Commit message (Collapse) | Author | Age | Lines | ||
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* | SPIGOT-2960: Fire HOTBAR_MOVE_AND_READD in more cases | md_5 | 2016-12-27 | -21/+16 | |
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* | SPIGOT-2964: Correct number of shelve sin PrepareEnchantEvent | md_5 | 2016-12-27 | -15/+15 | |
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* | SPIGOT-2963: Endless loop in CraftHumanEntity#openMerchant | md_5 | 2016-12-27 | -1/+1 | |
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* | Increase expire time to 7 days | md_5 | 2016-12-26 | -1/+1 | |
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* | SPIGOT-2957 getSeaLevel() should return the real sea level, not a hard-coded ↵ | Ryan Michela | 2016-12-26 | -1/+1 | |
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* | Correct some code. | md_5 | 2016-12-24 | -0/+9 | |
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* | SPIGOT-2127: Add DamageCause.ENTITY_SWEEP_ATTACK | md_5 | 2016-12-23 | -2/+23 | |
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* | Additional fireworks damage tracking. | md_5 | 2016-12-23 | -0/+10 | |
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* | MC-88491: Fix projectile colliding with shooter | Zach Brown | 2016-12-23 | -0/+9 | |
| | | | | | | | In some situations, a projectile made collide with the entity that shot it. This occurs because the game sets the ignored entity incorrectly. Our fix is to ensure that the shooter is the only entity that gets ignored by the projectile. | ||||
* | SPIGOT-2953: Set damager for fireworks | md_5 | 2016-12-22 | -1/+19 | |
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* | SPIGOT-2944: Just apply filtering to players | md_5 | 2016-12-22 | -25/+27 | |
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* | Update to Minecraft 1.11.2 | md_5 | 2016-12-21 | -25/+25 | |
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* | SPIGOT-2948: Alter filtering logic | md_5 | 2016-12-21 | -1/+1 | |
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* | Update to Minecraft 1.11.1 | md_5 | 2016-12-21 | -336/+370 | |
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* | SPIGOT-2936: Simplify WorldBorder diff | md_5 | 2016-12-19 | -33/+7 | |
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* | SPIGOT-2930: Shift calling of PlayerItemBreakEvent to before break. | md_5 | 2016-12-18 | -8/+8 | |
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* | SPIGOT-2926: Check spawn-npcs setting for NPCs. | md_5 | 2016-12-17 | -27/+28 | |
| | | | | Probably should refactor this code to be more similar to Vanilla in future. | ||||
* | SPIGOT-2923: Added PotionEffectType#getColor() | Lukas Hennig | 2016-12-17 | -0/+6 | |
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* | SPIGOT-2924: Improve handling of Jukeboxes playing nothing. | md_5 | 2016-12-17 | -4/+3 | |
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* | SPIGOT-1036: Add API to manipulate sendTitle timings. | md_5 | 2016-12-16 | -0/+8 | |
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* | SPIGOT-2918: Always call EnchantItemEvent | md_5 | 2016-12-14 | -3/+5 | |
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* | SPIGOT-2913: Only one enchantment applied to items | md_5 | 2016-12-13 | -21/+8 | |
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* | SPIGOT-2912: Fix enchanting with ID of 0 | md_5 | 2016-12-12 | -2/+2 | |
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* | Add getLocation for InventoryEnderChest | md_5 | 2016-12-11 | -1/+7 | |
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* | Add EnchantmentOffer to PrepareItemEnchantEvent | md_5 | 2016-12-11 | -18/+45 | |
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* | SPIGOT-2242: Handle changed item in PlayerPickupArrowEvent | md_5 | 2016-12-10 | -7/+10 | |
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* | SPIGOT-2524: Update inventory for cancelled air right click | md_5 | 2016-12-10 | -30/+32 | |
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* | SPIGOT-2907: Improve EntityResurrectEvent handling | md_5 | 2016-12-10 | -15/+30 | |
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* | SPIGOT-2908: Correctly spawn LlamaSpit | md_5 | 2016-12-10 | -1/+1 | |
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* | Clean up BlockFlowing | md_5 | 2016-12-09 | -31/+18 | |
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* | SPIGOT-2886: Call BlockFormEvent when Lava and Water collide | Brokkonaut | 2016-12-09 | -4/+36 | |
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* | Use CraftEventFactory for BlockFormEvent | md_5 | 2016-12-09 | -65/+45 | |
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* | Add API to get default value of an Attribute | md_5 | 2016-12-09 | -0/+5 | |
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* | SPIGOT-2894: Preserve unreadable spawn egg data in memory | md_5 | 2016-12-07 | -6/+14 | |
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* | SPIGOT-2891: Remove chunks if first check is false | md_5 | 2016-12-06 | -5/+17 | |
| | | | | Minecraft does double checking for synchronous generation, but since we generate chunks asynchronously we are required to check the first condition also in case the chunk was loaded between ticks. We leave the other logic to be cleaned up by the loops below. | ||||
* | Implement pre-spawn API to allow modifications to spawned entities. | Xor Boole | 2016-12-06 | -3/+18 | |
| | | | | See preceding commit for why this change was included. | ||||
* | SPIGOT-1592: Implement ItemMeta for Spawn Eggs | Matthew | 2016-12-06 | -0/+164 | |
| | | | | | The Minecraft implementation of spawn eggs is able to construct an entity using all data that is present in the save format, however since the Bukkit API has no such way to construct an entity unattached to a world, and it appears creating such a way is a very challenging task, the decision was instead made to add this API now that 1.11 has entities which may not be represented by data values. In the future it may be possible to implement a more expanded API cognate with this one. | ||||
* | SPIGOT-2890: SetBiome not saving changes | md_5 | 2016-12-06 | -0/+2 | |
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* | Implement EntityDeathEvent for ArmorStands | Senmori | 2016-12-06 | -2/+82 | |
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* | SPIGOT-2889: Error cancelling creative InventoryClickEvent | md_5 | 2016-12-05 | -1/+1 | |
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* | #326: Convert BlockMeta to handle older serialized items. | Jacob Martin | 2016-12-03 | -10/+30 | |
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* | SPIGOT-2879: Change order of entity addition for ender pearls | md_5 | 2016-12-03 | -0/+35 | |
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* | SPIGOT-911: Add hitBlock to PorjectileHitEvent | md_5 | 2016-12-02 | -1/+7 | |
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* | SPIGOT-2871: Improve BlockStates + BlockStateMeta | md_5 | 2016-12-02 | -28/+275 | |
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* | Reduce outdated build delay further. | md_5 | 2016-12-01 | -3/+3 | |
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* | Add some expansions to Anvil Inventory API | Xor Boole | 2016-11-30 | -6/+38 | |
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* | SPIGOT-2867: Update inventory on cancelled interacts too | md_5 | 2016-11-30 | -1/+2 | |
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* | Fangs degree => radians (and back) | md_5 | 2016-11-30 | -1/+1 | |
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* | Expand definition of isFrozen | md_5 | 2016-11-30 | -7/+11 | |
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* | SPIGOT-2862: Cannot spawn evoker fangs | md_5 | 2016-11-30 | -1/+1 | |
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