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* Correct casting for creature target typecheckingNathan Adams2012-01-14-1/+1
* Fixed any chance of creatures .getTarget throwing a class cast exception - th...Nathan Adams2012-01-14-0/+1
* Fixed players attempting to attack item entities - This fixes BUKKIT-341Nathan Adams2012-01-14-2/+7
* Fixed block.getBiome returning null in new 1.1 biomes. This fixes BUKKIT-496Nathan Adams2012-01-14-0/+10
* Made Mycel blocks throw BlockFade and BlockSpread events. This fixes BUKKIT-4...Nathan Adams2012-01-14-2/+26
* Added BlockMycel.java for diff visibilityNathan Adams2012-01-14-0/+39
* Additional commit to fix #BUKKIT-24Nathan Adams2012-01-14-1/+5
* Fixed items retaining enchantment visual effects after all enchantments are lostNathan Adams2012-01-14-1/+15
* Added NBTTagCompound.java for diff visiblityNathan Adams2012-01-14-0/+174
* Fixed informing players of supported Plugin ChannelsNathan Adams2012-01-14-0/+30
* Undo commit cc60920 to allow for proper integration with the new Bukkit enum ...md-52012-01-14-1/+1
* Add fix for new login protocolTahg2012-01-13-0/+82
* Implemented new Plugin Message API - see http://dinnerbone.com/blog/2012/01/1...Nathan Adams2012-01-13-2/+107
* Fix NPE involving WorldTypes when using CraftServer.createWorld(WorldCreator ...md-52012-01-13-1/+1
* Fixed version in startup messageNathan Adams2012-01-12-1/+1
* Updated to Minecraft 1.1Erik Broes2012-01-12-1679/+1464
* Bumped verison to 1.1-R1-SNAPSHOTNathan Adams2012-01-12-2/+2
* Fix balance of CraftBukkit start/end.Erik Broes2012-01-12-13/+11
* Update to mc-dev rename revision 01Nathan Adams2012-01-12-251/+247
* Fix CraftBukkit comments.Erik Broes2012-01-12-138/+136
* Fixed our handling of network packets.EvilSeph2012-01-10-1/+1
* Revert "Improved our handling of player interactions."EvilSeph2012-01-10-7/+3
* Improved our handling of player interactions.EvilSeph2012-01-10-3/+7
* Fix calling CombustEvent caused by enchantmentAndrew Ardill2012-01-09-0/+2
* Fixed filled bottles not appearing in inventory. Fixes BUKKIT-325. ThanksEvilSeph2012-01-07-0/+97
* Inform the client when break events are cancelled. Thanks mrapple!EvilSeph2012-01-07-0/+6
* Fixed NPE in World. Fixes BUKKIT-306. Thanks Evenprime!EvilSeph2012-01-07-0/+3
* Fix door physics and revert to pre 1.0 behaviorTahg2012-01-07-19/+10
* FIX: CraftServer.getOfflinePlayers was not converting set->array well.Andrew Ardill2012-01-02-1/+1
* Fix snowball not recognizing int damage values properly from Craftbukkit -- T...Erik Broes2011-12-29-2/+2
* CraftItemStack: Make sure this.item is not null when cloning.Andrew Ardill2011-12-29-1/+1
* Test cloning of CraftItemStacks created with null nms ItemStacksAndrew Ardill2011-12-29-0/+8
* Made startup completion time actually be reported in seconds. Again.EvilSeph2011-12-27-3/+3
* Disconnected means disconnected.EvilSeph2011-12-27-0/+1
* fixed double firing of EntityDamageByEntityEventsunkid2011-12-27-2/+8
* moved firing of ProjectileHitEvent for mojang projectilessunkid2011-12-27-6/+11
* Teach CraftServer.getOfflinePlayers to also give all online players.Andrew Ardill2011-12-27-5/+6
* Update for cleanup in BukkitErik Broes2011-12-25-29/+31
* Fix for water and lava removal in creative mode BUKKIT-362Tahg2011-12-20-2/+2
* Fix for big trees not growing BUKKIT-304 and BUKKIT-365 (thanks M D)Tahg2011-12-20-1/+1
* Fixed signs being editable after placement. Fix for BUKKIT-364Tahg2011-12-20-1/+1
* Fixed bonemeal not being consumed on failed growth attempts. This fixes BUKKI...Nathan Adams2011-12-19-17/+9
* Fixed world.getHighestBlockYAt(x,z) returning 0 for existing but not loaded c...Nathan Adams2011-12-19-0/+4
* Fixed vanilla->bukkit world migration for The End. This fixes BUKKIT-326. Tha...Nathan Adams2011-12-19-2/+2
* Make rcon .sendMessage each write on a new line. This fixes BUKKIT-353. Thank...Nathan Adams2011-12-19-1/+1
* Fix error when cloning enchanted ItemStacks.Andrew Ardill2011-12-20-0/+5
* Test cloning enchanted CraftItemStacksAndrew Ardill2011-12-20-0/+28
* Add support for junit testingAndrew Ardill2011-12-20-0/+13
* Avoid some avoidable calls, clean PluginManager accessorsAndrew Ardill2011-12-19-10/+12
* Prevent VehicleEnterEvent being sent when player exits vehicle.Sam Wilson2011-12-19-28/+13