diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/WorldGenVillagePieces.java')
-rw-r--r-- | src/main/java/net/minecraft/server/WorldGenVillagePieces.java | 199 |
1 files changed, 0 insertions, 199 deletions
diff --git a/src/main/java/net/minecraft/server/WorldGenVillagePieces.java b/src/main/java/net/minecraft/server/WorldGenVillagePieces.java deleted file mode 100644 index e08c6fe2..00000000 --- a/src/main/java/net/minecraft/server/WorldGenVillagePieces.java +++ /dev/null @@ -1,199 +0,0 @@ -package net.minecraft.server; - -import java.util.ArrayList; -import java.util.Iterator; -import java.util.List; -import java.util.Random; - -public class WorldGenVillagePieces { - - public static void a() { - WorldGenFactory.a(WorldGenVillageLibrary.class, "ViBH"); - WorldGenFactory.a(WorldGenVillageFarm2.class, "ViDF"); - WorldGenFactory.a(WorldGenVillageFarm.class, "ViF"); - WorldGenFactory.a(WorldGenVillageLight.class, "ViL"); - WorldGenFactory.a(WorldGenVillageButcher.class, "ViPH"); - WorldGenFactory.a(WorldGenVillageHouse.class, "ViSH"); - WorldGenFactory.a(WorldGenVillageHut.class, "ViSmH"); - WorldGenFactory.a(WorldGenVillageTemple.class, "ViST"); - WorldGenFactory.a(WorldGenVillageBlacksmith.class, "ViS"); - WorldGenFactory.a(WorldGenVillageStartPiece.class, "ViStart"); - WorldGenFactory.a(WorldGenVillageRoad.class, "ViSR"); - WorldGenFactory.a(WorldGenVillageHouse2.class, "ViTRH"); - WorldGenFactory.a(WorldGenVillageWell.class, "ViW"); - } - - public static List a(Random random, int i) { - ArrayList arraylist = new ArrayList(); - - arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageHouse.class, 4, MathHelper.nextInt(random, 2 + i, 4 + i * 2))); - arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageTemple.class, 20, MathHelper.nextInt(random, 0 + i, 1 + i))); - arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageLibrary.class, 20, MathHelper.nextInt(random, 0 + i, 2 + i))); - arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageHut.class, 3, MathHelper.nextInt(random, 2 + i, 5 + i * 3))); - arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageButcher.class, 15, MathHelper.nextInt(random, 0 + i, 2 + i))); - arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageFarm2.class, 3, MathHelper.nextInt(random, 1 + i, 4 + i))); - arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageFarm.class, 3, MathHelper.nextInt(random, 2 + i, 4 + i * 2))); - arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageBlacksmith.class, 15, MathHelper.nextInt(random, 0, 1 + i))); - arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageHouse2.class, 8, MathHelper.nextInt(random, 0 + i, 3 + i * 2))); - Iterator iterator = arraylist.iterator(); - - while (iterator.hasNext()) { - if (((WorldGenVillagePieceWeight) iterator.next()).d == 0) { - iterator.remove(); - } - } - - return arraylist; - } - - private static int a(List list) { - boolean flag = false; - int i = 0; - - WorldGenVillagePieceWeight worldgenvillagepieceweight; - - for (Iterator iterator = list.iterator(); iterator.hasNext(); i += worldgenvillagepieceweight.b) { - worldgenvillagepieceweight = (WorldGenVillagePieceWeight) iterator.next(); - if (worldgenvillagepieceweight.d > 0 && worldgenvillagepieceweight.c < worldgenvillagepieceweight.d) { - flag = true; - } - } - - return flag ? i : -1; - } - - private static WorldGenVillagePiece a(WorldGenVillageStartPiece worldgenvillagestartpiece, WorldGenVillagePieceWeight worldgenvillagepieceweight, List list, Random random, int i, int j, int k, int l, int i1) { - Class oclass = worldgenvillagepieceweight.a; - Object object = null; - - if (oclass == WorldGenVillageHouse.class) { - object = WorldGenVillageHouse.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); - } else if (oclass == WorldGenVillageTemple.class) { - object = WorldGenVillageTemple.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); - } else if (oclass == WorldGenVillageLibrary.class) { - object = WorldGenVillageLibrary.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); - } else if (oclass == WorldGenVillageHut.class) { - object = WorldGenVillageHut.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); - } else if (oclass == WorldGenVillageButcher.class) { - object = WorldGenVillageButcher.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); - } else if (oclass == WorldGenVillageFarm2.class) { - object = WorldGenVillageFarm2.