Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.
sunkid
2011-07-28
-4
/
+4
*
Made ProjectileHitEvent fire instantly when projectiles don't hit entities.
sunkid
2011-07-14
-0
/
+5
*
Update to Minecraft 1.7
Dinnerbone
2011-06-30
-7
/
+7
*
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Erik Broes
2011-06-27
-13
/
+6
*
Implemented the concept of a projectile.
sunkid
2011-06-18
-12
/
+18
*
Added the implementation of the concept of an Explosive.
sunkid
2011-06-17
-1
/
+5
*
Generic cleanup
Erik Broes
2011-06-12
-10
/
+11
*
Fixed fireball explosions not producing fire.
EvilSeph
2011-06-10
-1
/
+1
*
Update for 1.6.5
Erik Broes
2011-05-30
-7
/
+7
*
Implemented 1.6!
Dinnerbone
2011-05-26
-57
/
+61
*
Update for 1.5_02.
Erik Broes
2011-04-21
-10
/
+10
*
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
Erik Broes
2011-04-20
-21
/
+21
*
Updated to Minecraft version 1.4
Dinnerbone
2011-03-31
-6
/
+6
*
Updated for the cleanups done in Bukkit
Erik Broes
2011-03-26
-2
/
+1
*
Fixing event names
Erik Broes
2011-03-21
-3
/
+3
*
Fireballs now give their entity to the damage handler
Gunther De Wachter
2011-03-17
-1
/
+2
*
Generic code cleanup
Erik Broes
2011-02-23
-5
/
+5
*
Update to Minecraft 1.3 beta
Dinnerbone
2011-02-23
-38
/
+38
*
N.M.S cleanup in preparation for update
Dinnerbone
2011-02-21
-4
/
+1
*
Added EXPLOSION_PRIMED event.
culturespy
2011-02-12
-2
/
+13
*
Fixed rogue chmods
Erik Broes
2011-01-30
-0
/
+0
*
Reworked getEntity; Hi instanceof, bay 16 classes
Erik Broes
2011-01-30
-8
/
+1
*
Port to new mc-dev format.
Erik Broes
2011-01-30
-134
/
+137
*
Entity audit. Adds checks for null entities, and adds conformity.
Andrew Ardill
2011-01-21
-5
/
+5
*
Fixes to projectile events to check for null entities.
Andrew Ardill
2011-01-20
-11
/
+14
*
fixed imports on all Entities
Andrew Ardill
2011-01-18
-0
/
+1
*
fixes to combust event so that it is raised only once on combustion.
Andrew Ardill
2011-01-18
-4
/
+0
*
Updates to all Entities to use getBukkitEntity() any time an event is
Andrew Ardill
2011-01-18
-4
/
+1
*
created getBukkitEntity() in minecraft.server.Entity
Andrew Ardill
2011-01-18
-0
/
+5
*
Implementation of the EntityDamage*Events.
Andrew Ardill
2011-01-16
-0
/
+245