| Commit message (Collapse) | Author | Age | Lines |
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This reverts commit 49cf586f969626bdb59632bb2fd5adfe79d38057.
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World difficulty was incorrectly being set to 0 or 1 on reload depending
on spawn-monsters instead of the difficulty server property.
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Moved the call of PlayerChangedWorldEvent to more appropriate location
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Implement get/setArt and facing direction for paintings; expanded painting break causes; added painting support to World.spawn
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The SlimeSplit event is fired when a Slime attempts to split upon death.
The event may be cancelled, and the amount of smaller slimes may be
customized.
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removed some debug code
fixed a 1.5 compatibility issue
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signing out and in rapidly
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EdGruberman.
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list.
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deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively.
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Thanks raphfrk
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receding.
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hardcoded
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getConsoleSender
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This reason is used when a player regains health from generating due to their hunger being satisfied.
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along with an empty string.
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