diff options
Diffstat (limited to 'src/main/java/net/minecraft')
6 files changed, 33 insertions, 28 deletions
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java index 69d40dfe..3e31abd8 100644 --- a/src/main/java/net/minecraft/server/EntityArrow.java +++ b/src/main/java/net/minecraft/server/EntityArrow.java @@ -5,7 +5,7 @@ import java.util.List; // CraftBukkit start import org.bukkit.craftbukkit.entity.CraftLivingEntity; import org.bukkit.entity.Projectile; -import org.bukkit.event.entity.EntityDamageByProjectileEvent; +import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.ProjectileHitEvent; import org.bukkit.event.player.PlayerPickupItemEvent; @@ -179,15 +179,15 @@ public class EntityArrow extends Entity { Projectile projectile = (Projectile) this.getBukkitEntity(); // TODO deal with arrows being fired from a non-entity - EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(damagee, projectile, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 4); + EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 4); server.getPluginManager().callEvent(event); this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle(); if (event.isCancelled()) { - stick = !event.getBounce(); + stick = !projectile.doesBounce(); } else { // this function returns if the arrow should stick in or not, i.e. !bounce - stick = movingobjectposition.entity.damageEntity(this.shooter, event.getDamage()); + stick = movingobjectposition.entity.damageEntity(this, event.getDamage()); } } else { stick = movingobjectposition.entity.damageEntity(this.shooter, 4); diff --git a/src/main/java/net/minecraft/server/EntityEgg.java b/src/main/java/net/minecraft/server/EntityEgg.java index 58a204d7..50441dbb 100644 --- a/src/main/java/net/minecraft/server/EntityEgg.java +++ b/src/main/java/net/minecraft/server/EntityEgg.java @@ -6,7 +6,7 @@ import java.util.List; import org.bukkit.entity.CreatureType; import org.bukkit.entity.Projectile; import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason; -import org.bukkit.event.entity.EntityDamageByProjectileEvent; +import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.ProjectileHitEvent; import org.bukkit.event.player.PlayerEggThrowEvent; @@ -161,14 +161,14 @@ public class EntityEgg extends Entity { Projectile projectile = (Projectile) this.getBukkitEntity(); // TODO @see EntityArrow#162 - EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(damagee, projectile, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 0); + EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0); this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { - stick = !event.getBounce(); + stick = !projectile.doesBounce(); } else { // this function returns if the egg should stick in or not, i.e. !bounce - stick = movingobjectposition.entity.damageEntity(this.thrower, event.getDamage()); + stick = movingobjectposition.entity.damageEntity(this, event.getDamage()); } } else { stick = movingobjectposition.entity.damageEntity(this.thrower, 0); diff --git a/src/main/java/net/minecraft/server/EntityFireball.java b/src/main/java/net/minecraft/server/EntityFireball.java index a025cbdb..7b7335b8 100644 --- a/src/main/java/net/minecraft/server/EntityFireball.java +++ b/src/main/java/net/minecraft/server/EntityFireball.java @@ -7,7 +7,7 @@ import org.bukkit.craftbukkit.entity.CraftEntity; import org.bukkit.craftbukkit.entity.CraftLivingEntity; import org.bukkit.entity.Explosive; import org.bukkit.entity.Projectile; -import org.bukkit.event.entity.EntityDamageByProjectileEvent; +import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.ExplosionPrimeEvent; import org.bukkit.event.entity.ProjectileHitEvent; @@ -141,16 +141,16 @@ public class EntityFireball extends Entity { Projectile projectile = (Projectile) this.getBukkitEntity(); // TODO @see EntityArrow#162 - EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(damagee, projectile, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 0); + EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0); this.world.getServer().getPluginManager().callEvent(event); this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle(); if (event.isCancelled()) { - stick = !event.getBounce(); + stick = !projectile.doesBounce(); } else { // this function returns if the fireball should stick in or not, i.e. !bounce - stick = movingobjectposition.entity.damageEntity(this.shooter, event.getDamage()); + stick = movingobjectposition.entity.damageEntity(this, event.getDamage()); } } else { stick = movingobjectposition.entity.damageEntity(this.shooter, 0); diff --git a/src/main/java/net/minecraft/server/EntityFish.java b/src/main/java/net/minecraft/server/EntityFish.java index ed704a9c..ff63566d 100644 --- a/src/main/java/net/minecraft/server/EntityFish.java +++ b/src/main/java/net/minecraft/server/EntityFish.java @@ -4,7 +4,7 @@ import java.util.List; // CraftBukkit start import org.bukkit.entity.Projectile; -import org.bukkit.event.entity.EntityDamageByProjectileEvent; +import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.player.PlayerFishEvent; // CraftBukkit end @@ -197,14 +197,14 @@ public class EntityFish extends Entity { Projectile projectile = (Projectile) this.getBukkitEntity(); // TODO @see EntityArrow#162 - EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(damagee, projectile, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 0); + EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0); this.world.getServer().getPluginManager().callEvent(event); if (event.isCancelled()) { - stick = !event.getBounce(); + stick = !projectile.doesBounce(); } else { // this function returns if the fish should stick in or not, i.e. !bounce - stick = movingobjectposition.entity.damageEntity(this.owner, event.getDamage()); + stick = movingobjectposition.entity.damageEntity(this, event.getDamage()); } } else { stick = movingobjectposition.entity.damageEntity(this.owner, 0); diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java index f8e31db2..d2fa3db1 100644 --- a/src/main/java/net/minecraft/server/EntityHuman.java +++ b/src/main/java/net/minecraft/server/EntityHuman.java @@ -7,6 +7,7 @@ import java.util.List; import org.bukkit.craftbukkit.entity.CraftItem; import org.bukkit.craftbukkit.TrigMath; import org.bukkit.entity.Player; +import org.bukkit.entity.Projectile; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityTargetEvent; @@ -416,17 +417,21 @@ public abstract class EntityHuman extends EntityLiving { if (object instanceof EntityLiving) { // CraftBukkit start - this is here instead of EntityMonster because EntityLiving(s) that aren't monsters // also damage the player in this way. For example, EntitySlime. - org.bukkit.entity.Entity damager = ((Entity) object).getBukkitEntity(); - org.bukkit.entity.Entity damagee = this.getBukkitEntity(); - EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, i); - this.world.getServer().getPluginManager().callEvent(event); + // We handle projectiles in their individual classes! + if (!(entity.getBukkitEntity() instanceof Projectile)) { + org.bukkit.entity.Entity damager = ((Entity) object).getBukkitEntity(); + org.bukkit.entity.Entity damagee = this.getBukkitEntity(); - if (event.isCancelled() || event.getDamage() == 0) { - return false; - } + EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, i); + this.world.getServer().getPluginManager().callEvent(event); - i = event.getDamage(); + if (event.isCancelled() || event.getDamage() == 0) { + return false; + } + + i = event.getDamage(); + } // CraftBukkit end this.a((EntityLiving) object, false); diff --git a/src/main/java/net/minecraft/server/EntitySnowball.java b/src/main/java/net/minecraft/server/EntitySnowball.java index d1e66f8c..d89221a8 100644 --- a/src/main/java/net/minecraft/server/EntitySnowball.java +++ b/src/main/java/net/minecraft/server/EntitySnowball.java @@ -5,7 +5,7 @@ import java.util.List; // CraftBukkit start import org.bukkit.craftbukkit.entity.CraftLivingEntity; import org.bukkit.entity.Projectile; -import org.bukkit.event.entity.EntityDamageByProjectileEvent; +import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.ProjectileHitEvent; // CraftBukkit end @@ -159,15 +159,15 @@ public class EntitySnowball extends Entity { Projectile projectile = (Projectile) this.getBukkitEntity(); // TODO @see EntityArrow#162 - EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(damagee, projectile, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 0); + EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0); this.world.getServer().getPluginManager().callEvent(event); this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle(); if (event.isCancelled()) { - stick = !event.getBounce(); + stick = !projectile.doesBounce(); } else { // this function returns if the snowball should stick in or not, i.e. !bounce - stick = movingobjectposition.entity.damageEntity(this.shooter, event.getDamage()); + stick = movingobjectposition.entity.damageEntity(this, event.getDamage()); } } else { stick = movingobjectposition.entity.damageEntity(this.shooter, 0); |