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* Indentation is important, ok?Top-Cat2011-09-12-1/+1
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* Implemented new GameMode methods (hint: You can't set game mode yet. Sorry.)Dinnerbone2011-09-09-1/+18
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* Fixed issue with console being subscribed multiple times to permissionsDinnerbone2011-09-04-4/+1
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* Added new Server.getPlayerExact() method, added whitelist methods and don't ↵Dinnerbone2011-09-03-56/+60
| | | | use vanilla commands
* Implemented new ban and unban methodsDinnerbone2011-09-03-4/+38
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* Implemented IP-banning methodsDinnerbone2011-09-03-1/+14
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* Actually push the CraftOfflinePlayer implementation!Dinnerbone2011-09-03-0/+40
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* Implemented OfflinePlayerDinnerbone2011-09-03-2/+16
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* Implemented new broadcast methodDinnerbone2011-09-02-7/+17
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* Fixed player.setOp not deopping playersDinnerbone2011-09-02-1/+7
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* Fixed world.save, implemented autosave methodsDinnerbone2011-09-02-4/+13
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* Implemented Server.shutdown()Dinnerbone2011-09-02-3/+3
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* Commands are now "bukkit.command.x" instead of "craftbukkit.command.x", ↵Dinnerbone2011-09-02-186/+5
| | | | added legacy perms for compat
* Version message doesn't need to be printed manually nowDinnerbone2011-09-02-2/+0
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* Refactored some code from nms to ob for minimal diffsDinnerbone2011-08-29-28/+19
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* Fixed PlayerDropItem event cancelling.EvilSeph2011-08-27-4/+1
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* Fixed memory leak Chunk Compression handling. Thanks Zeerix!EvilSeph2011-08-27-1/+6
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* Fixed using custom PTAs for PlayerPortal event.EvilSeph2011-08-27-1/+1
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* safety check (and hopeful fix) for chunk savingTahg2011-08-19-4/+3
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* Refactored default permission registration. Added "craftbukkit" and ↵Dinnerbone2011-08-18-110/+183
| | | | "craftbukkit.command" parent perms, and fixed whitelist adding
* Made suiciding through the /kill command not reliant on pvp being allowed.EvilSeph2011-08-15-1/+1
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* Revert "Implements interface for changing the view distance."EvilSeph2011-08-15-294/+33
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* Implements interface for changing the view distance.Andrew Ardill2011-08-15-33/+294
| | | | | | | | | | | | | | Uses default view distance if player's view distance is not set Throws an illegal argument exception if view distance is set too high or too low. Pushes notifications of server and world view distance changes to the player. Move view distance functions from PlayerManger to WorldServer. Set player minimum view distance to 1 for now. Reset player's 'last known' position when recalculating visible chunks. Use per-player view distance in chunk distance checks
* Movement handling cleanup.Rigby2011-08-12-8/+2
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* Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q ↵EvilSeph2011-08-12-3/+485
| | | | and dested!
* Added permissions for each vanilla command - see ↵Dinnerbone2011-08-13-5/+214
| | | | http://wiki.bukkit.org/Vanilla_permissions. Removed op requirement for all server commands :o
* Item drop handling changes.EvilSeph2011-08-12-0/+16
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* Fixed chunks being overwritten with empty chunks when the memory setting is ↵Rigby2011-08-12-1/+7
| | | | immediately changed after a world loads.
* Fixed a piston crash (AIOOBE).EvilSeph2011-08-12-0/+155
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* Added missed colors to ColouredConsoleSender. Thanks flames!EvilSeph2011-08-12-7/+11
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* More PlayerMove fixes.Rigby2011-08-08-13/+22
| | | | | | | Revert the 'from' location changes. Only fire a PlayerMoveEvent if the movement is going to be processed. Attempt to catch Teleporting within the event better. Fixed issue where PlayerMove would not fire as often as expected. Thanks EvenPrime!
* Fixed new type reporting in BlockFade event for snow and ice. Thanks DiddiZ!EvilSeph2011-08-08-2/+2
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* Added "getViewDistance()", "getAllowNether()", "hasWhitelist()" and ↵EvilSeph2011-08-08-0/+20
| | | | "getAllowFlight()". Thanks robin0van0der0v!
* Extremely experimental fix to the tile-entity wipe, thanks to WugDinnerbone2011-08-08-1/+15
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* Fix placement of scheduler ticktahg2011-08-07-1/+2
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* Map handling improvements.Rigby2011-08-05-11/+16
| | | | | Fixed an NPE occurring under certain circumstances. Made it possible for maps to exist without having to associate them with a world.
* Prevent Nether Portals from teleporting the player from Bukkit worlds to the ↵Rigby2011-08-05-3/+11
| | | | | | Nether. Plugins would need to provide a To Location for Nether Portals to work in Bukkit Worlds.
* Made PlayerPortal event fire regardless of allow-nether setting.EvilSeph2011-08-05-2/+2
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* Implemented per world setting to keep the spawn in memory or not.Rigby2011-08-05-23/+49
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* Chunk Compression on seperate thread. Thanks to Zeerix.Rigby2011-08-03-3/+149
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* Added ServerCommandEvent. Thanks celticminstrel!EvilSeph2011-08-03-2/+9
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* Made PlayerAnimation cancellable. Thanks desmin88!EvilSeph2011-08-03-0/+2
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* Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.sunkid2011-07-28-33/+63
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* Added PlayerVelocityEvent. Thanks Evenprime!EvilSeph2011-07-28-1/+22
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* Fixed BlockPlace event for doublesteps. Thanks DiddiZ!EvilSeph2011-07-28-1/+5
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* Made /kill trigger a damage event. Thanks hollic!EvilSeph2011-07-28-1/+1
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* Added Version startup argument to Main. Thanks cyberdudedk!EvilSeph2011-07-28-0/+4
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* Added various utility methods to make chunk handling easier. Thanks Meaglin!EvilSeph2011-07-28-1/+29
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* Removed deprecated methods.EvilSeph2011-07-27-20/+6
| | | | | | | getNote() that returns a byte has been replaced by getRawNote(). teleportTo(Location) has been replaced by teleport(location). teleportTo(Entity) has been replaced by teleport(Entity). SnowForm event has been replaced by BlockForm event.
* Fixed crash caused by Jukeboxes under certain circumstances.EvilSeph2011-07-27-0/+70
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