Commit message (Collapse) | Author | Age | Lines | |
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* | Updated CraftBukkit to 1.2 | Nathan Adams | 2012-03-01 | -3/+3 |
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* | Updated to rename revision 02 | Erik Broes | 2012-03-01 | -31/+32 |
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* | [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856 | Celtic Minstrel | 2012-02-29 | -1/+18 |
| | | | | | | | | | | | | See the corresponding Bukkit commit for details. Implementation details: - Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack - Better handling of null itemstacks in general (ie less converting them to air stacks) - Inventory.setContents() can now take an array smaller than the inventory without error - Player.updateInventory() should now correctly update the result slot in a crafting inventory Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent). | |||
* | Imported from mc-dev: | Celtic Minstrel | 2012-02-29 | -0/+306 |
| | | | | | | | | | | | - TileEntity - Container - ContainerFurnace - ContainerDispenser - ContainerChest - ContainerEnchantTableSubcontainer - ContainerEnchantTableInventory - ContainerBrewingStand | |||
* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -310/+0 |
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* | Another fix for enchantments when moving around inventory. (Still glitches ↵ | Tahg | 2011-12-05 | -0/+310 |
visually at times) |