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Diffstat (limited to 'src/main/java/net/minecraft/server/WorldGenVillagePieces.java')
-rw-r--r--src/main/java/net/minecraft/server/WorldGenVillagePieces.java199
1 files changed, 0 insertions, 199 deletions
diff --git a/src/main/java/net/minecraft/server/WorldGenVillagePieces.java b/src/main/java/net/minecraft/server/WorldGenVillagePieces.java
deleted file mode 100644
index e08c6fe2..00000000
--- a/src/main/java/net/minecraft/server/WorldGenVillagePieces.java
+++ /dev/null
@@ -1,199 +0,0 @@
-package net.minecraft.server;
-
-import java.util.ArrayList;
-import java.util.Iterator;
-import java.util.List;
-import java.util.Random;
-
-public class WorldGenVillagePieces {
-
- public static void a() {
- WorldGenFactory.a(WorldGenVillageLibrary.class, "ViBH");
- WorldGenFactory.a(WorldGenVillageFarm2.class, "ViDF");
- WorldGenFactory.a(WorldGenVillageFarm.class, "ViF");
- WorldGenFactory.a(WorldGenVillageLight.class, "ViL");
- WorldGenFactory.a(WorldGenVillageButcher.class, "ViPH");
- WorldGenFactory.a(WorldGenVillageHouse.class, "ViSH");
- WorldGenFactory.a(WorldGenVillageHut.class, "ViSmH");
- WorldGenFactory.a(WorldGenVillageTemple.class, "ViST");
- WorldGenFactory.a(WorldGenVillageBlacksmith.class, "ViS");
- WorldGenFactory.a(WorldGenVillageStartPiece.class, "ViStart");
- WorldGenFactory.a(WorldGenVillageRoad.class, "ViSR");
- WorldGenFactory.a(WorldGenVillageHouse2.class, "ViTRH");
- WorldGenFactory.a(WorldGenVillageWell.class, "ViW");
- }
-
- public static List a(Random random, int i) {
- ArrayList arraylist = new ArrayList();
-
- arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageHouse.class, 4, MathHelper.nextInt(random, 2 + i, 4 + i * 2)));
- arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageTemple.class, 20, MathHelper.nextInt(random, 0 + i, 1 + i)));
- arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageLibrary.class, 20, MathHelper.nextInt(random, 0 + i, 2 + i)));
- arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageHut.class, 3, MathHelper.nextInt(random, 2 + i, 5 + i * 3)));
- arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageButcher.class, 15, MathHelper.nextInt(random, 0 + i, 2 + i)));
- arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageFarm2.class, 3, MathHelper.nextInt(random, 1 + i, 4 + i)));
- arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageFarm.class, 3, MathHelper.nextInt(random, 2 + i, 4 + i * 2)));
- arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageBlacksmith.class, 15, MathHelper.nextInt(random, 0, 1 + i)));
- arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageHouse2.class, 8, MathHelper.nextInt(random, 0 + i, 3 + i * 2)));
- Iterator iterator = arraylist.iterator();
-
- while (iterator.hasNext()) {
- if (((WorldGenVillagePieceWeight) iterator.next()).d == 0) {
- iterator.remove();
- }
- }
-
- return arraylist;
- }
-
- private static int a(List list) {
- boolean flag = false;
- int i = 0;
-
- WorldGenVillagePieceWeight worldgenvillagepieceweight;
-
- for (Iterator iterator = list.iterator(); iterator.hasNext(); i += worldgenvillagepieceweight.b) {
- worldgenvillagepieceweight = (WorldGenVillagePieceWeight) iterator.next();
- if (worldgenvillagepieceweight.d > 0 && worldgenvillagepieceweight.c < worldgenvillagepieceweight.d) {
- flag = true;
- }
- }
-
- return flag ? i : -1;
- }
-
- private static WorldGenVillagePiece a(WorldGenVillageStartPiece worldgenvillagestartpiece, WorldGenVillagePieceWeight worldgenvillagepieceweight, List list, Random random, int i, int j, int k, int l, int i1) {
- Class oclass = worldgenvillagepieceweight.a;
- Object object = null;
-
- if (oclass == WorldGenVillageHouse.class) {
- object = WorldGenVillageHouse.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1);
- } else if (oclass == WorldGenVillageTemple.class) {
- object = WorldGenVillageTemple.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1);
- } else if (oclass == WorldGenVillageLibrary.class) {
- object = WorldGenVillageLibrary.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1);
- } else if (oclass == WorldGenVillageHut.class) {
- object = WorldGenVillageHut.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1);
- } else if (oclass == WorldGenVillageButcher.class) {
- object = WorldGenVillageButcher.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1);
- } else if (oclass == WorldGenVillageFarm2.class) {
