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* Implement ability to keep items on death via plugins. Adds BUKKIT-5724Jerom van der Sar2014-08-17-3/+8
* Modify the invalid item set to permit command blocks. Fixes BUKKIT-4342Starbuck Johnson2014-08-17-1/+1
* Fix PlayerFishEvent not correctly cancelling. Fixes BUKKIT-5396myiume2014-08-17-6/+3
* Implement deprecated methods. Adds BUKKIT-5752Wesley Wolfe2014-08-07-0/+58
* Use sensible AssertionError instead of ambiguous RuntimeExceptionWesley Wolfe2014-08-07-4/+4
* Fix cancelling PlayerDropItemEvent. Fixes BUKKIT-3313ase342014-08-04-1/+13
* Fix removal of items from Item Frames. Fixes BUKKIT-5736feildmaster2014-08-02-3/+7
* Don't confuse client with sound coordinates outside view distance.Travis Watkins2014-07-15-3/+52
* Provide modifier functions to EntityDamageEvent. Fixes BUKKIT-5688Wesley Wolfe2014-07-13-3/+9
* Handle uniform block ids greater than 127. Fixes BUKKIT-5686Travis Watkins2014-07-10-4/+4
* Put damage modifiers in Functions for event. Fixes BUKKIT-5681Travis Watkins2014-07-09-59/+99
* Update CraftBukkit to Minecraft 1.7.10Travis Watkins2014-07-08-1224/+1228
* Use 4787c23dce0f5ac856d8d398225828971a93a3ff Guava patch for onlinePlayersWesley Wolfe2014-07-01-3/+1
* Implement new getOnlinePlayers. Adds BUKKIt-5668Wesley Wolfe2014-06-25-14/+119
* [Bleeding] Fix checks for non-living entities. Fixes BUKKIT-5667t00thpick12014-06-24-2/+2
* [Bleeding] Ignore damage done by LivingEntity.damage(). Fixes BUKKIT-5666t00thpick12014-06-23-0/+2
* Use compact memory format for uniform chunk section data.Travis Watkins2014-06-23-59/+272
* [Bleeding] Set projectile source for reflected fireballs. Fixes BUKKIT-5661t00thpick12014-06-22-0/+1
* [Bleeding] Implement new damage api. Fixes BUKKIT-5326, BUKKIT-3878.t00thpick12014-06-22-223/+263
* [Bleeding] Repair missing diff in Explosion. Fixes BUKKIT-5662t00thpick12014-06-22-3/+4
* Avoid checking for loaded chunks for lighting and entity ticking.Travis Watkins2014-06-21-5/+92
* Don't check unload queue before ticking things anymore.Travis Watkins2014-06-21-29/+11
* Updated version to 1.7.9-R0.3-SNAPSHOT for development towards next release.EvilSeph2014-06-01-1/+1
* Updated version to 1.7.9-R0.2 in pom.xml for Beta.EvilSeph2014-06-01-1/+1
* Add special case for handling place event with lilies. Fixes BUKKIT-5641bloodshot2014-06-01-1/+9
* Improve ItemStack filtering.Travis Watkins2014-06-01-0/+10
* Some assumptions are better than others.Nate Mortensen2014-06-01-5/+3
* Use UUIDs in CraftPlayer equals and hashCode methods. Fixes BUKKIT-5634Daniel Naylor2014-05-26-4/+4
* Handle null targets in target event. Fixes BUKKIT-5635Travis Watkins2014-05-26-3/+10
* Fix ItemStack state during BlockPlaceEvent. Fixes BUKKIT-5632Nate Mortensen2014-05-26-5/+15
* Rework mob item dropping on death. Fixes BUKKIT-5625Travis Watkins2014-05-26-688/+119
* Fix polarity of Bat.isAwake() and Bat.setAwake(boolean). Fixes BUKKIT-5624Wesley Wolfe2014-05-20-2/+2
* Updated version to 1.7.9-R0.2-SNAPSHOT for development towards next release.EvilSeph2014-05-14-1/+1
* Updated version to 1.7.9-R0.1 in pom.xml for Beta.EvilSeph2014-05-14-1/+1
* Ensure we always log commands and log the right thing.Travis Watkins2014-05-14-1/+2
* Update CraftBukkit to use new YamlConfiguration encoding changesWesley Wolfe2014-05-14-6/+7
* Implement awake flag for bats. Adds BUKKIT-5606Wesley Wolfe2014-05-13-0/+10
* Handle chat packets correctlyWesley Wolfe2014-05-13-4/+4
* Handle inventory max stack sizes even better. Fixes BUKKIT-5595Travis Watkins2014-05-13-1/+6
* Only set skull profile if it is a player skull. Fixes BUKKIT-5605Travis Watkins2014-05-12-6/+7
* Avoid using the user cache in skull meta.Travis Watkins2014-05-03-5/+5
* [Bleeding] Fix stack overflow with Ender Crystals. Fixes BUKKIT-5583GJ2014-05-03-3/+3
* Implement inventory creation by type and title. Fixes BUKKIT-4045eueln2014-04-30-0/+13
* [Bleeding] Recheck persistence for chicken jockeys each tick. Fixes BUKKIT-5577GJ2014-04-29-0/+5
* [Bleeding] Include equipment in EntityDeathEvent loot. Fixes BUKKIT-5566GJ2014-04-29-4/+23
* [Bleeding] Allow generation of cocoa trees.GJ2014-04-28-0/+3
* [Bleeding] Correct issues with MEGA_REDWOOD trees. Fixes BUKKIT-5568GJ2014-04-28-2/+2
* Refactored BlockPlaceEvent and BlockChangeDelegate. Adds BUKKIT-5558bloodshot2014-04-23-2635/+323
* Don't limit anvil stack size.Travis Watkins2014-04-23-1/+0
* Handle inventory max stack sizes better. Fixes BUKKIT-5564Travis Watkins2014-04-23-8/+33