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* Rework speed limiting to better handle server-set high velocitiesmovement-fixThinkofdeath2015-01-22-68/+92
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* Rework piston events to only fire a retract event for sticky pistonsThinkofdeath2015-01-19-11/+29
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* SPIGOT-429: Use correct block for checking Block.b (canReplace)md_52015-01-16-0/+11
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* SPIGOT-418: Ensure vehicle events are fired.md_52015-01-16-25/+47
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* Fix the CraftWorld weather methods duplicating events.md_52015-01-13-5/+9
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* Fix null pointer in ChatBaseComponent's hashCode methodThinkofdeath2015-01-11-0/+11
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* SPIGOT-387: Remove redundant custom vehicle handling.md_52015-01-09-68/+35
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* Fix mistake in vine growthThinkofdeath2015-01-06-12/+11
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* SPIGOT-321: Fire damage event for EntityItem.md_52015-01-07-4/+16
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* SPIGOT-362: Specify a teleport cause for specatator teleportsThinkofdeath2015-01-06-17/+23
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* Redirect execute through our command system and allow entities to be ↵Thinkofdeath2015-01-04-0/+62
| | | | CommandSenders
* SPIGOT-341: Backport ender pearl spawning fix from 1.8.1md_52015-01-05-4/+13
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* Rewrite storm / thunder event handling to catch all cases. Fixes SPIGOT-335.md_52015-01-05-88/+98
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* SPIGOT-178: Treat ItemStacks of 0 size as emptyThinkofdeath2015-01-04-0/+12
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* SPIGOT-296: Fix stack overflow when a dispense event is set to bonemealThinkofdeath2015-01-04-3/+3
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* SPIGOT-270: Fire inventory events for spectator mode (but cancelled)Thinkofdeath2015-01-04-15/+22
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* Fix kick messages being lostThinkofdeath2015-01-04-3/+3
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* SPIGOT-217: Fix VehicleBlockCollisionEvent having the wrong block locationThinkofdeath2015-01-04-3/+3
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* SPIGOT-354: Fix the version being incorrect for level.datThinkofdeath2015-01-04-15/+11
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* Correctly close chests cancelled for cancelled inventory open eventsThinkofdeath2014-12-28-15/+19
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* SPIGOT-287: Fire a cancelled inventory open event for locked chestsThinkofdeath2014-12-28-24/+40
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* SPIGOT-307: Fix inverted logic in WorldServer.sendParticlesThinkofdeath2014-12-28-3/+3
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* SPIGOT-303: Fix NPE in ChatModifierThinkofdeath2014-12-27-0/+30
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* Apply permission checks to command block executed vanilla commandsThinkofdeath2014-12-27-11/+13
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* Make the effect filter stricterThinkofdeath2014-12-27-4/+18
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* .-.Thinkofdeath2014-12-27-0/+11
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* Fix crashes when beacons have invalid effectsThinkofdeath2014-12-27-2/+38
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* Fix CLOSEST_PLAYER being used for all entitiesThinkofdeath2014-12-27-3/+3
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* SPIGOT-276: Force load chunks in Location2D fixes /spreadplayersThinkofdeath2014-12-26-0/+32
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* Implement Rabbit types.FearThe1372014-12-24-3/+39
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* Update the command blacklist to handle the prefixed versionsThinkofdeath2014-12-23-6/+10
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* Only allow command blocks to be placed by op'd playersThinkofdeath2014-12-21-4/+8
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* SPIGOT-241 - Fix the duplication glitch of Leads (Vanilla bug).FearThe13372014-12-21-6/+10
| | | | | Glitch is caused because entities drop their leads when they are dead and still leashed and when they can't find their owner (Or the distance is too large). We need to make sure the entity we set to be dead, loses its leash before the next tick, else there will be two dropped leads.
* Remove the delayed tile entity removal, fixes issues with recursive removal ↵Thinkofdeath2014-12-21-34/+6
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* Spigot-149 - Save map in primary world.FearThe13372014-12-17-3/+4
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* SPIGOT-206 Further checks and fixes for Hanging entities.Stefan2014-12-15-6/+81
| | | | | | | Adds an check for existing entities before selecting the location allowing for hanging entities to be spawned in blocks where there already is an hanging entity at the default rotation. Fixes the CraftHanging setRotation function to use the new 1.8 logic.
* SPIGOT-212: Modify the vanilla change gamemode method to call our versionThinkofdeath2014-12-15-5/+60
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* Don't decrement ItemStack when CreatureSpawnEvent is canceled - addresses ↵DemonWav2014-12-15-5/+12
| | | | SPIGOT-87
* Swap out always-OP vanilla system for Bukkit OP checking in command blocksSuddenly2014-12-15-3/+9
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* SPIGOT-211: Fix mistake in EntityHuman breaking bed spawnsThinkofdeath2014-12-13-6/+9
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* Support vanilla's direction tag for fireballsThinkofdeath2014-12-13-14/+14
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* Rework the vanilla link fix so that hover/click events aren't lostThinkofdeath2014-12-13-15/+12
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* SPIGOT-199: Default to white instead of black for chat messagesThinkofdeath2014-12-13-3/+3
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* Handle cross dimensional teleports and events.md_52014-12-13-0/+46
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* Use CraftChatMessage.fromComponent so that colors remain in sent messagesThinkofdeath2014-12-12-3/+3
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* SPIGOT-189: Remove ListenerWrapper in favour of just doing it in EntityPlayerThinkofdeath2014-12-12-9/+27
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* [Vanilla Fix] Process links in broadcasted messages.md_52014-12-12-37/+50
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* Default to Y=1 when a Y=0 BlockPosition is found to be used in the ↵Fabian Faßbender2014-12-12-0/+139
| | | | BiomeDecorator. This prevents the "n must be positive" Crash due to the fact that sometimes the heightMap can be wrong calculated. Fixes SPIGOT-91
* Rebuilt patchesmd_52014-12-12-29/+30
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* Fix a client crash issue involving maps.FearThe13372014-12-12-6/+8
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