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path: root/src/main/java/net/minecraft/server/EntityFallingBlock.java
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* Update to Minecraft 1.8Thinkofdeath2014-11-28-233/+0
| | | | For more information please see http://www.spigotmc.org/
* Update CraftBukkit to Minecraft 1.7.10Travis Watkins2014-07-08-13/+13
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* [Bleeding] Implement new damage api. Fixes BUKKIT-5326, BUKKIT-3878.t00thpick12014-06-22-14/+4
| | | | | | | | | | | | | | This commit centralizes event handling to where damage is actually applied to the entity to avoid bugs that have resulted from nodamageticks, modifications to damage after the event has been called, and similar mishaps. This also implements new API for getting and setting of modifications made to the damage amount actually applied to the entity. This is done by storing the change in the damage amount as each modifier is applied by vanilla code. The method that actually damages the armor worn by an entity has been relocated beneath the event called as to not apply durability loss when the event has been cancelled.
* Update CraftBukkit to Minecraft 1.7.5Nate Mortensen2014-03-21-3/+3
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* Update CraftBukkit to Minecraft 1.7.2mbax2013-11-30-51/+51
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* Update CraftBukkit to 1.6.4feildmaster2013-09-19-1/+1
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* Update CraftBukkit to 1.6.1Nate Mortensen2013-07-01-12/+4
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* Cleanup comments, formatting, etcTravis Watkins2013-03-25-2/+2
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* Update CraftBukkit to Minecraft 1.5Travis Watkins2013-03-15-36/+54
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* Move the tile entity with the falling block. Adds BUKKIT-3349feildmaster2013-01-01-0/+27
| | | | Allows for interesting things to be done with world.spawn()
* Update CraftBukkit to Minecraft 1.4.6feildmaster2012-12-20-6/+13
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* Fire EntityFormBlockEvent for FallingBlocks. Adds BUKKIT-3078Wesley Wolfe2012-12-04-4/+13
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* Add a DamageEvent for falling blocks which can damage entities. Fixes ↵feildmaster2012-11-20-1/+12
| | | | BUKKIT-2781
* Potentially fix glitch with falling entities.Travis Watkins2012-11-13-0/+1
| | | | | | | | | | | When a block creates a falling entity the block is not immediately removed from the world. Instead, the falling entity is responsible for removing it but only if the block still exists. Due to certain piston mechanics it is possible to move the block before this check happens and thus the block is not removed. This should be fine as the entity will kill itself in this situation. However, the code does not stop here and continues running the rest of the entity logic which includes either placing a block in the world or placing a block item in the world depending on the circumstances.
* Add EntityFallingBlock from mc-devTravis Watkins2012-11-13-0/+178
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* Update CraftBukkit to Minecraft 1.3.1feildmaster2012-08-02-90/+0
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* Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.Nathan Adams2012-03-22-1/+1
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* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-3/+3
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* Update for 1.1_01 renames.Erik Broes2012-01-15-9/+9
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Updated to Minecraft 1.1Erik Broes2012-01-12-2/+2
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* Fix CraftBukkit comments.Erik Broes2012-01-12-2/+2
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* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-0/+90