diff options
Diffstat (limited to 'src/main')
-rw-r--r-- | src/main/java/net/minecraft/server/ItemBlock.java | 4 | ||||
-rw-r--r-- | src/main/java/net/minecraft/server/Slot.java | 100 | ||||
-rw-r--r-- | src/main/java/net/minecraft/server/TileEntityChest.java | 200 | ||||
-rw-r--r-- | src/main/java/net/minecraft/server/TileEntityFurnace.java | 416 | ||||
-rw-r--r-- | src/main/java/org/bukkit/craftbukkit/CraftInventory.java | 416 |
5 files changed, 568 insertions, 568 deletions
diff --git a/src/main/java/net/minecraft/server/ItemBlock.java b/src/main/java/net/minecraft/server/ItemBlock.java index 269ba319..042164f0 100644 --- a/src/main/java/net/minecraft/server/ItemBlock.java +++ b/src/main/java/net/minecraft/server/ItemBlock.java @@ -87,8 +87,8 @@ public class ItemBlock extends Item { if (this.a == 79) { world.a(i, j, k, 20); } - world.a(i, j, k, oldMaterial); - world.c(i, j, k, oldData); + world.b(i, j, k, oldMaterial); + world.d(i, j, k, oldData); } else { world.g(i, j, k); world.h(i, j, k, this.a); diff --git a/src/main/java/net/minecraft/server/Slot.java b/src/main/java/net/minecraft/server/Slot.java index 6827e9fd..738402e6 100644 --- a/src/main/java/net/minecraft/server/Slot.java +++ b/src/main/java/net/minecraft/server/Slot.java @@ -1,50 +1,50 @@ -package net.minecraft.server;
-
-public class Slot {
-
- public final int a; // CraftBukkit: private -> public
- public final IInventory b; // CraftBukkit: private -> public
- public int c;
- public int d;
- public int e;
-
- public Slot(IInventory iinventory, int i, int j, int k) {
- b = iinventory;
- a = i;
- d = j;
- e = k;
- }
-
- public void b() {
- d();
- }
-
- public boolean a(ItemStack itemstack) {
- return true;
- }
-
- public ItemStack c() {
- return b.a(a);
- }
-
- public void b(ItemStack itemstack) {
- b.a(a, itemstack);
- d();
- }
-
- public void d() {
- b.d();
- }
-
- public int a() {
- return b.c();
- }
-
- public ItemStack a(int i) {
- return b.b(a, i);
- }
-
- public boolean a(IInventory iinventory, int i) {
- return iinventory == b && i == a;
- }
-}
+package net.minecraft.server; + +public class Slot { + + public final int a; // CraftBukkit: private -> public + public final IInventory b; // CraftBukkit: private -> public + public int c; + public int d; + public int e; + + public Slot(IInventory iinventory, int i, int j, int k) { + b = iinventory; + a = i; + d = j; + e = k; + } + + public void b() { + d(); + } + + public boolean a(ItemStack itemstack) { + return true; + } + + public ItemStack c() { + return b.a(a); + } + + public void b(ItemStack itemstack) { + b.a(a, itemstack); + d(); + } + + public void d() { + b.d(); + } + + public int a() { + return b.c(); + } + + public ItemStack a(int i) { + return b.b(a, i); + } + + public boolean a(IInventory iinventory, int i) { + return iinventory == b && i == a; + } +} diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java index 6e057db9..098631e5 100644 --- a/src/main/java/net/minecraft/server/TileEntityChest.java +++ b/src/main/java/net/minecraft/server/TileEntityChest.java @@ -1,100 +1,100 @@ -package net.minecraft.server;
-
-public class TileEntityChest extends TileEntity implements IInventory {
-
- private ItemStack e[];
-
- // CraftBukkit start
- public ItemStack[] getContents() {
- return e;
- }
- // CraftBukkit end
-
- public TileEntityChest() {
- e = new ItemStack[36];
- }
-
- public int h_() {
- return 27;
- }
-
- public ItemStack a(int i) {
- return e[i];
- }
-
- public ItemStack b(int i, int j) {
- if (e[i] != null) {
- if (e[i].a <= j) {
