Commit message (Collapse) | Author | Age | Lines | |
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* | Update CraftBukkit to Minecraft 1.4.4. | Travis Watkins | 2012-11-13 | -203/+254 |
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* | Disable portal support for entities for now. Restore allowNether check. | EvilSeph | 2012-10-30 | -3/+3 |
| | | | | | Relates to: BUKKIT-2695 BUKKIT-2675 | |||
* | Update CraftBukkit to Minecraft 1.4(.2). | Travis Watkins | 2012-10-27 | -167/+310 |
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* | Bulk pending cleanup. | Wesley Wolfe | 2012-09-09 | -6/+6 |
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* | Fix entities not having valid "isValid" states. Addresses BUKKIT-2366 | feildmaster | 2012-08-22 | -1/+1 |
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* | Update CraftBukkit to Minecraft 1.3.1 | feildmaster | 2012-08-02 | -292/+288 |
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* | Cleaned up CraftBukkit comments in NMS. | Wesley Wolfe | 2012-07-23 | -6/+8 |
| | | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once | |||
* | Add remaining missing setLastDamageCause's | Steve Anton | 2012-07-14 | -0/+2 |
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* | Apply setLastDamageCause after processing events and the event has not been ↵ | feildmaster | 2012-07-02 | -0/+2 |
| | | | | | | | | canceled. Fixes BUKKIT-1881 This allows previous causes to be available during the event, as well as making the damage cause a valid one. If EntityDamageEvent is canceled, then it's not the last DamageCause. Also prevents setting DamageCause involuntarily through construction. | |||
* | Mark entities as invalid when they get despawned. Addresses BUKKIT-810 | Travis Watkins | 2012-06-28 | -0/+1 |
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* | Rework clipping logic again, now works as well as the original implementation | EvilSeph | 2012-04-21 | -0/+73 |
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* | Reverting the Drop API for now, we need to re-evalute this as it is causing ↵ | Warren Loo | 2012-03-27 | -9/+1 |
| | | | | | | | | | | | | | | | | | | too many issues and blocking releases. This reverts commits: - d2d03afc8854394aeefb40ea5ebf224c8032b19f - 6245746e91123dd8ef70e5f15b7cdfc7e36d8e8c - 41fae5c613e9e69a8f6bdf33b23bb09d7f407433 - c34bdecab42cf4098054a5ea43e1c2958d44ae92 - d7445084ac9a90fa0b66d8b050b8d0d2a062eaf3 - 6a6ed2e6ae2328a8a791bcc6857c44dc6c6a7030 - a783bc4dc95da8e26c673abe48fad96b550aba28 - cb50fd68766df8e07631ba5be85759f8257e8068 - 34dfff2ad5c407c712b2783f02960aac5e8649f2 - f33b513820de987b49a4338e85df80968217a601 - 5fd9fdfde055e6eb6a83db246d009b69377b7c94 - 2795b116f40d06551fbb7b96d1963c0ddbeac384 | |||
* | Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1. | Nathan Adams | 2012-03-22 | -25/+46 |
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* | [Bleeding] Added getting and setting drops to all appropriate events. Fixes ↵ | Celtic Minstrel | 2012-03-21 | -1/+9 |
| | | | | | | | | BUKKIT-397 and fixes BUKKIT-1252 - Allows drops in creative mode by adding items to the getDrops() list - Contents of containers are not reported - Contents of storage minecarts are not reported | |||
* | Updated CraftBukkit to 1.2 | Nathan Adams | 2012-03-01 | -51/+59 |
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* | Updated to rename revision 02 | Erik Broes | 2012-03-01 | -10/+10 |
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* | Fixed VehicleBlockCollisionEvent returning the wrong block. Fixes BUKKIT-396 | EvilSeph | 2012-02-08 | -1/+1 |
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* | Update for 1.1_01 renames. | Erik Broes | 2012-01-15 | -7/+7 |
| | | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1. | |||
* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -101/+117 |
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* | Update to mc-dev rename revision 01 | Nathan Adams | 2012-01-12 | -7/+7 |
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* | Fix CraftBukkit comments. | Erik Broes | 2012-01-12 | -6/+6 |
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* | Avoid some avoidable calls, clean PluginManager accessors | Andrew Ardill | 2011-12-19 | -10/+12 |
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* | Prevent VehicleEnterEvent being sent when player exits vehicle. | Sam Wilson | 2011-12-19 | -0/+12 |
