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path: root/nms-patches/EntityHorse.patch
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* Minecraft 1.9.4md_52016-05-10-19/+19
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* SPIGOT-2218: Drop horse chest on deathmd_52016-04-26-21/+10
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* Manually calculate horses' jump power due to horse jumping being moved ↵Thinkofdeath2016-03-01-2/+8
| | | | clientside
* Update to Minecraft 1.9md_52016-03-01-64/+39
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* [SPIGOT-946] Begin making use of access transforms to simplify patching.md_52015-06-06-20/+1
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* Cut fluff from patch headers.md_52015-05-25-2/+2
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* Update to Minecraft 1.8.3Thinkofdeath2015-03-04-37/+55
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* Filter invalid bounding boxes for entitiesThinkofdeath2014-12-02-22/+7
| | | | This should prevent issues caused by broken horses
* Another attempt of fixing OOB Horses. Just remove them from the world ↵Fabian Faßbender2014-11-30-7/+8
| | | | instead of setting it dead.
* Horses spawned under Y 0 cause CraftBukkit to crash. This happens a lot ↵Fabian Faßbender2014-11-30-7/+21
| | | | | | since people keep using bugged Horses for Holographics Remove out of bounds horses, fixes an vanilla bug. Fixes SPIGOT-58
* Revert "Remove patch headers"Thinkofdeath2014-11-28-0/+2
| | | | This reverts commit d6e3dff7d88b3b4275108071704a1ef18d8484c5.
* Remove patch headersGunfighterJ2014-11-28-2/+0
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* Use the right name for the AsyncPlayerPreLoginEventThinkofdeath2014-11-28-2/+2
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* Fix eating food whilst not facing a blockThinkofdeath2014-11-28-2/+2
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* Update to Minecraft 1.8Thinkofdeath2014-11-28-0/+140
For more information please see http://www.spigotmc.org/