summaryrefslogtreecommitdiffstats
path: root/src/main/java/net/minecraft/server/EntityEgg.java
Commit message (Collapse)AuthorAgeLines
* [Bleeding] Added Ageable interface for Villagers and Animals to extend. ↵aPunch2012-03-21-3/+3
| | | | Addresses BUKKIT-1232
* Fixed EntityDamageByEntityEvent to call for every attackable entity. Fixes ↵feildmaster2012-03-15-5/+3
| | | | BUKKIT-1129, Fixes BUKKIT-1054 and Fixes BUKKIT-147.
* [Bleeding] Added EntityType to replace CreatureType.Celtic Minstrel2012-02-22-3/+3
|
* [Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. ↵Feildmaster2012-02-19-23/+3
| | | | Addresses BUKKIT-775
* [Bleeding] Fire EntityDamageByEntityEvent's for EnderDragon being hit by ↵Feildmaster2012-02-09-2/+1
| | | | Projectiles.
* [Bleeding] Implement animal breeding API changes.Erik Broes2012-01-17-1/+1
|
* Fix formatting.Erik Broes2012-01-15-2/+2
|
* moved firing of ProjectileHitEvent for mojang projectilessunkid2011-12-27-3/+0
|
* Clean-up some events to maintain general styleAndrew Ardill2011-12-05-1/+2
|
* cleanup of projectilesAndrew Ardill2011-11-29-1/+0
|
* Implemented new age methods in animals, and made spawned animals via eggs ↵Nathan Adams2011-11-24-1/+6
| | | | properly age back to children
* Update for 1.0.0Erik Broes2011-11-20-290/+45
|
* Fixed allow-animals not applying to chunk generation.EvilSeph2011-09-20-6/+2
| | | | Moved the legitimacy checking into World.addEntity for better organisation and to better account for future methods being added that control whether or not an entity should spawn.
* Rename revision 2Dinnerbone2011-09-15-2/+2
|
* Update for Minecraft 1.8Dinnerbone2011-09-15-14/+11
|
* Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.sunkid2011-07-28-4/+4
|
* Made ProjectileHitEvent fire instantly when projectiles don't hit entities.sunkid2011-07-14-0/+4
|
* Update to Minecraft 1.7Dinnerbone2011-06-30-5/+5
|
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-16/+8
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Added SpawnReasons to CreatureSpawn events. Thanks winsock!EvilSeph2011-06-21-1/+2
|
* Implemented the concept of a projectile.sunkid2011-06-18-11/+10
|
* Update for 1.6.5Erik Broes2011-05-30-7/+7
|
* Implemented 1.6!Dinnerbone2011-05-26-4/+4
|
* Whitespace + general cleanupErik Broes2011-05-15-1/+1
|
* Update for 1.5_02.Erik Broes2011-04-21-11/+11
|
* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-34/+34
|
* Allows eggs support with Slimes, Wolves and MonstersDinnerbone2011-04-05-0/+9
|
* Updated to Minecraft version 1.4Dinnerbone2011-03-31-7/+7
|
* Allow GIANTS to spawn from EggsErik Broes2011-03-29-0/+3
|
* Updated for the cleanups done in BukkitErik Broes2011-03-26-3/+1
|
* Purged deprecated MobType and MobSpawnerDinnerbone2011-03-07-2/+3
|
* Generic code cleanupErik Broes2011-02-23-3/+4
|
* Update to Minecraft 1.3 betaDinnerbone2011-02-23-36/+36
|
* N.M.S cleanup in preparation for updateDinnerbone2011-02-21-2/+0
|
* Changed hatchingType to MobType from CreatureType as refactoring (and so ↵EvilSeph2011-02-17-1/+1
| | | | plugin breaking) will take place in a week.
* Updated to use CreatureType and CreatureSpawnerAndrew Ardill2011-02-17-1/+2
| | | | | | Nothing will break as a result of the refactoring of MobType due to deprecated code being left in. These will be removed after 1 week, enough time for plugin devs time to migrate.
* Make the spawning listen to the server spawn-settingsErik Broes2011-02-13-2/+6
|
* Fixed rogue chmodsErik Broes2011-01-30-0/+0
|
* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-10/+2
|
* Port to new mc-dev format.Erik Broes2011-01-30-184/+184
|
* Added PlayerEggThrowEvent.getEgg().sk89q2011-01-23-1/+4
|
* Added squid as a spawnable type by EntityEgg.sk89q2011-01-23-0/+3
|
* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-5/+5
|
* Fixes to projectile events to check for null entities.Andrew Ardill2011-01-20-24/+23
|
* fixed imports on all EntitiesAndrew Ardill2011-01-18-4/+0
|
* Updates to all Entities to use getBukkitEntity() any time an event isAndrew Ardill2011-01-18-6/+3
| | | | | raised. Similar update to CraftVehicle and CraftLivingEntity
* created getBukkitEntity() in minecraft.server.EntityAndrew Ardill2011-01-18-0/+5
| | | | | This returns a protected field that is set in the constructor of each minecraft.server.Entity to a new CraftEntity of some specific type.
* Implementation of the EntityDamage*Events.Andrew Ardill2011-01-16-2/+33
| | | | | | | | | | | | | Many files were added to enable the correct hooking of these events, and a new event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the ability to get the projectile entity (such as an egg) and also set if the projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow and Fish - were if the fish bounces it means the fish is not hooked. Bouncing is independent of any damage caused via the event. In addition, the changes to EntityDamageEvent that enable setting post-event damage were implemented in all hooks. Finally, a bug in CraftArrow was fixed, where the constructor was not declared public.
* All entity stuff in org.bukkit.craftbukkit moved to ↵Dinnerbone2011-01-15-1/+1
| | | | org.bukkit.craftbukkit.entity
* All entity stuff in org.bukkit moved to org.bukkit.entityDinnerbone2011-01-15-1/+1
|