- ItemStack itemstack = e[i];
-
- e[i] = null;
- d();
- return itemstack;
- }
- ItemStack itemstack1 = e[i].a(j);
-
- if (e[i].a == 0) {
- e[i] = null;
- }
- d();
- return itemstack1;
- } else {
- return null;
- }
- }
-
- public void a(int i, ItemStack itemstack) {
- e[i] = itemstack;
- if (itemstack != null && itemstack.a > c()) {
- itemstack.a = c();
- }
- d();
- }
-
- public String b() {
- return "Chest";
- }
-
- public void a(NBTTagCompound nbttagcompound) {
- super.a(nbttagcompound);
- NBTTagList nbttaglist = nbttagcompound.k("Items");
-
- e = new ItemStack[h_()];
- for (int i = 0; i < nbttaglist.b(); i++) {
- NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i);
- int j = nbttagcompound1.b("Slot") & 0xff;
-
- if (j >= 0 && j < e.length) {
- e[j] = new ItemStack(nbttagcompound1);
- }
- }
- }
-
- public void b(NBTTagCompound nbttagcompound) {
- super.b(nbttagcompound);
- NBTTagList nbttaglist = new NBTTagList();
-
- for (int i = 0; i < e.length; i++) {
- if (e[i] != null) {
- NBTTagCompound nbttagcompound1 = new NBTTagCompound();
-
- nbttagcompound1.a("Slot", (byte) i);
- e[i].a(nbttagcompound1);
- nbttaglist.a(((NBTBase) (nbttagcompound1)));
- }
- }
-
- nbttagcompound.a("Items", ((NBTBase) (nbttaglist)));
- }
-
- public int c() {
- return 64;
- }
-
- public boolean a_(EntityPlayer entityplayer) {
- if (a.m(b, c, d) != this) {
- return false;
- }
- return entityplayer.d((double) b + 0.5D, (double) c + 0.5D, (double) d + 0.5D) <= 64D;
- }
-}
+package net.minecraft.server; + +public class TileEntityChest extends TileEntity implements IInventory { + + private ItemStack e[]; + + // CraftBukkit start + public ItemStack[] getContents() { + return e; + } + // CraftBukkit end + + public TileEntityChest() { + e = new ItemStack[36]; + } + + public int h_() { + return 27; + } + + public ItemStack a(int i) { + return e[i]; + } + + public ItemStack b(int i, int j) { + if (e[i] != null) { + if (e[i].a <= j) { + ItemStack itemstack = e[i]; + + e[i] = null; + d(); + return itemstack; + } + ItemStack itemstack1 = e[i].a(j); + + if (e[i].a == 0) { + e[i] = null; + } + d(); + return itemstack1; + } else { + return null; + } + } + + public void a(int i, ItemStack itemstack) { + e[i] = itemstack; + if (itemstack != null && itemstack.a > c()) { + itemstack.a = c(); + } + d(); + } + + public String b() { + return "Chest"; + } + + public void a(NBTTagCompound nbttagcompound) { + super.a(nbttagcompound); + NBTTagList nbttaglist = nbttagcompound.k("Items"); + + e = new ItemStack[h_()]; + for (int i = 0; i < nbttaglist.b(); i++) { + NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i); + int j = nbttagcompound1.b("Slot") & 0xff; + + if (j >= 0 && j < e.length) { + e[j] = new ItemStack(nbttagcompound1); + } + } + } + + public void b(NBTTagCompound nbttagcompound) { + super.b(nbttagcompound); + NBTTagList nbttaglist = new NBTTagList(); + + for (int i = 0; i < e.length; i++) { + if (e[i] != null) { + NBTTagCompound nbttagcompound1 = new NBTTagCompound(); + + nbttagcompound1.a("Slot", (byte) i); + e[i].a(nbttagcompound1); + nbttaglist.a(((NBTBase) (nbttagcompound1))); + } + } + + nbttagcompound.a("Items", ((NBTBase) (nbttaglist))); + } + + public int c() { + return 64; + } + + public boolean a_(EntityPlayer entityplayer) { + if (a.m(b, c, d) != this) { + return false; + } + return entityplayer.d((double) b + 0.5D, (double) c + 0.5D, (double) d + 0.5D) <= 64D; + } +} diff --git a/src/main/java/net/minecraft/server/TileEntityFurnace.java b/src/main/java/net/minecraft/server/TileEntityFurnace.java index e7122765..62e51c13 100644 --- a/src/main/java/net/minecraft/server/TileEntityFurnace.java +++ b/src/main/java/net/minecraft/server/TileEntityFurnace.java @@ -1,209 +1,209 @@ -package net.minecraft.server;
