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movement-fix
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version/1.8
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*
SPIGOT-2191: Fix a missed diff from 1.8.8
Thinkofname
2016-04-17
-2
/
+5
*
staticify backported method
md_5
2016-04-12
-16
/
+5
*
Backport changes from 16w15a
md_5
2016-04-12
-0
/
+137
*
SPIGOT-2145: Add missed EntityTeleportEvent diff
md_5
2016-04-08
-27
/
+47
*
SPIGOT-2128: Flint and steel duplicate place event
md_5
2016-04-04
-32
/
+2
*
SPIGOT-2115: Fix entities being added to the world multiple times when telepo...
Thinkofname
2016-04-02
-14
/
+16
*
SPIGOT-2102: Don't reduce the movement limit below vanilla's default
Thinkofname
2016-04-01
-2
/
+2
*
Handle cases where Mojang uses an empty string for permission checks
Thinkofname
2016-04-01
-9
/
+11
*
MC-100382: Fix Pathfinding Memory Leak
Aikar
2016-03-31
-0
/
+11
*
SPIGOT-2101: Check the result of damageEntity before applying knockback from ...
Thinkofname
2016-03-31
-6
/
+19
*
SPIGOT-2098: Fix sound effects for 1.9.0 clients
Thinkofname
2016-03-31
-0
/
+21
*
Fix a diff mistake in MobEffectList
Thinkofname
2016-03-31
-7
/
+3
*
Update to Minecraft 1.9.2
Thinkofname
2016-03-30
-180
/
+122
*
Support Minecraft 1.9.2
Thinkofname
2016-03-30
-2
/
+4
*
Add 1.9.1 support.
md_5
2016-03-30
-11
/
+71
*
SPIGOT-2033: Re-add missed diff for entity.valid
Aikar
2016-03-29
-23
/
+31
*
Limit the length of byte arrays
Thinkofname
2016-03-28
-4
/
+37
*
Arrows use interactable condition
md_5
2016-03-27
-1
/
+6
*
SPIGOT-2060: Method to control whether entities collide
md_5
2016-03-27
-23
/
+33
*
SPIGOT-2056: Fix killedByTeam scoreboard criteria
md_5
2016-03-27
-21
/
+33
*
SPIGOT-2034: Rework damage again, this time for snowballs.
md_5
2016-03-26
-9
/
+10
*
SPIGOT-2050: Add back code to only fire VehicleEnterEvent for loaded chunks.
md_5
2016-03-26
-1
/
+1
*
SPIGOT-1746: Tile entities may not always tick.
md_5
2016-03-25
-14
/
+27
*
Apply DataConverters to ItemStack instances
md_5
2016-03-25
-10
/
+17
*
Fix player dimension change invulnerability never getting unset when certain ...
Zach Brown
2016-03-24
-30
/
+45
*
SPIGOT-1733: Add PlayerPickupArrowEvent
2008Choco
2016-03-23
-2
/
+2
*
SPIGOT-1934: Expand EnderDragon API - implement dragon phases
Matthew
2016-03-23
-0
/
+73
*
SPIGOT-1975: Fix falling blocks when height > 1
md_5
2016-03-22
-0
/
+9
*
Improve shield damage
md_5
2016-03-22
-1
/
+1
*
SPIGOT-1993: Move hand check to proper location
md_5
2016-03-20
-4
/
+2
*
SPIGOT-1984: Fix default interact state when sneaking
md_5
2016-03-20
-2
/
+4
*
Fix strange potion diff
md_5
2016-03-20
-15
/
+15
*
SPIGOT-1991: Further damage fixes
md_5
2016-03-20
-3
/
+3
*
SPIGOT-1904: AreaEffectCloud events and additional API
t00thpick1
2016-03-20
-12
/
+58
*
SPIGOT-1986: Fix flying players spamming EntityToggleGlideEvent
0x277F
2016-03-20
-8
/
+0
*
SPIGOT-1981: Another attempt at damage
md_5
2016-03-20
-11
/
+14
*
SPIGOT-1968: Use correct explosion yield
md_5
2016-03-19
-2
/
+2
*
SPIGOT-1956: Don't deplete projectile item when event cancelled
md_5
2016-03-19
-2
/
+40
*
SPIGOT-1680 / SPIGOT-1963: Improve damage blocking modifier accuracy
md_5
2016-03-18
-17
/
+30
*
Implement SpectralArrow#getGlowingTicks and SpectralArrow#setGlowingTicks(int)
Matthew
2016-03-18
-0
/
+11
*
Implement EndGateway#isExactTeleport and EndGateway#setExactTeleport(boolean)
Matthew
2016-03-18
-2
/
+4
*
Implement EndGateway#getExitLocation and EndGateway#setExitLocation(Location)
Matthew
2016-03-18
-1
/
+9
*
SPIGOT-1931: Call PlayerFishEvent before modifying hooked entities velocity
Matthew
2016-03-16
-7
/
+7
*
SPIGOT-1927: Don't allow circular entity riding
md_5
2016-03-15
-10
/
+12
*
SPIGOT-1930: Fix spam for EntityToggleGlideEvent
0x277F
2016-03-15
-2
/
+2
*
Add spawn reasons for entities involved in a skeleton trap
BlackHole
2016-03-14
-0
/
+46
*
SPIGOT-1532: Add PlayerSwapHandItemsEvent
md_5
2016-03-14
-42
/
+53
*
SPIGOT-1849: Call EntityBlockFormEvent when an entity forms frosted ice using...
Matthew
2016-03-13
-0
/
+32
*
Fix switch case labelling and drop items check.
md_5
2016-03-12
-19
/
+20
*
SPIGOT-1571: Add Entity Glide Events.
0x277F
2016-03-12
-52
/
+93
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