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archive/craftbukkit
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movement-fix
version/1.12.2
version/1.8
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*
Fixed exploit allowing people to place blocks anywhere
Dinnerbone
2011-03-09
-0
/
+13
*
Implemented LivingEntity.getEyeLocation()
Andrew Ardill
2011-03-09
-0
/
+8
*
Record invalid ItemInHandIndex packet
Erik Broes
2011-03-09
-0
/
+10
*
Fixed crash with bad holding slot
Dinnerbone
2011-03-09
-1
/
+5
*
Sign exploit fix is spammy no more. Probably.
Dinnerbone
2011-03-09
-1
/
+2
*
(Probably) fixed the sign exploit
Dinnerbone
2011-03-08
-0
/
+53
*
Fixed the fix of the inventory dupe bug
Dinnerbone
2011-03-08
-1
/
+1
*
Fixed an exploit allowing item duplication upon death
Dinnerbone
2011-03-08
-0
/
+2
*
Fixed a minecraft exploit allowing anyone to pick their username
Dinnerbone
2011-03-08
-0
/
+37
*
Purged deprecated MobType and MobSpawner
Dinnerbone
2011-03-07
-51
/
+17
*
Implemented LivingEntity.damage
Dinnerbone
2011-03-07
-0
/
+8
*
Fixed BLOCK_CANBUILD never throwing
Dinnerbone
2011-03-07
-1
/
+1
*
Regenerate and refresh chunk methods
Raphfrk
2011-03-07
-20
/
+66
*
Fixed isChunkInUse()
Raphfrk
2011-03-07
-2
/
+2
*
Velocity now sends updates to players
Dinnerbone
2011-03-05
-4
/
+3
*
Updated CraftServer to lowercase r in registerInterface method..
VictorD
2011-03-05
-1
/
+1
*
Implemented Entity.get/setMomentum
Dinnerbone
2011-03-04
-0
/
+10
*
Removed Block.getRawData
Dinnerbone
2011-03-04
-9
/
+4
*
BlockFlowing NPE fix.
Erik Broes
2011-03-02
-6
/
+15
*
Synchronized EntityTracking
tahg
2011-03-02
-7
/
+7
*
Implements World.save and Server.savePlayers()
Morgan Humes
2011-03-02
-2
/
+14
*
RedstoneChange event thrown then the redstone *changes* not when it stays the...
Erik Broes
2011-03-02
-6
/
+8
*
Java 1.5 compat.
Erik Broes
2011-03-02
-5
/
+40
*
limit chunk unloading to 50 per tick
tahg
2011-03-02
-1
/
+1
*
Synchronized and moved Hash classes
FrozenCow
2011-03-01
-15
/
+15
*
Ignore entity movement packets if distance == 0
VictorD
2011-03-01
-0
/
+5
*
Fixed chat
Dinnerbone
2011-03-01
-0
/
+1
*
Let's handle (bwhaha) the Craft* entities a bit better.
Erik Broes
2011-03-01
-53
/
+52
*
Added method to set spawn location
SpeaKeasY
2011-03-01
-1
/
+10
*
Sped up teleporting even more, + fixed isSneaking
Dinnerbone
2011-02-28
-18
/
+5
*
- fix VEHICLE_COLLISION_BLOCK event firing
Tanel Suurhans
2011-02-28
-1
/
+1
*
implement World.getPlayers
Tanel Suurhans
2011-02-28
-0
/
+17
*
- add BedBlock - implement BLOCK_INTERACT for beds
Tanel Suurhans
2011-02-28
-0
/
+155
*
Hacky fix against block invulnerability
Dinnerbone
2011-02-28
-0
/
+18
*
Spiral teleporting! Wheeeee!
Dinnerbone
2011-02-28
-0
/
+2
*
BUGFIX: Damage events should be using getDamage() to set damage.
Andrew Ardill
2011-02-28
-2
/
+5
*
Removing debug statements.
EvilSeph
2011-02-28
-48
/
+17
*
Implemented Server.getPluginCommand
Dinnerbone
2011-02-28
-0
/
+10
*
Catch errors loading plugins
Dinnerbone
2011-02-27
-1
/
+7
*
Implemented chat recipients
Dinnerbone
2011-02-26
-2
/
+2
*
Removed onCommand
Dinnerbone
2011-02-26
-11
/
+0
*
Fixed empty console! Oops!
Dinnerbone
2011-02-26
-4
/
+4
*
Added command line option 'date-format' to control how dates are printed to c...
Dinnerbone
2011-02-26
-5
/
+40
*
More PLAYER_ITEM blockFace fixes of static fails; (1!=l) -- Thanks Scient for...
Erik Broes
2011-02-25
-4
/
+4
*
Prevent movement event to be spammed for moving less than a pixel.
Erik Broes
2011-02-25
-1
/
+12
*
Startup time now reported in seconds, nanoseconds, Really? O.o
Erik Broes
2011-02-25
-1
/
+7
*
Properly handle PLAYER_ITEM and its clickedFace.
Erik Broes
2011-02-25
-14
/
+14
*
Fixed 'sign'-BlockFace (1!=l).
Erik Broes
2011-02-25
-1
/
+1
*
All worlds should be saved on save-all. Player data should be saved when a sa...
EvilSeph
2011-02-25
-2
/
+4
*
Added ">" to input command line, separated it from output buffer properly
Dinnerbone
2011-02-25
-6
/
+7
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