-
-public class TileEntityFurnace extends TileEntity implements IInventory {
-
- private ItemStack h[];
- public int e;
- public int f;
- public int g;
-
- // CraftBukkit start
- public ItemStack[] getContents() {
- return h;
- }
- // CraftBukkit end
-
- public TileEntityFurnace() {
- h = new ItemStack[3];
- e = 0;
- f = 0;
- g = 0;
- }
-
- public int h_() {
- return h.length;
- }
-
- public ItemStack a(int j) {
- return h[j];
- }
-
- public ItemStack b(int j, int k) {
- if (h[j] != null) {
- if (h[j].a <= k) {
- ItemStack itemstack = h[j];
-
- h[j] = null;
- return itemstack;
- }
- ItemStack itemstack1 = h[j].a(k);
-
- if (h[j].a == 0) {
- h[j] = null;
- }
- return itemstack1;
- } else {
- return null;
- }
- }
-
- public void a(int j, ItemStack itemstack) {
- h[j] = itemstack;
- if (itemstack != null && itemstack.a > c()) {
- itemstack.a = c();
- }
- }
-
- public String b() {
- return "Furnace";
- }
-
- public void a(NBTTagCompound nbttagcompound) {
- super.a(nbttagcompound);
- NBTTagList nbttaglist = nbttagcompound.k("Items");
-
- h = new ItemStack[h_()];
- for (int j = 0; j < nbttaglist.b(); j++) {
- NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(j);
- byte byte0 = nbttagcompound1.b("Slot");
-
- if (byte0 >= 0 && byte0 < h.length) {
- h[byte0] = new ItemStack(nbttagcompound1);
- }
- }
-
- e = ((int) (nbttagcompound.c("BurnTime")));
- g = ((int) (nbttagcompound.c("CookTime")));
- f = a(h[1]);
- }
-
- public void b(NBTTagCompound nbttagcompound) {
- super.b(nbttagcompound);
- nbttagcompound.a("BurnTime", (short) e);
- nbttagcompound.a("CookTime", (short) g);
- NBTTagList nbttaglist = new NBTTagList();
-
- for (int j = 0; j < h.length; j++) {
- if (h[j] != null) {
- NBTTagCompound nbttagcompound1 = new NBTTagCompound();
-
- nbttagcompound1.a("Slot", (byte) j);
- h[j].a(nbttagcompound1);
- nbttaglist.a(((NBTBase) (nbttagcompound1)));
- }
- }
-
- nbttagcompound.a("Items", ((NBTBase) (nbttaglist)));
- }
-
- public int c() {
- return 64;
- }
-
- public boolean e() {
- return e > 0;
- }
-
- public void f() {
- boolean flag = e > 0;
- boolean flag1 = false;
-
- if (e > 0) {
- e--;
- }
- if (!a.z) {
- if (e == 0 && i()) {
- f = e = a(h[1]);
- if (e > 0) {
- flag1 = true;
- if (h[1] != null) {
- h[1].a--;
- if (h[1].a == 0) {
- h[1] = null;
- }
- }
- }
- }
- if (e() && i()) {
- g++;
- if (g == 200) {
- g = 0;
- h();
- flag1 = true;
- }
- } else {
- g = 0;
- }
- if (flag != (e > 0)) {
- flag1 = true;
- BlockFurnace.a(e > 0, a, b, c, d);
- }
- }
- if (flag1) {
- d();
- }
- }
-
- private boolean i() {
- if (h[0] == null) {
- return false;
- }
- ItemStack itemstack = FurnaceRecipes.a().a(h[0].a().ba);
-
- if (itemstack == null) {
- return false;
- }
- if (h[2] == null) {
- return true;
- }
- if (!h[2].a(itemstack)) {
- return false;
- }
- if (h[2].a < c() && h[2].a < h[2].b()) {
- return true;
- }
- return h[2].a < itemstack.b();
- }
-
- public void h() {
- if (!i()) {
- return;
- }
- ItemStack itemstack = FurnaceRecipes.a().a(h[0].a().ba);
-
- if (h[2] == null) {
- h[2] = itemstack.j();
- } else if (h[2].c == itemstack.c) {
- h[2].a++;
- }
- h[0].a--;
- if (h[0].a <= 0) {
- h[0] = null;
- }
- }
-
- private int a(ItemStack itemstack) {
- if (itemstack == null) {
- return 0;
- }
- int j = itemstack.a().ba;
-
- if (j < 256 && Block.m[j].bt == Material.c) {
- return 300;
- }
