Commit message (Collapse) | Author | Age | Lines | |
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* | Update CraftBukkit to Minecraft 1.7.10 | Travis Watkins | 2014-07-08 | -1/+1 |
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* | Update CraftBukkit to Minecraft 1.7.5 | Nate Mortensen | 2014-03-21 | -1/+1 |
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* | Update CraftBukkit to Minecraft 1.7.2 | mbax | 2013-11-30 | -3/+3 |
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* | Update CraftBukkit to 1.6.4 | feildmaster | 2013-09-19 | -1/+1 |
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* | Update CraftBukkit to 1.6.2 | mbax | 2013-07-08 | -1/+1 |
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* | Update CraftBukkit to 1.6.1 | Nate Mortensen | 2013-07-01 | -2/+2 |
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* | Only call event when turning pressure plate on. Fixes BUKKIT-3881 | Travis Watkins | 2013-03-29 | -15/+17 |
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* | Cleanup and rework physical interaction events. Fixes BUKKIT-3686 | Travis Watkins | 2013-03-22 | -2/+3 |
| | | | | | | | | | | Currently when dealing with physical interactions with pressure plates and tripwires we immediately block their activation as soon as a single entity involved has their event cancelled. We also fire events whenever an entity intersects the block a wooden button is in even if they aren't actually pressing it. To correct this we move the button interaction to the correct place and modify all three to only block the activation if every entity is blocked from using them instead of just one of them. | |||
* | Update CraftBukkit to Minecraft 1.5 | Travis Watkins | 2013-03-15 | -0/+71 |