| Commit message (Collapse) | Author | Age | Lines |
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- Custom inventories also respect this setting now.
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See the corresponding Bukkit commit for details.
Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory
Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
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- TileEntity
- Container
- ContainerFurnace
- ContainerDispenser
- ContainerChest
- ContainerEnchantTableSubcontainer
- ContainerEnchantTableInventory
- ContainerBrewingStand
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