- if (j == Item.B.ba) {
- return 100;
- }
- if (j == Item.k.ba) {
- return 1600;
- }
- return j != Item.aw.ba ? 0 : 20000;
- }
-
- public boolean a_(EntityPlayer entityplayer) {
- if (a.m(b, c, d) != this) {
- return false;
- }
- return entityplayer.d((double) b + 0.5D, (double) c + 0.5D, (double) d + 0.5D) <= 64D;
- }
+package net.minecraft.server; + +public class TileEntityFurnace extends TileEntity implements IInventory { + + private ItemStack h[]; + public int e; + public int f; + public int g; + + // CraftBukkit start + public ItemStack[] getContents() { + return h; + } + // CraftBukkit end + + public TileEntityFurnace() { + h = new ItemStack[3]; + e = 0; + f = 0; + g = 0; + } + + public int h_() { + return h.length; + } + + public ItemStack a(int j) { + return h[j]; + } + + public ItemStack b(int j, int k) { + if (h[j] != null) { + if (h[j].a <= k) { + ItemStack itemstack = h[j]; + + h[j] = null; + return itemstack; + } + ItemStack itemstack1 = h[j].a(k); + + if (h[j].a == 0) { + h[j] = null; + } + return itemstack1; + } else { + return null; + } + } + + public void a(int j, ItemStack itemstack) { + h[j] = itemstack; + if (itemstack != null && itemstack.a > c()) { + itemstack.a = c(); + } + } + + public String b() { + return "Furnace"; + } + + public void a(NBTTagCompound nbttagcompound) { + super.a(nbttagcompound); + NBTTagList nbttaglist = nbttagcompound.k("Items"); + + h = new ItemStack[h_()]; + for (int j = 0; j < nbttaglist.b(); j++) { + NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(j); + byte byte0 = nbttagcompound1.b("Slot"); + + if (byte0 >= 0 && byte0 < h.length) { + h[byte0] = new ItemStack(nbttagcompound1); + } + } + + e = ((int) (nbttagcompound.c("BurnTime"))); + g = ((int) (nbttagcompound.c("CookTime"))); + f = a(h[1]); + } + + public void b(NBTTagCompound nbttagcompound) { + super.b(nbttagcompound); + nbttagcompound.a("BurnTime", (short) e); + nbttagcompound.a("CookTime", (short) g); + NBTTagList nbttaglist = new NBTTagList(); + + for (int j = 0; j < h.length; j++) { + if (h[j] != null) { + NBTTagCompound nbttagcompound1 = new NBTTagCompound(); + + nbttagcompound1.a("Slot", (byte) j); + h[j].a(nbttagcompound1); + nbttaglist.a(((NBTBase) (nbttagcompound1))); + } + } + + nbttagcompound.a("Items", ((NBTBase) (nbttaglist))); + } + + public int c() { + return 64; + } + + public boolean e() { + return e > 0; + } + + public void f() { + boolean flag = e > 0; + boolean flag1 = false; + + if (e > 0) { + e--; + } + if (!a.z) { + if (e == 0 && i()) { + f = e = a(h[1]); + if (e > 0) { + flag1 = true; + if (h[1] != null) { + h[1].a--; + if (h[1].a == 0) { + h[1] = null; + } + } + } + } + if (e() && i()) { + g++; + if (g == 200) { + g = 0; + h(); + flag1 = true; + } + } else { + g = 0; + } + if (flag != (e > 0)) { + flag1 = true; + BlockFurnace.a(e > 0, a, b, c, d); + } + } + if (flag1) { + d(); + } + } + + private boolean i() { + if (h[0] == null) { + return false; + } + ItemStack itemstack = FurnaceRecipes.a().a(h[0].a().ba); + + if (itemstack == null) { + return false; + } + if (h[2] == null) { + return true; + } + if (!h[2].a(itemstack)) { + return false; + } + if (h[2].a < c() && h[2].a < h[2].b()) { + return true; + } + return h[2].a < itemstack.b(); + } + + public void h() { + if (!i()) { + return; + } + ItemStack itemstack = FurnaceRecipes.a().a(h[0].a().ba); + + if (h[2] == null) { + h[2] = itemstack.j(); + } else if (h[2].c == itemstack.c) { + h[2].a++; + } + h[0].a--; + if (h[0].a <= 0) { + h[0] = null; + } + } + + private int a(ItemStack itemstack) { + if (itemstack == null) { + return 0; + } + int j = itemstack.a().ba; + + if (j < 256 && Block.m[j].bt == Material.c) { + return 300; + } + if (j == Item.B.ba) { + return 100; + } + if (j == Item.k.ba) { + return 1600; + } + return j != Item.aw.ba ? 0 : 20000; + } + + public boolean a_(EntityPlayer entityplayer) { + if (a.m(b, c, d) != this) { + return false; + } + return entityplayer.d((double) b + 0.5D, (double) c + 0.5D, (double) d + 0.5D) <= 64D; + } }
