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* Call ignite event for fireball shot from dispenser.Travis Watkins2012-06-04-2/+13
* Fix a NullPointerException.feildmaster2012-06-04-5/+7
* Launch fireballs at eye location. Fixes BUKKIT-1155feildmaster2012-06-03-2/+4
* Further improving ItemStack handlingfeildmaster2012-06-03-0/+5
* Make log-strip-color a simple flag instead of a boolean.Travis Watkins2012-06-02-5/+1
* Resize UnsafeList to initial capacity when cleared and implement clone.Travis Watkins2012-06-01-6/+20
* Reduce default size of path array. Addresses BUKKIT-1469.Travis Watkins2012-05-31-1/+1
* Add Path.java from mc-dev for diff visibilityTravis Watkins2012-05-31-0/+128
* Fix bold states while printing; Fixes BUKKIT-1716Wesley Wolfe2012-05-26-8/+8
* Change mapping of Gold from yellow bold to yellow; Addresses BUKKIT-1717Wesley Wolfe2012-05-26-1/+1
* Updated version to 1.2.5-R3.1-SNAPSHOT for development towards next release.EvilSeph2012-05-26-2/+2
* Updated version to 1.2.5-R3.0 in pom.xml for RB.EvilSeph2012-05-26-2/+2
* Removed AnimalTamer cache, fixes BUKKIT-1628Wesley Wolfe2012-05-24-18/+7
* Fixed broken hashCode()Wesley Wolfe2012-05-24-5/+2
* Update Bukkit API dependency to 1.2.5-R2.1-SNAPSHOTWesley Wolfe2012-05-24-1/+1
* Add in checks for potential NPEs. Fixes BUKKIT-1706 and BUKKIT-1590.Travis Watkins2012-05-24-1/+13
* Don't spam console with errors on unexpected disconnect. Addresses BUKKIT-693Charles Daffern2012-05-23-2/+2
* Adding NetworkWriterThread for diff visibilityCharles Daffern2012-05-23-0/+68
* Fix inaccurate head yaw. Fixes BUKKIT-1702Charles Daffern2012-05-23-0/+5
* Use jansi's Windows support for terminal colors.Travis Watkins2012-05-23-0/+9
* Remove "failed to querty stty columns" spam. Fixes BUKKIT-1669.Travis Watkins2012-05-23-5/+13
* Add files from jline for diff visibilityTravis Watkins2012-05-23-0/+309
* Add fallback for when jline fails to initialize. Fixes BUKKIT-1675.Travis Watkins2012-05-23-2/+12
* [Bleeding] Improve handling of ItemStacks. Addresses BUKKIT-1697md_52012-05-23-3/+10
* Re-implement World.getTemperature and World.getHumidityScore_Under2012-05-23-2/+2
* Updated version to 1.2.5-R2.1-SNAPSHOT for development towards next releasefeildmaster2012-05-19-1/+1
* Updated version to 1.2.5-R2.0 in pom.xml for RB.EvilSeph2012-05-17-2/+2
* Don't cap food level at 20 when eating. Fixes BUKKIT-1667Travis Watkins2012-05-17-1/+2
* Replace TextWrapper with simple newline splitting. Fixes BUKKIT-1662Travis Watkins2012-05-16-79/+16
* Revert obsolete "fix" for Redstone Torchesfeildmaster2012-05-17-4/+1
* Assert that the block is still present after placement. Fixes BUKKIT-1399feildmaster2012-05-17-1/+1
* Fix block place protection using a larger radius. Fixes BUKKIT-1617feildmaster2012-05-16-1/+1
* Add option to strip color codes from server.log fileTravis Watkins2012-05-16-3/+21
* Add ConsoleLogFormatter for diff visibilityTravis Watkins2012-05-15-0/+51
* Update to jline 2. Fixes BUKKIT-717EdGruberman2012-05-15-32/+46
* Use a different temp file for each player to avoid corruption. Fixes BUKKIT-1607Travis Watkins2012-05-09-1/+1
* Fire events for fireball item usage. Fixes BUKKIT-1566Travis Watkins2012-05-09-0/+20
* Add ItemFireball from mc-dev for diff visibilityTravis Watkins2012-05-09-0/+55
* Updated version to 1.2.5-R1.4-SNAPSHOT for development towards next release.EvilSeph2012-05-02-2/+2
* Updated version to 1.2.5-R1.3 in pom.xml for Beta.EvilSeph2012-04-30-2/+2
* Revert "Fix potential NPE in vanish API. Fixes BUKKIT-1541"feildmaster2012-04-27-8/+0
* Remove Player cache and edit CraftPlayer.equals to account for EntityID. Fixe...feildmaster2012-04-27-42/+20
* Don't call event if getOwner is null. Fixes BUKKIT-1545Travis Watkins2012-04-25-3/+7
* Fix growing large tress near world height. Fixes BUKKIT-1072md_52012-04-25-2/+2
* Check if packet is null before checking priority. Fixes BUKKIT-1579Travis Watkins2012-04-25-1/+1
* Updated version to 1.2.5-R1.3-SNAPSHOT for development towards next release.EvilSeph2012-04-25-2/+2
* Updated version to 1.2.5-R1.2 in pom.xml for Beta.EvilSeph2012-04-24-2/+2
* Optimized a little too much. Update goals every tick again to avoid AI oddness.Travis Watkins2012-04-24-6/+2
* Fixed per-world spawn limits. I have no idea how we missed this.Travis Watkins2012-04-24-7/+10
* Update players when potion effects are moved from them. Fixes BUKKIT-789Travis Watkins2012-04-24-1/+6