- object = WorldGenVillageFarm2.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1);
- } else if (oclass == WorldGenVillageFarm.class) {
- object = WorldGenVillageFarm.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1);
- } else if (oclass == WorldGenVillageBlacksmith.class) {
- object = WorldGenVillageBlacksmith.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1);
- } else if (oclass == WorldGenVillageHouse2.class) {
- object = WorldGenVillageHouse2.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1);
- }
-
- return (WorldGenVillagePiece) object;
- }
-
- private static WorldGenVillagePiece c(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) {
- int j1 = a(worldgenvillagestartpiece.e);
-
- if (j1 <= 0) {
- return null;
- } else {
- int k1 = 0;
-
- while (k1 < 5) {
- ++k1;
- int l1 = random.nextInt(j1);
- Iterator iterator = worldgenvillagestartpiece.e.iterator();
-
- while (iterator.hasNext()) {
- WorldGenVillagePieceWeight worldgenvillagepieceweight = (WorldGenVillagePieceWeight) iterator.next();
-
- l1 -= worldgenvillagepieceweight.b;
- if (l1 < 0) {
- if (!worldgenvillagepieceweight.a(i1) || worldgenvillagepieceweight == worldgenvillagestartpiece.d && worldgenvillagestartpiece.e.size() > 1) {
- break;
- }
-
- WorldGenVillagePiece worldgenvillagepiece = a(worldgenvillagestartpiece, worldgenvillagepieceweight, list, random, i, j, k, l, i1);
-
- if (worldgenvillagepiece != null) {
- ++worldgenvillagepieceweight.c;
- worldgenvillagestartpiece.d = worldgenvillagepieceweight;
- if (!worldgenvillagepieceweight.a()) {
- worldgenvillagestartpiece.e.remove(worldgenvillagepieceweight);
- }
-
- return worldgenvillagepiece;
- }
- }
- }
- }
-
- StructureBoundingBox structureboundingbox = WorldGenVillageLight.a(worldgenvillagestartpiece, list, random, i, j, k, l);
-
- if (structureboundingbox != null) {
- return new WorldGenVillageLight(worldgenvillagestartpiece, i1, random, structureboundingbox, l);
- } else {
- return null;
- }
- }
- }
-
- private static StructurePiece d(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) {
- if (i1 > 50) {
- return null;
- } else if (Math.abs(i - worldgenvillagestartpiece.c().a) <= 112 && Math.abs(k - worldgenvillagestartpiece.c().c) <= 112) {
- WorldGenVillagePiece worldgenvillagepiece = c(worldgenvillagestartpiece, list, random, i, j, k, l, i1 + 1);
-
- if (worldgenvillagepiece != null) {
- int j1 = (worldgenvillagepiece.f.a + worldgenvillagepiece.f.d) / 2;
- int k1 = (worldgenvillagepiece.f.c + worldgenvillagepiece.f.f) / 2;
- int l1 = worldgenvillagepiece.f.d - worldgenvillagepiece.f.a;
- int i2 = worldgenvillagepiece.f.f - worldgenvillagepiece.f.c;
- int j2 = l1 > i2 ? l1 : i2;
-
- if (worldgenvillagestartpiece.e().a(j1, k1, j2 / 2 + 4, WorldGenVillage.e)) {
- list.add(worldgenvillagepiece);
- worldgenvillagestartpiece.i.add(worldgenvillagepiece);
- return worldgenvillagepiece;
- }
- }
-
- return null;
- } else {
- return null;
- }
- }
-
- private static StructurePiece e(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) {
- if (i1 > 3 + worldgenvillagestartpiece.c) {
- return null;
- } else if (Math.abs(i - worldgenvillagestartpiece.c().a) <= 112 && Math.abs(k - worldgenvillagestartpiece.c().c) <= 112) {
- StructureBoundingBox structureboundingbox = WorldGenVillageRoad.a(worldgenvillagestartpiece, list, random, i, j, k, l);
-
- if (structureboundingbox != null && structureboundingbox.b > 10) {
- WorldGenVillageRoad worldgenvillageroad = new WorldGenVillageRoad(worldgenvillagestartpiece, i1, random, structureboundingbox, l);
- int j1 = (worldgenvillageroad.f.a + worldgenvillageroad.f.d) / 2;
- int k1 = (worldgenvillageroad.f.c + worldgenvillageroad.f.f) / 2;
- int l1 = worldgenvillageroad.f.d - worldgenvillageroad.f.a;
- int i2 = worldgenvillageroad.f.f - worldgenvillageroad.f.c;
- int j2 = l1 > i2 ? l1 : i2;
-
- if (worldgenvillagestartpiece.e().a(j1, k1, j2 / 2 + 4, WorldGenVillage.e)) {
- list.add(worldgenvillageroad);
- worldgenvillagestartpiece.j.add(worldgenvillageroad);
- return worldgenvillageroad;
- }
- }
-
- return null;
- } else {
- return null;
- }
- }
-
- static StructurePiece a(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) {
- return d(worldgenvillagestartpiece, list, random, i, j, k, l, i1);
- }
-
- static StructurePiece b(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) {
- return e(worldgenvillagestartpiece, list, random, i, j, k, l, i1);
- }
-}