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-rw-r--r--src/main/java/net/minecraft/server/EntityFallingBlock.java178
1 files changed, 178 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/EntityFallingBlock.java b/src/main/java/net/minecraft/server/EntityFallingBlock.java
new file mode 100644
index 00000000..7fe8ab57
--- /dev/null
+++ b/src/main/java/net/minecraft/server/EntityFallingBlock.java
@@ -0,0 +1,178 @@
+package net.minecraft.server;
+
+import java.util.ArrayList;
+import java.util.Iterator;
+
+public class EntityFallingBlock extends Entity {
+
+ public int id;
+ public int data;
+ public int c;
+ public boolean dropItem;
+ private boolean e;
+ private boolean hurtEntities;
+ private int fallHurtMax;
+ private float fallHurtAmount;
+
+ public EntityFallingBlock(World world) {
+ super(world);
+ this.c = 0;
+ this.dropItem = true;
+ this.e = false;
+ this.hurtEntities = false;
+ this.fallHurtMax = 20;
+ this.fallHurtAmount = 2.0F;
+ }
+
+ public EntityFallingBlock(World world, double d0, double d1, double d2, int i) {
+ this(world, d0, d1, d2, i, 0);
+ }
+
+ public EntityFallingBlock(World world, double d0, double d1, double d2, int i, int j) {
+ super(world);
+ this.c = 0;
+ this.dropItem = true;
+ this.e = false;
+ this.hurtEntities = false;
+ this.fallHurtMax = 20;
+ this.fallHurtAmount = 2.0F;
+ this.id = i;
+ this.data = j;
+ this.m = true;
+ this.a(0.98F, 0.98F);
+ this.height = this.length / 2.0F;
+ this.setPosition(d0, d1, d2);
+ this.motX = 0.0D;
+ this.motY = 0.0D;
+ this.motZ = 0.0D;
+ this.lastX = d0;
+ this.lastY = d1;
+ this.lastZ = d2;
+ }
+
+ protected boolean f_() {
+ return false;
+ }
+
+ protected void a() {}
+
+ public boolean L() {
+ return !this.dead;
+ }
+
+ public void j_() {
+ if (this.id == 0) {
+ this.die();
+ } else {
+ this.lastX = this.locX;
+ this.lastY = this.locY;
+ this.lastZ = this.locZ;
+ ++this.c;
+ this.motY -= 0.03999999910593033D;
+ this.move(this.motX, this.motY, this.motZ);
+ this.motX *= 0.9800000190734863D;
+ this.motY *= 0.9800000190734863D;
+ this.motZ *= 0.9800000190734863D;
+ if (!this.world.isStatic) {
+ int i = MathHelper.floor(this.locX);
+ int j = MathHelper.floor(this.locY);
+ int k = MathHelper.floor(this.locZ);
+
+ if (this.c == 1) {
+ if (this.c == 1 && this.world.getTypeId(i, j, k) == this.id) {
+ this.world.setTypeId(i, j, k, 0);
+ } else {
+ this.die();
+ }
+ }
+
+ if (this.onGround) {
+ this.motX *= 0.699999988079071D;
+ this.motZ *= 0.699999988079071D;
+ this.motY *= -0.5D;
+ if (this.world.getTypeId(i, j, k) != Block.PISTON_MOVING.id) {
+ this.die();
+ if (!this.e && this.world.mayPlace(this.id, i, j, k, true, 1, (Entity) null) && !BlockSand.canFall(this.world, i, j - 1, k) && this.world.setTypeIdAndData(i, j, k, this.id, this.data)) {
+ if (Block.byId[this.id] instanceof BlockSand) {
+ ((BlockSand) Block.byId[this.id]).a_(this.world, i, j, k, this.data);
+ }
+ } else if (this.dropItem && !this.e) {
+ this.a(new ItemStack(this.id, 1, Block.byId[this.id].getDropData(this.data)), 0.0F);
+ }
+ }
+ } else if (this.c > 100 && !this.world.isStatic && (j < 1 || j > 256) || this.c > 600) {
+ if (this.dropItem) {
+ this.a(new ItemStack(this.id, 1, Block.byId[this.id].getDropData(this.data)), 0.0F);
+ }
+
+ this.die();
+ }
+ }
+ }
+ }
+
+ protected void a(float f) {
+ if (this.hurtEntities) {
+ int i = MathHelper.f(f - 1.0F);
+
+ if (i > 0) {
+ ArrayList arraylist = new ArrayList(this.world.getEntities(this, this.boundingBox));
+ DamageSource damagesource = this.id == Block.ANVIL.id ? DamageSource.ANVIL : DamageSource.FALLING_BLOCK;
+ Iterator iterator = arraylist.iterator();
+
+ while (iterator.hasNext()) {
+ Entity entity = (Entity) iterator.next();
+
+ entity.damageEntity(damagesource, Math.min(MathHelper.d((float) i * this.fallHurtAmount), this.fallHurtMax));
+ }
+
+ if (this.id == Block.ANVIL.id && (double) this.random.nextFloat() < 0.05000000074505806D + (double) i * 0.05D) {
+ int j = this.data >> 2;
+ int k = this.data & 3;
+
+ ++j;
+ if (j > 2) {
+ this.e = true;
+ } else {
+ this.data = k | j << 2;
+ }
+ }
+ }
+ }
+ }
+
+ protected void b(NBTTagCompound nbttagcompound) {
+ nbttagcompound.setByte("Tile", (byte) this.id);
+ nbttagcompound.setByte("Data", (byte) this.data);
+ nbttagcompound.setByte("Time", (byte) this.c);
+ nbttagcompound.setBoolean("DropItem", this.dropItem);
+ nbttagcompound.setBoolean("HurtEntities", this.hurtEntities);
+ nbttagcompound.setFloat("FallHurtAmount", this.fallHurtAmount);
+ nbttagcompound.setInt("FallHurtMax", this.fallHurtMax);
+ }
+
+ protected void a(NBTTagCompound nbttagcompound) {
+ this.id = nbttagcompound.getByte("Tile") & 255;
+ this.data = nbttagcompound.getByte("Data") & 255;
+ this.c = nbttagcompound.getByte("Time") & 255;
+ if (nbttagcompound.hasKey("HurtEntities")) {
+ this.hurtEntities = nbttagcompound.getBoolean("HurtEntities");
+ this.fallHurtAmount = nbttagcompound.getFloat("FallHurtAmount");
+ this.fallHurtMax = nbttagcompound.getInt("FallHurtMax");
+ } else if (this.id == Block.ANVIL.id) {
+ this.hurtEntities = true;
+ }
+
+ if (nbttagcompound.hasKey("DropItem")) {
+ this.dropItem = nbttagcompound.getBoolean("DropItem");
+ }
+
+ if (this.id == 0) {
+ this.id = Block.SAND.id;
+ }
+ }
+
+ public void e(boolean flag) {
+ this.hurtEntities = flag;
+ }
+}