\ No newline at end of file diff --git a/src/main/java/org/bukkit/craftbukkit/CraftInventory.java b/src/main/java/org/bukkit/craftbukkit/CraftInventory.java index b0461d80..7f70f770 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftInventory.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftInventory.java @@ -1,208 +1,208 @@ -package org.bukkit.craftbukkit;
-
-import java.util.HashMap;
-
-import net.minecraft.server.IInventory;
-
-import org.bukkit.ItemStack;
-import org.bukkit.Material;
-
-public class CraftInventory implements org.bukkit.Inventory {
- protected IInventory inventory;
-
- public CraftInventory(IInventory inventory) {
- this.inventory = inventory;
- }
-
- public IInventory getInventory() {
- return inventory;
- }
-
- public int getSize() {
- return getInventory().h_();
- }
-
- public String getName() {
- return getInventory().b();
- }
-
- public CraftItemStack getItem(int index) {
- return new CraftItemStack(getInventory().a(index));
- }
-
- public CraftItemStack[] getContents() {
- CraftItemStack[] items = new CraftItemStack[getSize()];
- net.minecraft.server.ItemStack[] mcItems = getInventory().getContents();
-
- for (int i = 0; i < mcItems.length; i++ ) {
- items[i] = new CraftItemStack(mcItems[i]);
- }
-
- return items;
- }
-
- public void setItem(int index, ItemStack item) {
- getInventory().a( index, new net.minecraft.server.ItemStack( item.getTypeID(), item.getAmount(), 0));
- }
-
- public boolean contains(int materialId) {
- for (ItemStack item: getContents()) {
- if (item.getTypeID() == materialId) {
- return true;
- }
- }
- return false;
- }
-
- public boolean contains(Material material) {
- return contains(material.getID());
- }
-
- public boolean contains(ItemStack item) {
- for (ItemStack i: getContents()) {
- if (item.equals(i)) {
- return true;
- }
- }
- return false;
- }
-
- public HashMap<Integer, ItemStack> all(int materialId) {
- HashMap<Integer, ItemStack> slots = new HashMap<Integer, ItemStack>();
-
- ItemStack[] inventory = getContents();
- for (int i = 0; i < inventory.length; i++) {
- ItemStack item = inventory[i];
- if (item.getTypeID() == materialId) {
- slots.put( i, item );
- }
- }
- return slots;
- }
-
- public HashMap<Integer, ItemStack> all(Material material) {
- return all(material.getID());
- }
-
- public HashMap<Integer, ItemStack> all(ItemStack item) {
- HashMap<Integer, ItemStack> slots = new HashMap<Integer, ItemStack>();
-
- ItemStack[] inventory = getContents();
- for (int i = 0; i < inventory.length; i++) {
- if (item.equals(inventory[i])) {
- slots.put( i, item );
- }
- }
- return slots;
- }
-
- public int first(int materialId) {
- ItemStack[] inventory = getContents();
- for (int i = 0; i < inventory.length; i++) {
- if (inventory[i].getTypeID() == materialId) {
- return i;
- }
- }
- return -1;
- }
-
- public int first(Material material) {
- return first(material.getID());
- }
-
- public int first(ItemStack item) {
- ItemStack[] inventory = getContents();
- for (int i = 0; i < inventory.length; i++) {
- if (item.equals(inventory[i])) {
- return i;
- }
- }
- return -1;
