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* .-.Thinkofdeath2014-12-27-0/+11
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* Fix crashes when beacons have invalid effectsThinkofdeath2014-12-27-2/+38
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* Fix CLOSEST_PLAYER being used for all entitiesThinkofdeath2014-12-27-3/+3
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* SPIGOT-298: Fix book serializationThinkofdeath2014-12-27-1/+5
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* SPIGOT-279: Fix all metadata being cleared for items that support ↵Thinkofdeath2014-12-27-8/+1
| | | | blockEntityTag on material mis-match
* SPIGOT-136, SPIGOT-267: Store pages as chat component to retain chat events ↵Thinkofdeath2014-12-26-23/+41
| | | | unless a plugin touches them
* SPIGOT-276: Force load chunks in Location2D fixes /spreadplayersThinkofdeath2014-12-26-0/+32
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* Bump maven plugin versionsThinkofdeath2014-12-25-4/+4
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* Implement Rabbit types.FearThe1372014-12-24-4/+105
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* Update the command blacklist to handle the prefixed versionsThinkofdeath2014-12-23-6/+10
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* SPIGOT-204: Add way to set block type without using IDs or updating physics.md_52014-12-22-1/+6
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* Fix EntityEquipment for armor stands and redirect the getters/setters to use itThinkofdeath2014-12-21-18/+12
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* Only allow command blocks to be placed by op'd playersThinkofdeath2014-12-21-4/+8
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* Fix custom chunk generators. Fixes SPIGOT-193.FearThe13372014-12-21-4/+7
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* SPIGOT-241 - Fix the duplication glitch of Leads (Vanilla bug).FearThe13372014-12-21-6/+10
| | | | | Glitch is caused because entities drop their leads when they are dead and still leashed and when they can't find their owner (Or the distance is too large). We need to make sure the entity we set to be dead, loses its leash before the next tick, else there will be two dropped leads.
* Remove the delayed tile entity removal, fixes issues with recursive removal ↵Thinkofdeath2014-12-21-34/+6
| | | | of comparators
* SPIGOT-231 and SPIGOT-229. Fix itemframe behaviour.FearThe13372014-12-21-5/+23
| | | | | | | Confirmed fix for itemframes not showing up. Based on the code in CraftPainting. Besids this fix we now pass null itemstacks directly to the EntityItemFrame to allow the removal of items in ItemFrames.
* aW() does re register Attributes which causes a IllegalArgumentException. ↵Fabian Faßbender2014-12-21-1/+7
| | | | This fixes it and sets the Guardian back to a normal Guardian without any problem.
* Remove redundant pom entries.md_52014-12-19-27/+0
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* Implement NameTag visibility API for Teams.Adam Thomas2014-12-18-0/+46
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* Use value from new potion effect particle visibility API.0x277F2014-12-18-1/+1
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* Remove outdated CONTRIBUTING.mdmd_52014-12-18-497/+0
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* SPIGOT-228: Don't deserialize meta of written books twiceFrozenBrain2014-12-18-9/+0
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* SPIGOT-236 - fix notes playing wrongly.FearThe13372014-12-18-2/+5
| | | | Formula is from BlockNote (NMS), slightly formatted different to be smaller.
* Merge pull request #61 in SPIGOT/craftbukkit from ↵Thinkofdeath2014-12-17-3/+4
|\ | | | | | | | | | | | | ~FEARTHE1337/craftbukkit:SPIGOT-149 to master * commit '5ae6f9935cad9a76f1a421bd24c2a4df1f79954d': Spigot-149 - Save map in primary world.
| * Spigot-149 - Save map in primary world.FearThe13372014-12-17-3/+4
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* SPIGOT-210: Remove the exception when dropping a non-existant taskThinkofdeath2014-12-16-1/+1
| | | | | | If the server crashes during chunk generation then the chunk would have never been added to the executor, this caused a second exception to be thrown when the server shutdown from the first exception
* Use SpecialSource Maven pluging for compile time remapping.md_52014-12-16-103/+45
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* SPIGOT-152, SPIGOT-197: Add a system to handle new tags before an api is ↵Thinkofdeath2014-12-15-2/+47
| | | | ready for them
* SPIGOT-206 Further checks and fixes for Hanging entities.Stefan2014-12-15-14/+110
| | | | | | | Adds an check for existing entities before selecting the location allowing for hanging entities to be spawned in blocks where there already is an hanging entity at the default rotation. Fixes the CraftHanging setRotation function to use the new 1.8 logic.
* SPIGOT-212: Modify the vanilla change gamemode method to call our versionThinkofdeath2014-12-15-5/+60
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* Don't decrement ItemStack when CreatureSpawnEvent is canceled - addresses ↵DemonWav2014-12-15-5/+12
| | | | SPIGOT-87
* Fix entities freezing when a chunk is regeneratedThinkofdeath2014-12-15-14/+16
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* Merge pull request #58 in SPIGOT/craftbukkit from ↵Thinkofdeath2014-12-15-3/+9
|\ | | | | | | | | | | | | ~DMCK2B/craftbukkit:bugfix/fixNoOPCheckOnCommandBlocks to master * commit 'b9c3e3e8f0df87a9eeb41e5a56872892ad75c3a2': Swap out always-OP vanilla system for Bukkit OP checking in command blocks
| * Swap out always-OP vanilla system for Bukkit OP checking in command blocksSuddenly2014-12-15-3/+9
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* Implement WorldBorder APITheCutter2014-12-14-0/+122
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* Merge pull request #47 in SPIGOT/craftbukkit from ↵md_52014-12-13-0/+1
|\ | | | | | | | | | | | | ~BAMMERBOM/craftbukkit:master to master * commit '3d1cdfa2b1d023934a9950e604e20e1140c11fce': Fix making craftbukkit patches.
| * Fix making craftbukkit patches.Bammerbom2014-12-13-0/+1
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* | SPIGOT-211: Fix mistake in EntityHuman breaking bed spawnsThinkofdeath2014-12-13-6/+9
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* Fix the spawning of HangingEntities by picking the right directionStefan2014-12-13-24/+10
| | | | | | | | Related to SPIGOT-206. Currently HangingEntities should be located next to the block they are hanging on. With the direction set to the opposite of the block they are hanging from. This code is modified to find the correct direction.
* Support vanilla's direction tag for fireballsThinkofdeath2014-12-13-14/+14
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* Rework the vanilla link fix so that hover/click events aren't lostThinkofdeath2014-12-13-17/+96
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* SPIGOT-199: Default to white instead of black for chat messagesThinkofdeath2014-12-13-5/+9
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* Handle cross dimensional teleports and events.md_52014-12-13-0/+46
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* Use CraftChatMessage.fromComponent so that colors remain in sent messagesThinkofdeath2014-12-12-3/+3
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* SPIGOT-189: Remove ListenerWrapper in favour of just doing it in EntityPlayerThinkofdeath2014-12-12-80/+28
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* Wrap player's ICommandListener so that our permission system can handle ↵Thinkofdeath2014-12-12-1/+70
| | | | | | permission for vanilla commands
* Ignore errors when parsing books and treat them as old booksThinkofdeath2014-12-12-2/+10
| | | | | In previous versions there was a mistake with book handled which may leave books in a broken state, this tries to handle that
* [Vanilla Fix] Process links in broadcasted messages.md_52014-12-12-37/+50
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* Default to Y=1 when a Y=0 BlockPosition is found to be used in the ↵Fabian Faßbender2014-12-12-0/+139
| | | | BiomeDecorator. This prevents the "n must be positive" Crash due to the fact that sometimes the heightMap can be wrong calculated. Fixes SPIGOT-91