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-rw-r--r--src/main/java/net/minecraft/server/BlockFurnace.java2
-rw-r--r--src/main/java/net/minecraft/server/EntityMinecart.java4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/main/java/net/minecraft/server/BlockFurnace.java b/src/main/java/net/minecraft/server/BlockFurnace.java
index e56cca58..819d493e 100644
--- a/src/main/java/net/minecraft/server/BlockFurnace.java
+++ b/src/main/java/net/minecraft/server/BlockFurnace.java
@@ -133,7 +133,7 @@ public class BlockFurnace extends BlockContainer {
}
itemstack.count -= i1;
- EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData()));
+ EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData(), itemstack.getEnchantments())); // CraftBukkit - include enchantments in new itemstack
float f3 = 0.05F;
entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
diff --git a/src/main/java/net/minecraft/server/EntityMinecart.java b/src/main/java/net/minecraft/server/EntityMinecart.java
index 75abecc7..49e1bf03 100644
--- a/src/main/java/net/minecraft/server/EntityMinecart.java
+++ b/src/main/java/net/minecraft/server/EntityMinecart.java
@@ -153,7 +153,7 @@ public class EntityMinecart extends Entity implements IInventory {
}
itemstack.count -= k;
- EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, k, itemstack.getData()));
+ EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, k, itemstack.getData(), itemstack.getEnchantments())); // CraftBukkit - include enchantments in the new itemstack
float f3 = 0.05F;
entityitem.motX = (double) ((float) this.random.nextGaussian() * f3);
@@ -197,7 +197,7 @@ public class EntityMinecart extends Entity implements IInventory {
}
itemstack.count -= j;
- EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, j, itemstack.getData()));
+ EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, j, itemstack.getData(), itemstack.getEnchantments())); // CraftBukkit - include enchantments in the new itemstack
float f3 = 0.05F;
entityitem.motX = (double) ((float) this.random.nextGaussian() * f3);