| | | | | | | | | | | | | | | | | | Fix for BUKKIT-223. Issue BUKKIT-223: When a player exits a minecart or boat, both a VehicleExitEvent and a VehicleEnterEvent are fired. Only the VehicleExitEvent should fire. Reason for bug: This occurs because the VehicleEnterEvent is fired in EntityBoat.b and EntityMinecart.b *any* time a player right-clicks on a vehicle, whether the right-click is to enter the vehicle or exit it. Fix: By moving the creation of VehicleEnterEvents from EntityBoat.b and EntityMinecart.b to Entity.setPassengerOf, we can create either a VehicleEnterEvent or a VehicleExitEvent, depending on whether the player is entering or exiting a vehicle. | |||
* | Clean-up some events to maintain general style | Andrew Ardill | 2011-12-05 | -1/+1 |
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* | Updated to use mc-dev rename revision 1 | Nathan Adams | 2011-11-30 | -58/+56 |
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* | Implementation of reworked EntityCombustEvents | Andrew Ardill | 2011-11-29 | -10/+35 |
| | | | | | Also includes some extra comments, and a refactoring of the PaintingBreakByEntity event that is raised when lighting strikes a painting. | |||
* | Remove expensive debugcalls from production code | Erik Broes | 2011-11-26 | -6/+6 |
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* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -178/+228 |
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* | Update to mcdev rename revision 01 for 1.8.1 | Dinnerbone | 2011-09-24 | -6/+6 |
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* | Rename revision 2 | Dinnerbone | 2011-09-15 | -5/+5 |
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* | 1.8 rename fixes | Dinnerbone | 2011-09-15 | -1/+0 |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -140/+174 |
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* | Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative() | Erik Broes | 2011-07-17 | -4/+4 |
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* | Made ProjectileHitEvent fire instantly when projectiles don't hit entities. | sunkid | 2011-07-14 | -6/+0 |
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* | Fixed uuid code that was prematurely pushed. | Warren Loo | 2011-07-13 | -15/+17 |
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* | uuid changes | Tahg | 2011-07-13 | -16/+11 |
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* | Update for 1.7.3 | Dinnerbone | 2011-07-08 | -6/+6 |
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* | Implements a World UID. | Rigby | 2011-07-07 | -3/+10 |
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* | Update to Minecraft 1.7 | Dinnerbone | 2011-06-30 | -42/+54 |
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* | Massive renaming update in nms. If you bypassed Bukkit, you will likely break. | Erik Broes | 2011-06-27 | -85/+58 |
| | | | | Also minimized all the nms diffs and generic cleanups all around. | |||
* | Implemented the concept of a projectile. | sunkid | 2011-06-18 | -0/+9 |
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* | I'm sorry Paintings... please come back... | Rigby | 2011-06-19 | -0/+2 |
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* | Forgot to account for code shuffling with player.dat fixes. | EvilSeph | 2011-06-17 | -4/+4 |
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* | Possible Player.dat fixes to address issues with switching between Vanilla ↵ | Rigby | 2011-06-17 | -1/+11 |
| | | | | and Bukkit or vice versa. | |||
* | Generic cleanup | Erik Broes | 2011-06-12 | -7/+23 |
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* | Fixed not being able to login if the world saved in your player.dat no ↵ | EvilSeph | 2011-06-10 | -2/+5 |
| | | | | longer exists. Thanks for the help Rigby and Verrier! | |||
* | Portal changes. | Tahg | 2011-06-08 | -1/+10 |
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* | Exempt Vehicles from Entity.java's sanity check | EvilSeph | 2011-06-07 | -11/+0 |
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* | Added UniqueId to entities. Thanks Afforess! | EvilSeph | 2011-06-07 | -0/+15 |
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* | Update for 1.6.5 | Erik Broes | 2011-05-30 | -115/+99 |
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