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* SPIGOT-782: Don't drop exp if a plugin sets it to zeroThinkofdeath2015-04-13-4/+6
* Replace the two nextTickList sets with a single one that combines bothThinkofdeath2015-04-13-46/+79
* Special case record placement into juke boxes as they update their tile.md_52015-04-10-8/+33
* SPIGOT-762: Update damage taken stats on damagemd_52015-04-09-10/+14
* SPIGOT-763: Directly changing to location in PlayerMoveEvent does not update ...md_52015-04-09-36/+37
* Expand the isFinite checks to yaw and pitchThinkofdeath2015-04-03-37/+41
* Don't allow liquids to flow into unloaded chunksThinkofdeath2015-04-01-7/+13
* SPIGOT-720: Fix NPE in TileEntity.getOwnerThinkofdeath2015-03-22-3/+4
* Implement BlockExplodeEventThinkofdeath2015-03-22-15/+31
* SPIGOT-725: Always return captured tile entitiesThinkofdeath2015-03-22-3/+3
* Fix thread safety issues in EntitySliceThinkofdeath2015-03-22-0/+38
* SPIGOT-729: Revert the entity slice moveThinkofdeath2015-03-22-41/+24
* Fire PlayerTeleport event on portal travelThinkofdeath2015-03-21-33/+38
* Update the rename markersThinkofdeath2015-03-19-13/+13
* Move the entity slice loadingThinkofdeath2015-03-16-4/+8
* SPIGOT-711: Correctly init captured tile entitiesThinkofdeath2015-03-16-16/+18
* SPIGOT-291: Change from scoreboard per a world to scorebard per a serverThinkofdeath2015-03-16-28/+48
* Capture tile entities and only place them in the event succeedsThinkofdeath2015-03-16-52/+110
* SPIGOT-705: Fix possible CMEThinkofdeath2015-03-15-19/+33
* Fix possible tick list syncing issueThinkofdeath2015-03-15-17/+35
* SPIGOT-693: Fix misplaced comment.md_52015-03-13-3/+3
* Don't run tasks when the server is stoppingThinkofdeath2015-03-11-2/+11
* SPIGOT-677: Add populators slightly later to make sure everything is initializedThinkofdeath2015-03-11-65/+71
* SPIGOT-665: Fix ghost blocks when cancelling piston eventsThinkofdeath2015-03-09-5/+12
* Only double switch if the dimension is the sameThinkofdeath2015-03-08-15/+17
* Readd the double dimension switchThinkofdeath2015-03-08-14/+15
* SPIGOT-626: Add populators early to prevent chunks being missedThinkofdeath2015-03-08-70/+69
* SPIGOT-657: Set armor stand noclip flag in correct place.md_52015-03-08-13/+12
* SPIGOT-644: Attempt to fix a long standing issue by limiting the range of get...Thinkofdeath2015-03-08-11/+25
* SPIGOT-654: Use the server player list instead of the world for boss spawn/de...Thinkofdeath2015-03-07-6/+6
* Fix a null pointer issue with multiworldThinkofdeath2015-03-07-3/+3
* Update to Minecraft 1.8.3Thinkofdeath2015-03-04-5354/+4875
* SPIGOT-602: Kick players with non-finite locationsmd_52015-02-26-3/+3
* SPIGOT-591: Optimize EntitySlice.iteratorThinkofdeath2015-02-20-0/+42
* SPIGOT-447: Fix dismount causing a quick remountmd_52015-02-20-2/+11
* Make tab complete spam check more lenient.md_52015-02-20-3/+3
* Remove the double dimension switch as the issue seems fixed, if it breaks som...Thinkofdeath2015-02-18-15/+14
* Two more cases for BlockFireThinkofdeath2015-02-17-2/+19
* Fix a missed case in BlockFireThinkofdeath2015-02-17-2/+11
* Fix incorrect import in armor stands.md_52015-02-15-3/+3
* Implement armor stand event.FearThe13372015-02-15-4/+43
* SPIGOT-557: Fix incorrect target reason for attacking an entityThinkofdeath2015-02-12-3/+3
* SPIGOT-540: Fix an issue when mob effects were added during an event caused b...Thinkofdeath2015-02-12-26/+86
* If an enchanting table was force opened, default the world to the player's wo...Suddenly2015-02-07-4/+16
* Fix the server stopping multiple times on shutdownThinkofdeath2015-02-07-28/+39
* SPIGOT-536: Delay physics updates for tall plants until both parts are setThinkofdeath2015-02-07-0/+25
* Fix SPIGOT-528: Incorrect owner for merchant inventories.md_52015-02-06-6/+7
* SPIGOT-527: Improve vanilla's ping handlingThinkofdeath2015-02-05-4/+29
* Fix some null pointer issues in ThreadPlayerLookupUUIDThinkofdeath2015-02-05-3/+12
* Handle new players correctlyThinkofdeath2015-02-04-3/+3