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movement-fix
version/1.12.2
version/1.8
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*
SPIGOT-782: Don't drop exp if a plugin sets it to zero
Thinkofdeath
2015-04-13
-4
/
+6
*
Replace the two nextTickList sets with a single one that combines both
Thinkofdeath
2015-04-13
-46
/
+79
*
Special case record placement into juke boxes as they update their tile.
md_5
2015-04-10
-8
/
+33
*
SPIGOT-762: Update damage taken stats on damage
md_5
2015-04-09
-10
/
+14
*
SPIGOT-763: Directly changing to location in PlayerMoveEvent does not update ...
md_5
2015-04-09
-36
/
+37
*
Expand the isFinite checks to yaw and pitch
Thinkofdeath
2015-04-03
-37
/
+41
*
Don't allow liquids to flow into unloaded chunks
Thinkofdeath
2015-04-01
-7
/
+13
*
SPIGOT-720: Fix NPE in TileEntity.getOwner
Thinkofdeath
2015-03-22
-3
/
+4
*
Implement BlockExplodeEvent
Thinkofdeath
2015-03-22
-15
/
+31
*
SPIGOT-725: Always return captured tile entities
Thinkofdeath
2015-03-22
-3
/
+3
*
Fix thread safety issues in EntitySlice
Thinkofdeath
2015-03-22
-0
/
+38
*
SPIGOT-729: Revert the entity slice move
Thinkofdeath
2015-03-22
-41
/
+24
*
Fire PlayerTeleport event on portal travel
Thinkofdeath
2015-03-21
-33
/
+38
*
Update the rename markers
Thinkofdeath
2015-03-19
-13
/
+13
*
Move the entity slice loading
Thinkofdeath
2015-03-16
-4
/
+8
*
SPIGOT-711: Correctly init captured tile entities
Thinkofdeath
2015-03-16
-16
/
+18
*
SPIGOT-291: Change from scoreboard per a world to scorebard per a server
Thinkofdeath
2015-03-16
-28
/
+48
*
Capture tile entities and only place them in the event succeeds
Thinkofdeath
2015-03-16
-52
/
+110
*
SPIGOT-705: Fix possible CME
Thinkofdeath
2015-03-15
-19
/
+33
*
Fix possible tick list syncing issue
Thinkofdeath
2015-03-15
-17
/
+35
*
SPIGOT-693: Fix misplaced comment.
md_5
2015-03-13
-3
/
+3
*
Don't run tasks when the server is stopping
Thinkofdeath
2015-03-11
-2
/
+11
*
SPIGOT-677: Add populators slightly later to make sure everything is initialized
Thinkofdeath
2015-03-11
-65
/
+71
*
SPIGOT-665: Fix ghost blocks when cancelling piston events
Thinkofdeath
2015-03-09
-5
/
+12
*
Only double switch if the dimension is the same
Thinkofdeath
2015-03-08
-15
/
+17
*
Readd the double dimension switch
Thinkofdeath
2015-03-08
-14
/
+15
*
SPIGOT-626: Add populators early to prevent chunks being missed
Thinkofdeath
2015-03-08
-70
/
+69
*
SPIGOT-657: Set armor stand noclip flag in correct place.
md_5
2015-03-08
-13
/
+12
*
SPIGOT-644: Attempt to fix a long standing issue by limiting the range of get...
Thinkofdeath
2015-03-08
-11
/
+25
*
SPIGOT-654: Use the server player list instead of the world for boss spawn/de...
Thinkofdeath
2015-03-07
-6
/
+6
*
Fix a null pointer issue with multiworld
Thinkofdeath
2015-03-07
-3
/
+3
*
Update to Minecraft 1.8.3
Thinkofdeath
2015-03-04
-5354
/
+4875
*
SPIGOT-602: Kick players with non-finite locations
md_5
2015-02-26
-3
/
+3
*
SPIGOT-591: Optimize EntitySlice.iterator
Thinkofdeath
2015-02-20
-0
/
+42
*
SPIGOT-447: Fix dismount causing a quick remount
md_5
2015-02-20
-2
/
+11
*
Make tab complete spam check more lenient.
md_5
2015-02-20
-3
/
+3
*
Remove the double dimension switch as the issue seems fixed, if it breaks som...
Thinkofdeath
2015-02-18
-15
/
+14
*
Two more cases for BlockFire
Thinkofdeath
2015-02-17
-2
/
+19
*
Fix a missed case in BlockFire
Thinkofdeath
2015-02-17
-2
/
+11
*
Fix incorrect import in armor stands.
md_5
2015-02-15
-3
/
+3
*
Implement armor stand event.
FearThe1337
2015-02-15
-4
/
+43
*
SPIGOT-557: Fix incorrect target reason for attacking an entity
Thinkofdeath
2015-02-12
-3
/
+3
*
SPIGOT-540: Fix an issue when mob effects were added during an event caused b...
Thinkofdeath
2015-02-12
-26
/
+86
*
If an enchanting table was force opened, default the world to the player's wo...
Suddenly
2015-02-07
-4
/
+16
*
Fix the server stopping multiple times on shutdown
Thinkofdeath
2015-02-07
-28
/
+39
*
SPIGOT-536: Delay physics updates for tall plants until both parts are set
Thinkofdeath
2015-02-07
-0
/
+25
*
Fix SPIGOT-528: Incorrect owner for merchant inventories.
md_5
2015-02-06
-6
/
+7
*
SPIGOT-527: Improve vanilla's ping handling
Thinkofdeath
2015-02-05
-4
/
+29
*
Fix some null pointer issues in ThreadPlayerLookupUUID
Thinkofdeath
2015-02-05
-3
/
+12
*
Handle new players correctly
Thinkofdeath
2015-02-04
-3
/
+3
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