- }
-
- public int firstEmpty() {
- return first(Material.AIR);
- }
-
- public int firstPartial(int materialId) {
- ItemStack[] inventory = getContents();
- for (int i = 0; i < inventory.length; i++) {
- ItemStack item = inventory[i];
- if (item != null && item.getTypeID() == materialId && item.getAmount() < item.getMaxStackSize()) {
- return i;
- }
- }
- return -1;
- }
-
- public int firstPartial(Material material) {
- return firstPartial(material.getID());
- }
-
- public int firstPartial(ItemStack item) {
- return firstPartial(item.getTypeID());
- }
-
- public HashMap<Integer, ItemStack> addItem(ItemStack... items) {
- HashMap<Integer,ItemStack> leftover = new HashMap<Integer,ItemStack>();
-
- /* TODO: some optimization
- * - Create a 'firstPartial' with a 'fromIndex'
- * - Record the lastPartial per Material
- * - Cache firstEmpty result
- */
-
- for (int i = 0; i < items.length; i++) {
- ItemStack item = items[i];
- while (true) {
- // Do we already have a stack of it?
- int firstPartial = firstPartial( item.getTypeID() );
-
- // Drat! no partial stack
- if (firstPartial == -1) {
- // Find a free spot!
- int firstFree = firstEmpty();
-
- if (firstFree == -1) {
- // No space at all!
- leftover.put(i, item);
- break;
- } else {
- // More than a single stack!
- if (item.getAmount() > getMaxItemStack()) {
- setItem( firstFree, new ItemStack(item.getTypeID(), getMaxItemStack()));
- item.setAmount(item.getAmount() - getMaxItemStack());
- } else {
- // Just store it
- setItem( firstFree, item );
- break;
- }
- }
- } else {
- // So, apparently it might only partially fit, well lets do just that
- ItemStack partialItem = getItem(firstPartial);
-
- int amount = item.getAmount();
- int partialAmount = partialItem.getAmount();
- int maxAmount = partialItem.getMaxStackSize();
-
- // Check if it fully fits
- if (amount + partialAmount <= maxAmount) {
- partialItem.setAmount( amount + partialAmount );
- break;
- }
-
- // It fits partially
- partialItem.setAmount( maxAmount );
- item.setAmount( amount + partialAmount - maxAmount );
- }
- }
- }
- return leftover;
- }
-
- private int getMaxItemStack() {
- return getInventory().c();
- }
-
-}
+package org.bukkit.craftbukkit; + +import java.util.HashMap; + +import net.minecraft.server.IInventory; + +import org.bukkit.ItemStack; +import org.bukkit.Material; + +public class CraftInventory implements org.bukkit.Inventory { + protected IInventory inventory; + + public CraftInventory(IInventory inventory) { + this.inventory = inventory; + } + + public IInventory getInventory() { + return inventory; + } + + public int getSize() { + return getInventory().h_(); + } + + public String getName() { + return getInventory().b(); + } + + public CraftItemStack getItem(int index) { + return new CraftItemStack(getInventory().a(index)); + } + + public CraftItemStack[] getContents() { + CraftItemStack[] items = new CraftItemStack[getSize()]; + net.minecraft.server.ItemStack[] mcItems = getInventory().getContents(); + + for (int i = 0; i < mcItems.length; i++ ) { + items[i] = new CraftItemStack(mcItems[i]); + } + + return items; + } + + public void setItem(int index, ItemStack item) { + getInventory().a( index, new net.minecraft.server.ItemStack( item.getTypeID(), item.getAmount(), 0)); + } + + public boolean contains(int materialId) { + for (ItemStack item: getContents()) { + if (item.getTypeID() == materialId) { + return true; + } + } + return false; + } + + public boolean contains(Material material) { + return contains(material.getID()); + } + + public boolean