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* Fixed crash with bad holding slotDinnerbone2011-03-09-1/+5
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* Sign exploit fix is spammy no more. Probably.Dinnerbone2011-03-09-1/+2
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* (Probably) fixed the sign exploitDinnerbone2011-03-08-0/+53
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* Fixed the fix of the inventory dupe bugDinnerbone2011-03-08-1/+1
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* Fixed an exploit allowing item duplication upon deathDinnerbone2011-03-08-0/+2
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* Fixed a minecraft exploit allowing anyone to pick their usernameDinnerbone2011-03-08-0/+37
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* Purged deprecated MobType and MobSpawnerDinnerbone2011-03-07-51/+17
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* Implemented LivingEntity.damageDinnerbone2011-03-07-0/+8
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* Fixed BLOCK_CANBUILD never throwingDinnerbone2011-03-07-1/+1
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* Regenerate and refresh chunk methodsRaphfrk2011-03-07-20/+66
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* Fixed isChunkInUse()Raphfrk2011-03-07-2/+2
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* Velocity now sends updates to playersDinnerbone2011-03-05-4/+3
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* Updated CraftServer to lowercase r in registerInterface method..VictorD2011-03-05-1/+1
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* Implemented Entity.get/setMomentumDinnerbone2011-03-04-0/+10
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* Removed Block.getRawDataDinnerbone2011-03-04-9/+4
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* BlockFlowing NPE fix.Erik Broes2011-03-02-6/+15
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* Synchronized EntityTrackingtahg2011-03-02-7/+7
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* Implements World.save and Server.savePlayers()Morgan Humes2011-03-02-2/+14
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* RedstoneChange event thrown then the redstone *changes* not when it stays ↵Erik Broes2011-03-02-6/+8
| | | | the same :D
* Java 1.5 compat.Erik Broes2011-03-02-5/+40
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* limit chunk unloading to 50 per ticktahg2011-03-02-1/+1
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* Synchronized and moved Hash classesFrozenCow2011-03-01-15/+15
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* Ignore entity movement packets if distance == 0VictorD2011-03-01-0/+5
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* Fixed chatDinnerbone2011-03-01-0/+1
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* Let's handle (bwhaha) the Craft* entities a bit better.Erik Broes2011-03-01-53/+52
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* Added method to set spawn locationSpeaKeasY2011-03-01-1/+10
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* Sped up teleporting even more, + fixed isSneakingDinnerbone2011-02-28-18/+5
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* - fix VEHICLE_COLLISION_BLOCK event firingTanel Suurhans2011-02-28-1/+1
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* implement World.getPlayersTanel Suurhans2011-02-28-0/+17
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* - add BedBlock - implement BLOCK_INTERACT for bedsTanel Suurhans2011-02-28-0/+155
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* Hacky fix against block invulnerabilityDinnerbone2011-02-28-0/+18
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* Spiral teleporting! Wheeeee!Dinnerbone2011-02-28-0/+2
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* BUGFIX: Damage events should be using getDamage() to set damage.Andrew Ardill2011-02-28-2/+5
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* Removing debug statements.EvilSeph2011-02-28-48/+17
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* Implemented Server.getPluginCommandDinnerbone2011-02-28-0/+10
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* Catch errors loading pluginsDinnerbone2011-02-27-1/+7
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* Implemented chat recipientsDinnerbone2011-02-26-2/+2
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* Removed onCommandDinnerbone2011-02-26-11/+0
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* Fixed empty console! Oops!Dinnerbone2011-02-26-4/+4
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* Added command line option 'date-format' to control how dates are printed to ↵Dinnerbone2011-02-26-5/+40
| | | | console (not to log)
* More PLAYER_ITEM blockFace fixes of static fails; (1!=l) -- Thanks Scient ↵Erik Broes2011-02-25-4/+4
| | | | for pointing it out
* Prevent movement event to be spammed for moving less than a pixel.Erik Broes2011-02-25-1/+12
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* Startup time now reported in seconds, nanoseconds, Really? O.oErik Broes2011-02-25-1/+7
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* Properly handle PLAYER_ITEM and its clickedFace.Erik Broes2011-02-25-14/+14
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* Fixed 'sign'-BlockFace (1!=l).Erik Broes2011-02-25-1/+1
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* All worlds should be saved on save-all. Player data should be saved when a ↵EvilSeph2011-02-25-2/+4
| | | | save occurs.
* Added ">" to input command line, separated it from output buffer properlyDinnerbone2011-02-25-6/+7
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* Seal. Ooohh oooh.Luke GB2011-02-25-4/+4
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* Much better console interaction. History, no more losing the command, ↵Dinnerbone2011-02-25-7/+181
| | | | colours, inline editing, etc. Shorter log output to console (but not to file).
* Temporary fix for teleportationDinnerbone2011-02-25-0/+19
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