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* Fixing event namesErik Broes2011-03-21-21/+22
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* BLOCK_PLACE supports pie, diode and reedErik Broes2011-03-18-0/+128
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* Fix BLOCK_PLACED when placing on snow/stepErik Broes2011-03-18-6/+7
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* Hacky solution to expose ip. Will fix properly later if I care to give a ****tahg2011-03-18-0/+2
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* BlockInteract fixed for pressure platesErik Broes2011-03-17-22/+23
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* Added missing EntitySquid, you can now prevent them from spawning!Gunther De Wachter2011-03-17-0/+2
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* TNT now gives its entity to the damage handlerGunther De Wachter2011-03-17-1/+2
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* Fireballs now give their entity to the damage handlerGunther De Wachter2011-03-17-1/+2
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* Implement DamageType.VOIDGunther De Wachter2011-03-17-1/+16
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* Fixes minecart type reporting for VEHICLE_CREATE.Tanel Suurhans2011-03-15-9/+9
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* Adds an onLoad method to Plugin. The onLoad method is called for all plugins ↵Raphfrk2011-03-14-0/+7
| | | | before the onEnable calls
* Fixed setTypeIdAndData sending client updates when not using physicsRaphfrk2011-03-14-1/+5
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* This should fix the chunk ghosting bugRaphfrk2011-03-14-2/+8
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* fixed redstone torchesTahg2011-03-14-2/+8
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* Also transfer the displayName when dyingErik Broes2011-03-13-0/+1
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* Fix getDisplayName getting lost when getBukkitEntity is calledErik Broes2011-03-13-4/+8
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* Removed CraftBukkit - Removed line from kick fix to help port processstevenh2011-03-12-1/+0
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* Added methods to support RemoteBukkitstevenh2011-03-12-37/+120
| | | | | | | This means all commands even "default" server commands work within the command structure returning output to the command sender Updated default kick command to be compatible with kick + msg used by remote tools that work with hMod
* Blocks now return power for sources other than redstone dustTahg2011-03-12-1/+1
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* TextWrapper now wraps text at the proper width and also prevent splitting ↵Erik Broes2011-03-12-4/+14
| | | | unless it is needed
* Sourcefiles shouldn't be executableErik Broes2011-03-12-0/+0
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* Clean code a bitErik Broes2011-03-12-102/+92
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* Kill stupid encoding warnings finallyErik Broes2011-03-12-0/+1
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* Added Player.sendRawMessage().sk89q2011-03-12-0/+4
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* fixed diodesTahg2011-03-12-1/+1
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* more NPE fixes regarding redstoneTahg2011-03-11-3/+3
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* stupid ChunkPosition's are relative to the chunkTahg2011-03-11-1/+1
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* Code cleanup, fixed doors, chunk entity fetchingTahg2011-03-11-52/+61
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* NPE fix in redstoneTahg2011-03-11-1/+1
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* properly implement locksTahg2011-03-10-49/+33
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* Fixing grammar and CraftBukkit comment.EvilSeph2011-03-10-2/+2
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* Redstone fixesTahg2011-03-10-2/+2
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* Add redstone events to common blocksTahg2011-03-10-27/+220
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* Additional hooks for chunksTahg2011-03-10-1/+28
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* Additional redstone hooksTahg2011-03-10-1/+18
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* Add non updating type/data setsTahg2011-03-10-0/+24
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* Add locks to HashsetTahg2011-03-10-63/+128
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* Attempt to fix double disconnectsDinnerbone2011-03-10-3/+5
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* Slight tweak to EntityPlayer to add toString for name+position for error ↵Dinnerbone2011-03-10-0/+7
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* Attempt to fix console crashDinnerbone2011-03-09-1/+5
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* Changed block cache to soft references (should help a lot with memory usage)Dinnerbone2011-03-09-1/+202
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* Fixed LOGIN packet issueDinnerbone2011-03-09-2/+4
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* Fixed exploit allowing people to place blocks anywhereDinnerbone2011-03-09-0/+13
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* Implemented LivingEntity.getEyeLocation()Andrew Ardill2011-03-09-0/+8
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* Record invalid ItemInHandIndex packetErik Broes2011-03-09-0/+10
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* Fixed crash with bad holding slotDinnerbone2011-03-09-1/+5
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* Sign exploit fix is spammy no more. Probably.Dinnerbone2011-03-09-1/+2
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* (Probably) fixed the sign exploitDinnerbone2011-03-08-0/+53
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* Fixed the fix of the inventory dupe bugDinnerbone2011-03-08-1/+1
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* Fixed an exploit allowing item duplication upon deathDinnerbone2011-03-08-0/+2
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