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); - } else if (oclass == WorldGenVillageFarm.class) { - object = WorldGenVillageFarm.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); - } else if (oclass == WorldGenVillageBlacksmith.class) { - object = WorldGenVillageBlacksmith.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); - } else if (oclass == WorldGenVillageHouse2.class) { - object = WorldGenVillageHouse2.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); - } - - return (WorldGenVillagePiece) object; - } - - private static WorldGenVillagePiece c(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) { - int j1 = a(worldgenvillagestartpiece.e); - - if (j1 <= 0) { - return null; - } else { - int k1 = 0; - - while (k1 < 5) { - ++k1; - int l1 = random.nextInt(j1); - Iterator iterator = worldgenvillagestartpiece.e.iterator(); - - while (iterator.hasNext()) { - WorldGenVillagePieceWeight worldgenvillagepieceweight = (WorldGenVillagePieceWeight) iterator.next(); - - l1 -= worldgenvillagepieceweight.b; - if (l1 < 0) { - if (!worldgenvillagepieceweight.a(i1) || worldgenvillagepieceweight == worldgenvillagestartpiece.d && worldgenvillagestartpiece.e.size() > 1) { - break; - } - - WorldGenVillagePiece worldgenvillagepiece = a(worldgenvillagestartpiece, worldgenvillagepieceweight, list, random, i, j, k, l, i1); - - if (worldgenvillagepiece != null) { - ++worldgenvillagepieceweight.c; - worldgenvillagestartpiece.d = worldgenvillagepieceweight; - if (!worldgenvillagepieceweight.a()) { - worldgenvillagestartpiece.e.remove(worldgenvillagepieceweight); - } - - return worldgenvillagepiece; - } - } - } - } - - StructureBoundingBox structureboundingbox = WorldGenVillageLight.a(worldgenvillagestartpiece, list, random, i, j, k, l); - - if (structureboundingbox != null) { - return new WorldGenVillageLight(worldgenvillagestartpiece, i1, random, structureboundingbox, l); - } else { - return null; - } - } - } - - private static StructurePiece d(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) { - if (i1 > 50) { - return null; - } else if (Math.abs(i - worldgenvillagestartpiece.c().a) <= 112 && Math.abs(k - worldgenvillagestartpiece.c().c) <= 112) { - WorldGenVillagePiece worldgenvillagepiece = c(worldgenvillagestartpiece, list, random, i, j, k, l, i1 + 1); - - if (worldgenvillagepiece != null) { - int j1 = (worldgenvillagepiece.f.a + worldgenvillagepiece.f.d) / 2; - int k1 = (worldgenvillagepiece.f.c + worldgenvillagepiece.f.f) / 2; - int l1 = worldgenvillagepiece.f.d - worldgenvillagepiece.f.a; - int i2 = worldgenvillagepiece.f.f - worldgenvillagepiece.f.c; - int j2 = l1 > i2 ? l1 : i2; - - if (worldgenvillagestartpiece.e().a(j1, k1, j2 / 2 + 4, WorldGenVillage.e)) { - list.add(worldgenvillagepiece); - worldgenvillagestartpiece.i.add(worldgenvillagepiece); - return worldgenvillagepiece; - } - } - - return null; - } else { - return null; - } - } - - private static StructurePiece e(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) { - if (i1 > 3 + worldgenvillagestartpiece.c) { - return null; - } else if (Math.abs(i - worldgenvillagestartpiece.c().a) <= 112 && Math.abs(k - worldgenvillagestartpiece.c().c) <= 112) { - StructureBoundingBox structureboundingbox = WorldGenVillageRoad.a(worldgenvillagestartpiece, list, random, i, j, k, l); - - if (structureboundingbox != null && structureboundingbox.b > 10) { - WorldGenVillageRoad worldgenvillageroad = new WorldGenVillageRoad(worldgenvillagestartpiece, i1, random, structureboundingbox, l); - int j1 = (worldgenvillageroad.f.a + worldgenvillageroad.f.d) / 2; - int k1 = (worldgenvillageroad.f.c + worldgenvillageroad.f.f) / 2; - int l1 = worldgenvillageroad.f.d - worldgenvillageroad.f.a; - int i2 = worldgenvillageroad.f.f - worldgenvillageroad.f.c; - int j2 = l1 > i2 ? l1 : i2; - - if (worldgenvillagestartpiece.e().a(j1, k1, j2 / 2 + 4, WorldGenVillage.e)) { - list.add(worldgenvillageroad); - worldgenvillagestartpiece.j.add(worldgenvillageroad); - return worldgenvillageroad; - } - } - - return null; - } else { - return null; - } - } - - static StructurePiece a(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) { - return d(worldgenvillagestartpiece, list, random, i, j, k, l, i1); - } - - static StructurePiece b(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) { - return e(worldgenvillagestartpiece, list, random, i, j, k, l, i1); - } -} |