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* Update to Minecraft 1.13md_52018-07-22-7/+7
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* SPIGOT-840, SPIGOT-2522: [Draft] Add EntityPotionEffectChangeEventkaenganxt2018-07-20-1/+1
| | | | Discussion ongoing in PR #449
* SPIGOT-4025: Fixed missed diff affecting PlayerLocaleChangeEventmd_52018-07-17-1/+1
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* Update to Minecraft 1.13-pre7md_52018-07-15-230/+195
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* SPIGOT-3845: Fix spawnRadius on respawnmd_52018-03-08-49/+81
| | | | Thanks senmori for the investigation in PR #431
* Fix mismatched setArrowCount methodmd_52017-11-17-1/+1
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* SPIGOT-3492: Ensure player functionality uses their specific scoreboardmd_52017-08-05-6/+12
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* Update to Minecraft 1.12.1md_52017-08-03-9/+0
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* Fix memory leak in PlayerListmd_52017-07-17-0/+9
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* SPIGOT-3382: Ensure players can pickup stuffmd_52017-06-26-1/+1
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* SPIGOT-3303: Warn when attempting to grant non existent recipemd_52017-06-09-11/+20
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* Update to Minecraft 1.12md_52017-06-08-4/+4
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* Update to Minecraft 1.12-pre6md_52017-05-30-38/+38
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* SPIGOT-439: Add player locale related APIs.MiniDigger2017-05-27-34/+44
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* Update to Minecraft 1.12-pre5md_52017-05-19-33/+25
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* SPIGOT-3243: Remove recipe reset on world change / deathmd_52017-05-15-0/+9
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* Update to Minecraft 1.12-pre2md_52017-05-14-77/+153
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* SPIGOT-3207: Fix hiding players in a BukkitRunnable after joiningPokechu222017-04-28-27/+28
| | | | | | This happened because "joining" wasn't cleared until the player was ticked. Runnables (presumably) ran _after_ the player list packet was sent, but before the player was ticked; thus, the player list packet was sent, but not cleared. The fix is to replace joining with hasSentListPacket, which is set immediately before sending any player list packets (thus, if hidePlayer is called after, it sees that the list packet has been sent and sends a new one to reset it). With this fix, the player is added to the list and then removed shortly afterwards. The reason why running /hideall in the example wouldn't fix the invisibility is because the server already thinks the player's been removed from the list (as they're hidden), and thus doesn't want to send another hide packet. This is correct behavior assuming that they get hidden correctly the first time, which they now do.
* Reset player arrow count on deathmd_52017-04-26-1/+2
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* SPIGOT-3157: Use Vanilla gamemode change codemd_52017-03-31-38/+42
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* SPIGOT-3154: Sleeping players cannot change dimensionsmd_52017-03-30-18/+19
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* SPIGOT-3141: Missing TeleportCause.SPECTATE when lift clicking spectatemd_52017-03-24-0/+9
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* Make tile activeContainer assignment consistent.md_52017-01-27-1/+1
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* SPIGOT-2997: Explicitly disallow invalid tiles to be openedmd_52017-01-10-31/+35
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* Update to Minecraft 1.11.1md_52016-12-21-26/+26
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* Expand definition of isFrozenmd_52016-11-30-7/+11
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* SPIGOT-2855: Empty ItemStacks in PlayerDeathEvent dropsmd_52016-11-28-1/+1
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* Update to Minecraft 1.11md_52016-11-17-94/+82
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* SPIGOT-1903, MC-98153: Portal Location Sync Issuesmd_52016-10-23-6/+12
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* Update to Minecraft 1.10md_52016-06-09-58/+49
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* Implement PlayerChangedMainHandEventmd_52016-05-27-29/+44
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* SPIGOT-2321: Fully check Vanilla command permissionsmd_52016-05-26-1/+1
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* Minecraft 1.9.4md_52016-05-10-57/+60
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* Handle cases where Mojang uses an empty string for permission checksThinkofname2016-04-01-9/+11
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* Fix player dimension change invulnerability never getting unset when certain ↵Zach Brown2016-03-24-17/+31
| | | | dimensions are disabled
* SPIGOT-1571: Add Entity Glide Events.0x277F2016-03-12-8/+23
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* SPIGOT-1725: Fix dynamic scoreboard criteria on non-main scoreboardsmd_52016-03-12-17/+32
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* SPIGOT-1613: Fix missed use of scaled healthmd_52016-03-06-0/+9
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* SPIGOT-1624: Fix setPlayerListNamemd_52016-03-02-0/+9
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* Update to Minecraft 1.9md_52016-03-01-164/+138
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* [SPIGOT-946] Begin making use of access transforms to simplify patching.md_52015-06-06-18/+0
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* Handle a missed case with our vanilla permissions overrideThinkofdeath2015-05-30-2/+5
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* Cut fluff from patch headers.md_52015-05-25-2/+2
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* Update to 1.8.4Thinkofdeath2015-05-17-9/+11
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* Update to Minecraft 1.8.3Thinkofdeath2015-03-04-109/+115
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* SPIGOT-447: Fix dismount causing a quick remountmd_52015-02-20-2/+11
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* SPIGOT-387: Remove redundant custom vehicle handling.md_52015-01-09-50/+23
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* Correctly close chests cancelled for cancelled inventory open eventsThinkofdeath2014-12-28-15/+19
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* SPIGOT-287: Fire a cancelled inventory open event for locked chestsThinkofdeath2014-12-28-24/+40
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* SPIGOT-212: Modify the vanilla change gamemode method to call our versionThinkofdeath2014-12-15-5/+22
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