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path: root/src/main/java/net/minecraft/server/EntityArrow.java
Commit message (Collapse)AuthorAgeLines
* cleanup of projectilesAndrew Ardill2011-11-29-5/+0
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* Update for 1.0.0Erik Broes2011-11-20-19/+27
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* Bunchafixes which may or may not have any end resultDinnerbone2011-09-16-0/+4
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* Fixed bow drawback not affecting arrow damage.EvilSeph2011-09-16-2/+2
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* Rename revision 2Dinnerbone2011-09-15-2/+2
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* Update for Minecraft 1.8Dinnerbone2011-09-15-45/+61
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* Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.sunkid2011-07-28-4/+4
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* Made ProjectileHitEvent fire instantly when projectiles don't hit entities.sunkid2011-07-14-0/+5
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* Fixed PlayerPickupItem event returning wrong amount picked up and added ↵EvilSeph2011-07-02-1/+1
| | | | function to get the amount remaining on the ground.
* Update to Minecraft 1.7Dinnerbone2011-06-30-6/+6
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* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-26/+22
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Picking up arrows now also fires PlayerPickupItemErik Broes2011-06-27-0/+15
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* Implemented the concept of a projectile.sunkid2011-06-18-8/+10
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* Generic cleanupErik Broes2011-06-12-1/+1
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* Update for 1.6.6Erik Broes2011-05-31-3/+5
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* Update for 1.6.5Erik Broes2011-05-30-5/+5
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* Implemented 1.6!Dinnerbone2011-05-26-152/+167
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* Update for 1.5_02.Erik Broes2011-04-21-8/+8
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* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-30/+30
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* Updated to Minecraft version 1.4Dinnerbone2011-03-31-7/+7
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* Generic code cleanupErik Broes2011-02-23-2/+2
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* Update to Minecraft 1.3 betaDinnerbone2011-02-23-30/+30
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* N.M.S cleanup in preparation for updateDinnerbone2011-02-21-1/+0
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* Fixed rogue chmodsErik Broes2011-01-30-0/+0
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* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-9/+2
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* Port to new mc-dev format.Erik Broes2011-01-30-183/+185
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* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-4/+4
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* Fixes to projectile events to check for null entities.Andrew Ardill2011-01-20-23/+17
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* Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed ↵speakeasy2011-01-20-3/+1
| | | | code in EntityArrow
* Fix for NPE with dispenser+arrow bug.speakeasy2011-01-20-1/+7
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* fixes to combust event so that it is raised only once on combustion.Andrew Ardill2011-01-18-3/+0
| | | | minor fixes to imports
* Updates to all Entities to use getBukkitEntity() any time an event isAndrew Ardill2011-01-18-5/+1
| | | | | raised. Similar update to CraftVehicle and CraftLivingEntity
* created getBukkitEntity() in minecraft.server.EntityAndrew Ardill2011-01-18-3/+6
| | | | | This returns a protected field that is set in the constructor of each minecraft.server.Entity to a new CraftEntity of some specific type.
* Implementation of the EntityDamage*Events.Andrew Ardill2011-01-16-0/+293
Many files were added to enable the correct hooking of these events, and a new event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the ability to get the projectile entity (such as an egg) and also set if the projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow and Fish - were if the fish bounces it means the fish is not hooked. Bouncing is independent of any damage caused via the event. In addition, the changes to EntityDamageEvent that enable setting post-event damage were implemented in all hooks. Finally, a bug in CraftArrow was fixed, where the constructor was not declared public.