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* SPIGOT-2960: Fire HOTBAR_MOVE_AND_READD in more casesmd_52016-12-27-21/+16
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* SPIGOT-2964: Correct number of shelve sin PrepareEnchantEventmd_52016-12-27-15/+15
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* SPIGOT-2963: Endless loop in CraftHumanEntity#openMerchantmd_52016-12-27-1/+1
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* Increase expire time to 7 daysmd_52016-12-26-1/+1
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* SPIGOT-2957 getSeaLevel() should return the real sea level, not a hard-coded ↵Ryan Michela2016-12-26-1/+1
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* Correct some code.md_52016-12-24-0/+9
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* SPIGOT-2127: Add DamageCause.ENTITY_SWEEP_ATTACKmd_52016-12-23-2/+23
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* Additional fireworks damage tracking.md_52016-12-23-0/+10
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* MC-88491: Fix projectile colliding with shooterZach Brown2016-12-23-0/+9
| | | | | | | In some situations, a projectile made collide with the entity that shot it. This occurs because the game sets the ignored entity incorrectly. Our fix is to ensure that the shooter is the only entity that gets ignored by the projectile.
* SPIGOT-2953: Set damager for fireworksmd_52016-12-22-1/+19
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* SPIGOT-2944: Just apply filtering to playersmd_52016-12-22-25/+27
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* Update to Minecraft 1.11.2md_52016-12-21-25/+25
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* SPIGOT-2948: Alter filtering logicmd_52016-12-21-1/+1
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* Update to Minecraft 1.11.1md_52016-12-21-336/+370
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* SPIGOT-2936: Simplify WorldBorder diffmd_52016-12-19-33/+7
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* SPIGOT-2930: Shift calling of PlayerItemBreakEvent to before break.md_52016-12-18-8/+8
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* SPIGOT-2926: Check spawn-npcs setting for NPCs.md_52016-12-17-27/+28
| | | | Probably should refactor this code to be more similar to Vanilla in future.
* SPIGOT-2923: Added PotionEffectType#getColor()Lukas Hennig2016-12-17-0/+6
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* SPIGOT-2924: Improve handling of Jukeboxes playing nothing.md_52016-12-17-4/+3
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* SPIGOT-1036: Add API to manipulate sendTitle timings.md_52016-12-16-0/+8
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* SPIGOT-2918: Always call EnchantItemEventmd_52016-12-14-3/+5
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* SPIGOT-2913: Only one enchantment applied to itemsmd_52016-12-13-21/+8
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* SPIGOT-2912: Fix enchanting with ID of 0md_52016-12-12-2/+2
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* Add getLocation for InventoryEnderChestmd_52016-12-11-1/+7
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* Add EnchantmentOffer to PrepareItemEnchantEventmd_52016-12-11-18/+45
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* SPIGOT-2242: Handle changed item in PlayerPickupArrowEventmd_52016-12-10-7/+10
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* SPIGOT-2524: Update inventory for cancelled air right clickmd_52016-12-10-30/+32
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* SPIGOT-2907: Improve EntityResurrectEvent handlingmd_52016-12-10-15/+30
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* SPIGOT-2908: Correctly spawn LlamaSpitmd_52016-12-10-1/+1
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* Clean up BlockFlowingmd_52016-12-09-31/+18
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* SPIGOT-2886: Call BlockFormEvent when Lava and Water collideBrokkonaut2016-12-09-4/+36
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* Use CraftEventFactory for BlockFormEventmd_52016-12-09-65/+45
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* Add API to get default value of an Attributemd_52016-12-09-0/+5
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* SPIGOT-2894: Preserve unreadable spawn egg data in memorymd_52016-12-07-6/+14
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* SPIGOT-2891: Remove chunks if first check is falsemd_52016-12-06-5/+17
| | | | Minecraft does double checking for synchronous generation, but since we generate chunks asynchronously we are required to check the first condition also in case the chunk was loaded between ticks. We leave the other logic to be cleaned up by the loops below.
* Implement pre-spawn API to allow modifications to spawned entities.Xor Boole2016-12-06-3/+18
| | | | See preceding commit for why this change was included.
* SPIGOT-1592: Implement ItemMeta for Spawn EggsMatthew2016-12-06-0/+164
| | | | | The Minecraft implementation of spawn eggs is able to construct an entity using all data that is present in the save format, however since the Bukkit API has no such way to construct an entity unattached to a world, and it appears creating such a way is a very challenging task, the decision was instead made to add this API now that 1.11 has entities which may not be represented by data values. In the future it may be possible to implement a more expanded API cognate with this one.
* SPIGOT-2890: SetBiome not saving changesmd_52016-12-06-0/+2
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* Implement EntityDeathEvent for ArmorStandsSenmori2016-12-06-2/+82
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* SPIGOT-2889: Error cancelling creative InventoryClickEventmd_52016-12-05-1/+1
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* #326: Convert BlockMeta to handle older serialized items.Jacob Martin2016-12-03-10/+30
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* SPIGOT-2879: Change order of entity addition for ender pearlsmd_52016-12-03-0/+35
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* SPIGOT-911: Add hitBlock to PorjectileHitEventmd_52016-12-02-1/+7
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* SPIGOT-2871: Improve BlockStates + BlockStateMetamd_52016-12-02-28/+275
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* Reduce outdated build delay further.md_52016-12-01-3/+3
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* Add some expansions to Anvil Inventory APIXor Boole2016-11-30-6/+38
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* SPIGOT-2867: Update inventory on cancelled interacts toomd_52016-11-30-1/+2
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* Fangs degree => radians (and back)md_52016-11-30-1/+1
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* Expand definition of isFrozenmd_52016-11-30-7/+11
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* SPIGOT-2862: Cannot spawn evoker fangsmd_52016-11-30-1/+1
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