contains(ItemStack item) { + for (ItemStack i: getContents()) { + if (item.equals(i)) { + return true; + } + } + return false; + } + + public HashMap<Integer, ItemStack> all(int materialId) { + HashMap<Integer, ItemStack> slots = new HashMap<Integer, ItemStack>(); + + ItemStack[] inventory = getContents(); + for (int i = 0; i < inventory.length; i++) { + ItemStack item = inventory[i]; + if (item.getTypeID() == materialId) { + slots.put( i, item ); + } + } + return slots; + } + + public HashMap<Integer, ItemStack> all(Material material) { + return all(material.getID()); + } + + public HashMap<Integer, ItemStack> all(ItemStack item) { + HashMap<Integer, ItemStack> slots = new HashMap<Integer, ItemStack>(); + + ItemStack[] inventory = getContents(); + for (int i = 0; i < inventory.length; i++) { + if (item.equals(inventory[i])) { + slots.put( i, item ); + } + } + return slots; + } + + public int first(int materialId) { + ItemStack[] inventory = getContents(); + for (int i = 0; i < inventory.length; i++) { + if (inventory[i].getTypeID() == materialId) { + return i; + } + } + return -1; + } + + public int first(Material material) { + return first(material.getID()); + } + + public int first(ItemStack item) { + ItemStack[] inventory = getContents(); + for (int i = 0; i < inventory.length; i++) { + if (item.equals(inventory[i])) { + return i; + } + } + return -1; + } + + public int firstEmpty() { + return first(Material.AIR); + } + + public int firstPartial(int materialId) { + ItemStack[] inventory = getContents(); + for (int i = 0; i < inventory.length; i++) { + ItemStack item = inventory[i]; + if (item != null && item.getTypeID() == materialId && item.getAmount() < item.getMaxStackSize()) { + return i; + } + } + return -1; + } + + public int firstPartial(Material material) { + return firstPartial(material.getID()); + } + + public int firstPartial(ItemStack item) { + return firstPartial(item.getTypeID()); + } + + public HashMap<Integer, ItemStack> addItem(ItemStack... items) { + HashMap<Integer,ItemStack> leftover = new HashMap<Integer,ItemStack>(); + + /* TODO: some optimization + * - Create a 'firstPartial' with a 'fromIndex' + * - Record the lastPartial per Material + * - Cache firstEmpty result + */ + + for (int i = 0; i < items.length; i++) { + ItemStack item = items[i]; + while (true) { + // Do we already have a stack of it? + int firstPartial = firstPartial( item.getTypeID() ); + + // Drat! no partial stack + if (firstPartial == -1) { + // Find a free spot! + int firstFree = firstEmpty(); + + if (firstFree == -1) { + // No space at all! + leftover.put(i, item); + break; + } else { + // More than a single stack! + if (item.getAmount() > getMaxItemStack()) { + setItem( firstFree, new ItemStack(item.getTypeID(), getMaxItemStack())); + item.setAmount(item.getAmount() - getMaxItemStack()); + } else { + // Just store it + setItem( firstFree, item ); + break; + } + } + } else { + // So, apparently it might only partially fit, well lets do just that + ItemStack partialItem = getItem(firstPartial); + + int amount = item.getAmount(); + int partialAmount = partialItem.getAmount(); + int maxAmount = partialItem.getMaxStackSize(); + + // Check if it fully fits + if (amount + partialAmount <= maxAmount) { + partialItem.setAmount( amount + partialAmount ); + break; + } + + // It fits partially + partialItem.setAmount( maxAmount ); + item.setAmount( amount + partialAmount - maxAmount ); + } + } + } + return leftover; + } + + private int getMaxItemStack() { + return getInventory().c(); + } + +} |