Commit message (Collapse) | Author | Age | Lines | |
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* | Update for 1.6.3 | Dinnerbone | 2011-05-26 | -12/+3 |
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* | Implemented 1.6! | Dinnerbone | 2011-05-26 | -2211/+2644 |
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* | Fixed issue where the Bukkit entity was detected before the entirety of the ↵ | sk89q | 2011-05-23 | -16/+16 |
| | | | | entity's NBT data was read, causing affected entity types to not be differentiated correctly. | |||
* | Possible fix for teleports triggering 'moved too quickly' check. | EvilSeph | 2011-05-23 | -1/+2 |
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* | Fixed animals not spawning when spawn-monsters is set to false. | EvilSeph | 2011-05-22 | -1/+1 |
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* | Fixed duplicate console and player messages when built in server commands ↵ | stevenh | 2011-05-22 | -30/+77 |
| | | | | where used or an unknown command was issued | |||
* | Possible fix for -nojline printing blank lines | Dinnerbone | 2011-05-19 | -14/+22 |
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* | Fixed -nojline. | EvilSeph | 2011-05-19 | -1/+2 |
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* | Minimal diffs. | EvilSeph | 2011-05-19 | -4/+1 |
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* | Account for time drifting backwards on servers with the moved too quickly ↵ | EvilSeph | 2011-05-19 | -0/+3 |
| | | | | check changes. | |||
* | Added -nojline CLI option to emulate vanilla console behaviours. Added JLine ↵ | EvilSeph | 2011-05-18 | -4/+24 |
| | | | | | | | | disabling compatibility (removes the '>'). -nojline disables JLine, removes the '>', sets the timestamp to vanilla's and sets the language to English. -Djline.terminal=jline.UnsupportedTerminal disables JLine and removes the '>'. | |||
* | Fixed issues with updating redstone state under certain circumstances. | EvilSeph | 2011-05-17 | -2/+0 |
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* | Limit human entity name length to 16 characters, as per the spec. | EvilSeph | 2011-05-16 | -0/+5 |
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* | Made the save-all modification respect the original save state. | EvilSeph | 2011-05-16 | -1/+2 |
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* | Fixed dispensers not working. | EvilSeph | 2011-05-16 | -2/+1 |
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* | Made save-all force saving like it says it does. | EvilSeph | 2011-05-16 | -0/+2 |
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* | Made player data save only if saving is turned on, in line with how the rest ↵ | EvilSeph | 2011-05-16 | -1/+6 |
| | | | | of saving works. | |||
* | Added get/setLastDamageCause. Thanks sunkid! | EvilSeph | 2011-05-16 | -0/+10 |
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* | Removed double firing of EntityDamage events by arrows. Thanks sunkid! | EvilSeph | 2011-05-16 | -4/+0 |
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* | Fixed trees being invisible under certain circumstances. Thanks Zeerix! | EvilSeph | 2011-05-15 | -0/+84 |
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* | Fixed TileEntity updates occurring upon a multi-block change. Thanks stoneLeaf! | EvilSeph | 2011-05-15 | -3/+5 |
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* | Made setHealth(0) trigger EntityDeathEvent and drops. Thanks yetanotherx! | EvilSeph | 2011-05-15 | -0/+5 |
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* | Whitespace + general cleanup | Erik Broes | 2011-05-15 | -407/+460 |
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* | Dead men tell no tales. | EvilSeph | 2011-05-12 | -4/+59 |
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* | Edited src/main/java/org/bukkit/craftbukkit/entity/CraftPig.java via GitHub | Andrew Ardill | 2011-05-11 | -2/+2 |
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* | Merge pull request #268 from xPaw/master | Andrew Ardill | 2011-05-11 | -2/+12 |
|\ | | | | | | | Implemented hasSaddle/setSaddle | |||
| * | Added hasSaddle/getSaddle | xPaw | 2011-04-26 | -5/+13 |
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* | | Cleaned up left over debug messages. | EvilSeph | 2011-05-10 | -1/+328 |
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* | | Moved inventory cleaning to occur after the event is called to preserve the ↵ | EvilSeph | 2011-05-09 | -3/+10 |
| | | | | | | | | exact state of the inventory for plugin use. | |||
* | | Made the movement speed check more reliable on high load servers. | EvilSeph | 2011-05-09 | -2/+9 |
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* | | Added dispenser event. | sk89q | 2011-05-08 | -9/+65 |
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* | | Added World.strikeLightningEffect() that does no damage. | sk89q | 2011-05-06 | -4/+26 |
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* | | Changed LightningStrikeEvent to return a LightningStrike and not an Entity. | sk89q | 2011-05-06 | -1/+1 |
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* | | Added an update on load feature for plugins. Thanks Raphfrk! | EvilSeph | 2011-05-05 | -0/+5 |
| | | | | | | | | Any files placed in the configurable update folder are automatically copied into the plugins directory the next time a reload happens. This allows safe updating of the plugin .jar files. The name of the update folder is configurable through bukkit.yml. | |||
* | | Made teleporting between worlds 'smoother'. Thanks Raphfrk! | EvilSeph | 2011-05-04 | -3/+17 |
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* | | Possibly fixed chunk loss bug encountered when teleporting. Thanks Raphfrk! | EvilSeph | 2011-05-04 | -1/+2 |
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* | | Fixed 'Entity is already tracked' issues. | EvilSeph | 2011-05-04 | -1/+2 |
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* | | Fixed crafting 'lag' introduced by additions to the Crafting API. | EvilSeph | 2011-05-04 | -7/+1 |
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* | | Added services manager framework. | sk89q | 2011-05-02 | -0/+7 |
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* | | Added method to fake a block change request for a player. | sk89q | 2011-05-02 | -0/+14 |
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* | | Added Player.playNote(). | sk89q | 2011-05-02 | -0/+6 |
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* | | Added NoteBlock.play(instrument, note). | sk89q | 2011-05-02 | -0/+13 |
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* | | AnimalTamer implementations, refactor and clean-up of code | Andrew Ardill | 2011-05-03 | -19/+67 |
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* | | Fix isSitting()/setSitting(), add isTame()/setTame()/getOwner()/setOwner() ↵ | Mike Primm | 2011-05-02 | -1/+28 |
| | | | | | | | | methods | |||
* | | We build for Java 1.5, so no @Override for interface implementations | Andrew Ardill | 2011-05-02 | -1/+0 |
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* | | Added PlayerInteractEntityEvent which fires when a player right clicks an ↵ | EvilSeph | 2011-05-02 | -0/+7 |
| | | | | | | | | entity. Thanks fullwall! | |||
* | | Improved the Scheduler. | Raphfrk | 2011-05-02 | -40/+181 |
| | | | | | | | | Adds nag message when async tasks are not properly shut down and adds a limiter for sync tasks. Once they use 35ms in a single tick, any remaining tasks are not executed until later ticks. Adds a method to report the pending tasks and one to report active worker threads | |||
* | | Added a setArmorContents method to PlayerInventory. | Raphfrk | 2011-05-02 | -0/+14 |
| | | | | | | | | It handles error checking. Null item stacks and air item stacks are both converted to clear slot calls to prevent crashing the client. | |||
* | | Added SnowFormEvent. Thanks aPunch! | EvilSeph | 2011-05-02 | -2/+9 |
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* | | Added per world PVP setting support. | Rigby | 2011-05-02 | -1/+11 |
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