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* BUKKIT-57 Fix using Bukkit interface instead of nmc Entity for type check.Andrew Ardill2011-11-29-1/+253
* Doors and trapdoors should function correctly once againNathan Adams2011-11-28-2/+2
* Ignore empty messages (not just null) for join and quitNathan Adams2011-11-28-2/+2
* Made Snowmen obey animal spawning rules (thanks Amaranth)Nathan Adams2011-11-28-1/+1
* Fixed Enchantments being lost on inventory.setItemNathan Adams2011-11-28-2/+6
* Fixed magma slimes from being nonspawnableNathan Adams2011-11-28-2/+10
* Add new Entity types to CreatureSpawnEventAndrew Ardill2011-11-28-2/+19
* Add CraftMagmaCubeAndrew Ardill2011-11-28-0/+104
* Fixed gravel's enchantment detectionNathan Adams2011-11-27-1/+1
* Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13)Nathan Adams2011-11-27-8/+22
* Fixed NPE in CraftPlayer.getBedSpawnLocationNathan Adams2011-11-27-1/+1
* Clone item enchantments uncheckedNathan Adams2011-11-27-1/+1
* Fixed issue with enchantments reseting under certain conditionsNathan Adams2011-11-27-6/+8
* Fixed crash when breaking gravel with a high fortune enchantNathan Adams2011-11-27-0/+15
* Implemented Enchantment APINathan Adams2011-11-27-0/+545
* Remove expensive debugcalls from production codeErik Broes2011-11-26-50/+50
* Fixed ancient vanilla typo in offline mode warnings. Thanks to Alexitaly92 fo...Nathan Adams2011-11-26-1/+1
* Fixed the NPE in inventoryplayer once again, thanks to don4of4Nathan Adams2011-11-26-1/+7
* Added death events for blaze and snowman, fixed reported loot for chickensNathan Adams2011-11-26-2/+272
* Fixed NPE travelling to the nether from a custom worldNathan Adams2011-11-25-1/+1
* Nether portals should now only work in the default worldNathan Adams2011-11-25-1/+1
* Fixed portal event reporting wrong from-worldNathan Adams2011-11-25-2/+2
* Fixed commentNathan Adams2011-11-25-1/+1
* Implemented world.getWorldFolderNathan Adams2011-11-25-1/+6
* Changed Entity.isDead to be aware of health for living entitiesNathan Adams2011-11-25-1/+1
* Another attempt at the vanilla tile entity bugNathan Adams2011-11-25-1/+1
* Fixed NPE in player inventory + don't ignore the cancel state of world unloadsNathan Adams2011-11-24-2/+2
* Implemented new age methods in animals, and made spawned animals via eggs pro...Nathan Adams2011-11-24-1/+14
* I've either fixed going to The End, or made it worse. I'm sure we'll find out...Nathan Adams2011-11-24-59/+85
* Made BlockStates inform playes upon updateNathan Adams2011-11-24-0/+1
* Fixed allow-nether being ignoredNathan Adams2011-11-24-10/+14
* Fixed fireballs sleeping on the jobNathan Adams2011-11-23-0/+1
* Fixed trapdoors + few commentsNathan Adams2011-11-23-6/+6
* Implemented new biome valuesNathan Adams2011-11-22-25/+16
* Fixed vanillas tile-entity placement bug (thanks Moo0)Nathan Adams2011-11-22-1/+1
* Fixed crash on right clicking dragon eggsNathan Adams2011-11-21-0/+106
* Implemented new EnderCrystal entity classNathan Adams2011-11-21-0/+20
* fixed spawn method for projectilessunkid2011-11-20-12/+12
* Update to correct Bukkit versionErik Broes2011-11-20-1/+1
* Made the new Status info list plugins (test it out at http://dinnerbone.com/m...Nathan Adams2011-11-20-2/+26
* Update for 1.0.0Erik Broes2011-11-20-4546/+6057
* Added new --noconsole command argument, thanks to mkurzeja for the ideaNathan Adams2011-11-05-1/+20
* Added distributionManagement section to POM.Luke Granger-Brown2011-11-05-0/+12
* Fix version string - RB 4 has already happenedAndrew Ardill2011-11-01-2/+2
* Implemented bukkit versioningNathan Adams2011-10-31-0/+35
* Updated version for 1.8.1-R4Nathan Adams2011-10-31-2/+2
* added some missing comments for falling entitiesTahg2011-10-27-1/+2
* Add missing CraftBlock hashCode()Erik Broes2011-10-20-0/+5
* Added a case previously not covered by VehicleDestroyEvent for boats.sk89q2011-10-13-0/+8
* fixed mapping of Art <-> EnumArt in PaintingsTahg2011-10-12-3/+77