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archive/craftbukkit
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movement-fix
version/1.12.2
version/1.8
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*
Add a missing break statement for openInventory, fixes opening dropper invent...
Thinkofdeath
2015-09-18
-0
/
+1
*
Fixed how Dropper inventories are shown to players.
0x277F
2015-09-18
-0
/
+6
*
SPIGOT-1192: Restore some behaviour to entity.getNearbyEntities
md_5
2015-09-18
-1
/
+7
*
SPIGOT-625: Insert a small delay when shutting down to allow packets to have ...
md_5
2015-09-15
-25
/
+32
*
SPIGOT-1168: Fix setSleepingIgnored not working on spectators.
md_5
2015-09-06
-1
/
+1
*
SPIGOT-1165: Restore getNearbyEntities behaviour to include spectators.
md_5
2015-09-06
-9
/
+4
*
SPIGOT-949: Fix damage cooldown reducing explosion knockback
Jedediah Smith
2015-08-31
-38
/
+44
*
SPIGOT-1111: Fix ServerCommandEvent not being cancelled.
md_5
2015-08-08
-2
/
+3
*
New ChunkGenerator.generate api for block ids and avoiding magic values.
Antony Riley
2015-08-01
-61
/
+295
*
SPIGOT-1080: Added support for opening all inventories implementing Bukkit's ...
Riccardo Paolo Bestetti
2015-07-31
-61
/
+235
*
Update for minor remapping changes.
md_5
2015-07-30
-189
/
+135
*
Update to Minecraft 1.8.8 (Pre-)Release.
md_5
2015-07-27
-29
/
+22
*
Add a sane limit for name length
Thinkofdeath
2015-07-25
-1
/
+13
*
Implement PlayerResourcePackStatusEvent.
Adam Thomas
2015-07-25
-41
/
+70
*
SPIGOT-1068: Limit the number of patterns on banners
Thinkofdeath
2015-07-23
-2
/
+28
*
Correctly update the last location for a player on teleport
Thinkofdeath
2015-07-23
-30
/
+44
*
Give the README a small update.
Xor Boole
2015-07-22
-11
/
+25
*
Correct handling of relative teleports for PlayerMoveEvent and PlayerTeleport...
Thinkofdeath
2015-07-20
-63
/
+76
*
Fix handling of changes to PlayerVelocityEvent.velocity by event callers.
Antony Riley
2015-07-20
-3
/
+3
*
Prevent an Entity from riding itself.
Xor Boole
2015-07-20
-0
/
+2
*
SPIGOT-1060: Allow custom generators to use block ids > 127 with bytes.
Antony Riley
2015-07-19
-2
/
+2
*
SPIGOT-1051: CraftInventoryPlayer.setItem can cause NPE.
md_5
2015-07-18
-0
/
+1
*
SPIGOT-1058: Fix lost player list capping to 60.
md_5
2015-07-18
-2
/
+4
*
SPIGOT-1055: Send empty string when RCON command is cancelled.
md_5
2015-07-17
-52
/
+1
*
Fix ItemStack.isSimilar(CraftItemStack) when HideFlags are set.
Antony Riley
2015-07-15
-0
/
+1
*
Simplify getPlayerExact / try for exact match first in getPlayer.
md_5
2015-07-13
-10
/
+8
*
Simplify OfflinePlayer.getPlayer() logic.
md_5
2015-07-13
-8
/
+1
*
Simplify isOnline() logic.
md_5
2015-07-13
-7
/
+1
*
SPIGOT-1047: Fix RCON.
md_5
2015-07-13
-0
/
+37
*
Implement ItemMergeEvent
Morphan1
2015-07-12
-3
/
+24
*
Server Commands and Remote Commands are now Cancellable.
Matt
2015-07-12
-38
/
+51
*
Add basic sendTitle / resetTitle API.
Jofkos
2015-07-10
-0
/
+20
*
SPIGOT-977: Use vanilla's handling for command messages for vanilla commands
Thinkofdeath
2015-07-08
-6
/
+2
*
SPIGOT-1018: Fix isFromBonemeal always being false
Thinkofdeath
2015-07-08
-7
/
+8
*
SPIGOT-915: Remove the getEntities filter
Thinkofdeath
2015-07-08
-23
/
+9
*
SPIGOT-986: Default back to skull ID 0 (SKELETON) whenever an invalid ID is e...
BlackyPaw
2015-06-28
-4
/
+2
*
SPIGOT-980: Fix NPE when setting items of offline players
DoctorDark
2015-06-27
-0
/
+1
*
Clean up World.getPlayers().
md_5
2015-06-27
-8
/
+5
*
Fix modified fireworks from dispenser event
chickeneer
2015-06-27
-9
/
+11
*
SPIGOT-892: Set chicken egg baby age before adding it to world.
md_5
2015-06-21
-11
/
+26
*
SPIGOT-436: Add accompanying getSpectatorTarget().
md_5
2015-06-21
-0
/
+6
*
Raise the limit slightly to account for colors
Thinkofdeath
2015-06-12
-1
/
+1
*
Apply strict limits on the length of sign text
Thinkofdeath
2015-06-12
-2
/
+5
*
SPIGOT-970, MC-80484: Disallow NBT pick block on chests.
md_5
2015-06-12
-0
/
+15
*
Allow for the jline console to be overriden in normally unsupported enviroments
Thinkofdeath
2015-06-11
-1
/
+1
*
SPIGOT-973: Add marker API to ArmorStand
Nathan Wolf
2015-06-09
-0
/
+30
*
SPIGOT-436: Add spectator camera API.
md_5
2015-06-09
-0
/
+7
*
SPIGOT-954: Don't send block animations or gamemode updates to players can't ...
Thinkofdeath
2015-06-07
-21
/
+66
*
Serialize full skull item profile data in internal blob
Nathan Wolf
2015-06-07
-14
/
+51
*
Use a Java 6 concurrent collection.
md_5
2015-06-07
-1
/
+1
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